Player Matchup

Nox
Nox
Kuros78
Nox
Level 159
God Stats
6W - 9L
1,525 SR
Queue Stats
232W - 222L
1,508 Elo+
Solo
Anhur
Anhur
Sega578
Anhur
Level 87
God Stats
2W - 1L
1,797 SR
Queue Stats
11W - 6L
1,566 Elo+
Solo
Neith
Neith
Stern20
Neith
Level 109
God Stats
50W - 60L
1,441 SR
Queue Stats
122W - 132L
1,472 Elo+
Solo
Amaterasu
Amaterasu
X-Akio2
Amaterasu
Level 83
God Stats
2W - 3L
1,077 SR
Queue Stats
26W - 35L
1,379 Elo+
Party 1
Ymir
Ymir
llsdex
Ymir
Level 10
God Stats
6W - 6L
1,623 SR
Queue Stats
10W - 16L
1,389 Elo+
Party 1
Team Averages
Level 90
1,493 SR
1,463 Elo+

VS

Team Averages
Level 98
1,641 SR
1,455 Elo+
Ravana
Ravana
Akogor
Ravana
Level 125
God Stats
4W - 1L
1,789 SR
Queue Stats
49W - 41L
1,498 Elo+
Solo
Rama
Rama
Aykzuuu
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 292L
1,494 Elo+
Party 2
Ymir
Ymir
Gerotuh
Ymir
Level 86
God Stats
5W - 3L
1,583 SR
Queue Stats
295W - 301L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Piu Piu Piu9782
Cu Chulainn
Level 85
God Stats
25W - 13L
1,834 SR
Queue Stats
303W - 330L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
TheRatMaster
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
2 / 1 / 0
4,730
526
1,061
2,333
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
Sega578
Anhur
7
0 / 3 / 2
4,250
472
2,293
4,504
1,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Stern20
Neith
9
0 / 2 / 0
4,559
507
2,975
5,402
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
X-Akio2
Amaterasu
9
1 / 5 / 1
4,899
544
5,162
10,239
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ymir
llsdex
Ymir
7
0 / 4 / 0
4,195
466
1,858
9,548
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Akogor
Ravana
11
3 / 0 / 1
5,786
643
3,231
4,955
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rama
Aykzuuu
Rama
9
2 / 0 / 4
5,116
568
5,816
3,975
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
Gerotuh
Ymir
9
4 / 0 / 3
5,429
603
4,616
5,158
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Piu Piu Piu9782
Cu Chulainn
10
4 / 2 / 1
5,974
664
5,983
9,854
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
TheRatMaster
Baron Samedi
9
2 / 2 / 1
5,789
643
1,822
3,273
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
Akogor
Ravana
3
0
1
3.5
W
Rama
Aykzuuu
Rama
2
0
4
4
W
Ymir
Gerotuh
Ymir
4
0
3
5.5
L
Nox
2
1
0
2
W
Cu Chulainn
Piu Piu Piu9782
Cu Chulainn
4
2
1
2.25
L
Anhur
Sega578
Anhur
0
3
2
0.33
L
Neith
Stern20
Neith
0
2
0
0
W
Baron Samedi
TheRatMaster
Baron Samedi
2
2
1
1.25
L
Amaterasu
X-Akio2
Amaterasu
1
5
1
0.3
L
Ymir
llsdex
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,349
Damage
21,468
32,026
Taken
27,215
14,788
Mitigated
12,920
6,326
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Akogor
Ravana
3,231
1,203
0
1,397
4,955
2,062
0
446
4,509
0
47,137
W
Rama
Aykzuuu
Rama
5,816
4,141
0
1,176
3,975
1,180
0
589
3,386
0
23,968
W
Ymir
Gerotuh
Ymir
4,616
1,198
0
1,500
5,158
2,740
0
798
4,360
23,906
0
L
Nox
1,061
58
0
260
2,333
546
0
931
1,148
20,441
0
W
Cu Chulainn
Piu Piu Piu9782
Cu Chulainn
5,983
1,178
0
2,407
9,854
5,840
0
0
9,854
0
34,314
L
Anhur
Sega578
Anhur
2,293
595
0
1,180
4,504
1,064
0
1,300
3,114
0
16,081
L
Neith
Stern20
Neith
2,975
1,464
0
1,001
5,402
1,473
0
1,633
3,576
0
28,817
W
Baron Samedi
TheRatMaster
Baron Samedi
1,822
120
0
760
3,273
1,098
644
1,061
2,212
22,790
1,716
L
Amaterasu
X-Akio2
Amaterasu
5,162
1,968
0
2,480
10,239
7,450
0
0
10,239
0
28,696
L
Ymir
llsdex
Ymir
1,858
839
0
1,405
9,548
4,255
0
1,671
7,602
11,119
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,633
Gold Earned
28,094
189
Minions Killed
286
0
Camps Cleared
0
796,825
Distance Traveled
898,304
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,786
643
94
10
0
218,408
0
W
Rama
5,116
568
37
4
0
179,072
0
W
Ymir
5,429
603
56
6
0
163,783
0
L
Nox
4,730
526
45
5
0
134,886
1
W
Cu Chulainn
5,974
664
47
5
0
171,008
0
L
Anhur
4,250
472
21
2
0
156,747
0
L
Neith
4,559
507
55
6
0
154,946
0
W
Baron Samedi
5,789
643
52
6
0
166,033
4
L
Amaterasu
4,899
544
43
5
0
188,392
0
L
Ymir
4,195
466
25
3
0
161,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role