Player Matchup

Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DeathlyAnimus69
Charybdis
Level 63
God Stats
6W - 3L
1,768 SR
Queue Stats
271W - 255L
1,505 Elo+
Solo
Hades
Hades
MLima027
Hades
Level 90
God Stats
0W - 3L
1,567 SR
Queue Stats
208W - 216L
1,495 Elo+
Solo
Horus
Horus
SlaineTroyand
Horus
Level 65
God Stats
1W - 1L
1,651 SR
Queue Stats
78W - 90L
1,448 Elo+
Solo
Team Averages
Level 103
1,597 SR
1,490 Elo+

VS

Team Averages
Level 135
1,482 SR
1,489 Elo+
Kukulkan
Kukulkan
Enjoy The Drank
Kukulkan
Level 103
God Stats
5W - 5L
1,463 SR
Queue Stats
255W - 254L
1,530 Elo+
Solo
Osiris
Osiris
GanJiko
Osiris
Level 193
God Stats
4W - 3L
1,517 SR
Queue Stats
532W - 535L
1,456 Elo+
Solo
Ra
Ra
SarsStreet
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,594 Elo+
Solo
Persephone
Persephone
StretchyGOODZ
Persephone
Level 151
God Stats
1W - 2L
1,235 SR
Queue Stats
284W - 275L
1,498 Elo+
Solo
Zeus
Zeus
xBopcuss
Zeus
Level 107
God Stats
2W - 1L
1,696 SR
Queue Stats
48W - 69L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 2 / 7
7,887
876
8,114
7,042
3,059
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
 
Geb
14
4 / 3 / 8
7,778
864
5,574
14,765
13,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
DeathlyAnimus69
Charybdis
1
0 / 0 / 0
2,440
271
0
0
0
Hades
MLima027
Hades
14
5 / 5 / 4
8,277
920
13,711
12,303
9,212
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 10
8,345
927
5,090
16,151
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 0 / 12
8,653
961
9,594
2,369
967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
GanJiko
Osiris
13
2 / 5 / 10
8,044
894
9,210
16,634
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 1 / 7
8,869
985
8,684
8,156
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
StretchyGOODZ
Persephone
14
2 / 2 / 7
8,369
930
6,128
7,786
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
13
5 / 6 / 3
8,663
963
9,868
7,949
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
14
Kills
13
13
Deaths
14
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
7
3.25
L
Geb
 
Geb
4
3
8
2.67
L
Charybdis
DeathlyAnimus69
Charybdis
0
0
0
0
W
Kukulkan
1
0
12
7
W
Osiris
GanJiko
Osiris
2
5
10
1.4
L
Hades
MLima027
Hades
5
5
4
1.4
W
3
1
7
6.5
L
2
3
10
2.33
W
Persephone
StretchyGOODZ
Persephone
2
2
7
2.75
W
Zeus
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
43,484
50,261
Taken
42,894
42,408
Mitigated
22,849
23,097
Healing
20,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,114
2,935
1,026
2,127
7,042
3,059
228
4,322
2,476
0
23,908
L
Geb
 
Geb
5,574
527
1,607
3,359
14,765
13,558
0
10,062
3,968
10,775
0
L
Charybdis
DeathlyAnimus69
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
9,594
885
357
338
2,369
967
381
1,595
774
21,696
0
W
Osiris
GanJiko
Osiris
9,210
2,722
996
4,496
16,634
12,810
399
4,453
12,181
326
13,229
L
Hades
MLima027
Hades
13,711
367
924
4,265
12,303
9,212
0
7,748
4,085
26,061
1,161
W
8,684
2,118
7,277
4,937
8,156
3,131
1,090
3,687
4,469
24,384
300
L
5,090
2,368
3,426
6,363
16,151
16,579
0
10,988
4,434
511
11,812
W
Persephone
StretchyGOODZ
Persephone
6,128
749
743
935
7,786
2,896
851
4,632
3,150
12,230
0
W
Zeus
9,868
1,475
210
255
7,949
3,045
712
4,551
3,398
16,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
42,598
92
Minions Killed
102
0
Camps Cleared
0
737,594
Distance Traveled
898,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,887
876
30
3
0
162,851
0
L
Geb
7,778
864
7
1
0
212,492
0
L
Charybdis
2,440
271
0
0
0
0
0
W
Kukulkan
8,653
961
27
3
0
213,887
0
W
Osiris
8,044
894
9
1
0
160,427
0
L
Hades
8,277
920
38
4
0
166,653
0
W
Ra
8,869
985
32
4
0
185,314
0
L
Horus
8,345
927
17
2
0
195,598
0
W
Persephone
8,369
930
17
2
0
183,294
0
W
Zeus
8,663
963
17
2
0
155,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role