Player Matchup

Xbalanque
Xbalanque
BakasuraSenpai
Xbalanque
Level 104
God Stats
11W - 4L
1,771 SR
Queue Stats
166W - 162L
1,551 Elo+
Solo
Ah Puch
Ah Puch
KingSavageWolfi
Ah Puch
Level 138
God Stats
17W - 13L
1,602 SR
Queue Stats
658W - 662L
1,499 Elo+
Solo
Pele
Pele
Mylesrunner2554
Pele
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 25L
1,548 Elo+
Solo
Anubis
Anubis
SirKtardius
Anubis
Level 149
God Stats
2W - 2L
1,428 SR
Queue Stats
235W - 227L
1,548 Elo+
Solo
Neith
Neith
XIIIBriareosIIIX
Neith
Level 258
God Stats
9W - 16L
1,365 SR
Queue Stats
978W - 1,012L
1,549 Elo+
Solo
Team Averages
Level 161
1,533 SR
1,539 Elo+

VS

Team Averages
Level 134
1,436 SR
1,526 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Afro_Thunder19
Tiamat
Level 120
God Stats
0W - 3L
1,166 SR
Queue Stats
144W - 143L
1,504 Elo+
Solo
Merlin
Merlin
Kronev
Merlin
Level 125
God Stats
25W - 20L
1,610 SR
Queue Stats
482W - 464L
1,521 Elo+
Party 1
Mercury
Mercury
Mr J5807
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 271L
1,550 Elo+
Solo
Chiron
Chiron
PrideGrandPrix
Chiron
Level 126
God Stats
4W - 6L
1,403 SR
Queue Stats
397W - 391L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BakasuraSenpai
Xbalanque
11
1 / 1 / 9
6,049
1,210
4,200
3,346
1,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
3 / 1 / 7
6,649
1,330
3,986
2,405
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
1 / 3 / 4
5,575
1,115
2,552
5,499
2,225
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
11
3 / 2 / 6
6,069
1,214
4,364
2,971
1,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
5 / 1 / 5
6,565
1,313
4,341
3,261
1,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 3 / 3
5,443
1,089
5,174
8,353
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 2 / 0
4,386
877
439
1,815
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Merlin
Kronev
Merlin
14
3 / 2 / 2
6,571
1,314
5,029
3,293
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Mr J5807
Mercury
10
2 / 4 / 2
5,673
1,135
743
4,448
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
1 / 2 / 2
5,338
1,068
2,078
3,205
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
13
Kills
7
8
Deaths
13
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
3
0.83
L
0
2
0
0
W
Xbalanque
BakasuraSenpai
Xbalanque
1
1
9
5.5
W
3
1
7
6.5
L
Merlin
Kronev
Merlin
3
2
2
2
L
Mercury
Mr J5807
Mercury
2
4
2
0.75
W
1
3
4
1
L
1
2
2
1
W
Anubis
3
2
6
3
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,443
Damage
13,463
17,482
Taken
21,114
6,853
Mitigated
7,860
4,605
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,174
1,127
0
2,198
8,353
4,150
0
3,038
5,078
0
6,427
L
439
0
0
18
1,815
790
0
340
1,417
1,059
0
W
Xbalanque
BakasuraSenpai
Xbalanque
4,200
1,410
222
870
3,346
1,444
171
741
2,493
0
11,537
W
3,986
157
500
649
2,405
921
473
961
1,371
13,617
0
L
Merlin
Kronev
Merlin
5,029
51
148
598
3,293
1,149
0
1,190
2,069
20,053
449
L
Mercury
Mr J5807
Mercury
743
0
145
235
4,448
1,035
0
2,150
2,226
0
2,667
W
2,552
380
306
1,243
5,499
2,225
0
1,708
3,645
0
4,709
L
2,078
724
135
454
3,205
736
0
1,632
1,573
0
4,341
W
Anubis
4,364
0
339
163
2,971
1,136
345
1,052
1,919
7,599
0
W
4,341
533
0
313
3,261
1,127
0
798
2,384
0
9,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
27,411
72
Minions Killed
48
0
Camps Cleared
0
497,141
Distance Traveled
396,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,443
1,089
6
1
0
102,563
0
L
Tiamat
4,386
877
1
0
0
24,910
0
W
Xbalanque
6,049
1,210
27
5
0
103,106
0
W
Ah Puch
6,649
1,330
19
4
0
93,301
0
L
Merlin
6,571
1,314
34
7
0
114,679
0
L
Mercury
5,673
1,135
2
0
0
97,225
0
W
Pele
5,575
1,115
5
1
0
94,202
0
L
Chiron
5,338
1,068
5
1
0
57,042
0
W
Anubis
6,069
1,214
9
2
0
110,717
0
W
Neith
6,565
1,313
12
2
0
95,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role