Player Matchup

Fenrir
Fenrir
Buggyshy_Ttv
Fenrir
Level 124
God Stats
2W - 1L
1,811 SR
Queue Stats
328W - 336L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
Earnanaes
Hun Batz
Level 126
God Stats
2W - 2L
1,596 SR
Queue Stats
37W - 41L
1,490 Elo+
Solo
Yu Huang
Yu Huang
Nerodomas
Yu Huang
Level 88
God Stats
3W - 3L
1,550 SR
Queue Stats
125W - 160L
1,433 Elo+
Party 3
Baron Samedi
Baron Samedi
PlasticCutlery
Baron Samedi
Level 92
God Stats
5W - 4L
1,567 SR
Queue Stats
172W - 193L
1,477 Elo+
Party 3
Cernunnos
Cernunnos
XoStraYoX
Cernunnos
Level 144
God Stats
2W - 7L
1,297 SR
Queue Stats
352W - 352L
1,477 Elo+
Party 1
Team Averages
Level 115
1,564 SR
1,471 Elo+

VS

Team Averages
Level 108
1,475 SR
1,450 Elo+
Cupid
Cupid
KING SIGIL
Cupid
Level 147
God Stats
2W - 0L
1,721 SR
Queue Stats
591W - 612L
1,393 Elo+
Party 4
Bake Kujira
Bake Kujira
Lúxx
Bake Kujira
Level 85
God Stats
2W - 0L
1,694 SR
Queue Stats
104W - 97L
1,456 Elo+
Party 2
Nox
Nox
MexicaniSismo
Nox
Level 83
God Stats
2W - 9L
1,109 SR
Queue Stats
178W - 184L
1,460 Elo+
Solo
Xing Tian
Xing Tian
YaBoiAutumn64
Xing Tian
Level 126
God Stats
2W - 3L
1,467 SR
Queue Stats
128W - 137L
1,448 Elo+
Party 4
Neith
Neith
deviℓ
Neith
Level 97
God Stats
2W - 2L
1,385 SR
Queue Stats
94W - 85L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 7 / 3
7,300
730
3,978
17,451
10,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
Earnanaes
Hun Batz
15
6 / 6 / 2
8,854
885
12,669
10,152
4,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Nerodomas
Yu Huang
10
0 / 6 / 3
6,376
638
3,701
7,178
2,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PlasticCutlery
Baron Samedi
13
1 / 5 / 2
7,312
731
5,546
8,945
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
XoStraYoX
Cernunnos
15
2 / 4 / 2
8,048
805
5,763
9,660
6,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
9 / 2 / 15
10,385
1,039
8,632
9,208
3,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Lúxx
Bake Kujira
15
6 / 3 / 15
9,318
932
7,427
10,853
10,537
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
3 / 3 / 14
8,797
880
7,990
7,454
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
YaBoiAutumn64
Xing Tian
15
7 / 2 / 18
9,272
927
9,293
17,700
16,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
deviℓ
Neith
15
3 / 1 / 19
8,870
887
16,766
7,797
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
109
9
Kills
28
28
Deaths
11
12
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
3
0.21
L
Hun Batz
Earnanaes
Hun Batz
6
6
2
1.17
W
Cupid
9
2
15
8.25
W
Bake Kujira
Lúxx
Bake Kujira
6
3
15
4.5
W
3
3
14
3.33
L
Yu Huang
Nerodomas
Yu Huang
0
6
3
0.25
L
Baron Samedi
PlasticCutlery
Baron Samedi
1
5
2
0.4
L
Cernunnos
XoStraYoX
Cernunnos
2
4
2
0.75
W
Xing Tian
YaBoiAutumn64
Xing Tian
7
2
18
8
W
Neith
deviℓ
Neith
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,657
Damage
50,108
53,386
Taken
53,012
27,151
Mitigated
36,780
10,638
Healing
21,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,978
944
130
3,429
17,451
10,181
0
6,476
10,549
0
6,321
L
Hun Batz
Earnanaes
Hun Batz
12,669
2,117
151
484
10,152
4,877
0
4,841
5,029
0
28,111
W
Cupid
8,632
4,026
4,206
4,615
9,208
3,898
2,341
1,917
7,291
0
23,262
W
Bake Kujira
Lúxx
Bake Kujira
7,427
3,189
236
1,533
10,853
10,537
1,267
1,378
9,475
10,408
500
W
7,990
144
558
1,717
7,454
2,746
456
625
6,829
17,888
0
L
Yu Huang
Nerodomas
Yu Huang
3,701
761
99
118
7,178
2,316
0
3,285
3,783
5,643
0
L
Baron Samedi
PlasticCutlery
Baron Samedi
5,546
311
1,019
2,321
8,945
3,650
0
4,689
4,031
13,451
0
L
Cernunnos
XoStraYoX
Cernunnos
5,763
2,141
441
2,446
9,660
6,127
0
3,438
5,961
0
17,166
W
Xing Tian
YaBoiAutumn64
Xing Tian
9,293
442
10
5,191
17,700
16,554
344
3,467
14,233
15,356
699
W
Neith
deviℓ
Neith
16,766
3,146
925
2,957
7,797
3,045
2,677
1,860
5,937
0
28,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
46,642
91
Minions Killed
114
0
Camps Cleared
0
763,313
Distance Traveled
927,844
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,300
730
6
1
0
150,915
1
L
Hun Batz
8,854
885
29
3
0
168,648
0
W
Cupid
10,385
1,039
45
5
0
189,628
0
W
Bake Kujira
9,318
932
15
2
0
182,180
0
W
Nox
8,797
880
28
3
0
203,847
0
L
Yu Huang
6,376
638
4
0
0
131,817
0
L
Baron Samedi
7,312
731
26
3
0
170,201
0
L
Cernunnos
8,048
805
26
3
0
141,732
0
W
Xing Tian
9,272
927
6
1
0
186,661
0
W
Neith
8,870
887
20
2
0
165,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role