Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AhornPoker69
Charybdis
Level 82
God Stats
34W - 27L
1,586 SR
Queue Stats
168W - 165L
1,501 Elo+
Solo
Ra
Ra
garo33440
Ra
Level 117
God Stats
113W - 95L
1,566 SR
Queue Stats
124W - 122L
1,482 Elo+
Solo
Team Averages
Level 111
1,530 SR
1,497 Elo+

VS

Team Averages
Level 149
1,494 SR
1,499 Elo+
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LeDespoteUltime
Khepri
Level 167
God Stats
1W - 1L
1,753 SR
Queue Stats
138W - 130L
1,525 Elo+
Party 1
Charybdis
Charybdis
Raido73
Charybdis
Level 221
God Stats
3W - 3L
1,494 SR
Queue Stats
39W - 37L
1,455 Elo+
Solo
Loki
Loki
dizzyhelyer
Loki
Level 67
God Stats
0W - 1L
1,285 SR
Queue Stats
51W - 46L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
xW0oLFe__-
Ao Kuang
Level 132
God Stats
4W - 6L
1,440 SR
Queue Stats
142W - 144L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 0 / 0
3,959
792
228
364
72
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
6
0 / 0 / 1
3,632
726
851
1,709
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
 
Set
6
0 / 2 / 1
3,405
681
1,588
3,861
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
AhornPoker69
Charybdis
6
1 / 0 / 0
3,407
681
791
1,418
344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 1 / 0
3,574
715
279
2,645
559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
1
0 / 1 / 0
2,524
505
227
875
219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,176
635
533
1,649
648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Raido73
Charybdis
4
0 / 1 / 0
2,742
548
480
1,632
284
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,559
512
0
968
170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
xW0oLFe__-
Ao Kuang
8
3 / 0 / 0
3,833
767
2,141
3,280
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
0
1
W
Horus
 
Horus
0
0
1
0.5
W
Set
 
Set
0
2
1
0.25
L
Lancelot
 
Lancelot
0
1
0
0
W
Charybdis
AhornPoker69
Charybdis
1
0
0
1
L
0
0
0
0
L
Charybdis
Raido73
Charybdis
0
1
0
0
L
0
1
0
0
W
1
1
0
1
L
Ao Kuang
xW0oLFe__-
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,737
Damage
3,381
9,997
Taken
8,404
3,094
Mitigated
2,403
5,096
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
228
60
0
108
364
72
0
0
364
15,713
1,165
W
Horus
 
Horus
851
634
80
830
1,709
848
0
272
1,437
0
9,405
W
Set
 
Set
1,588
935
0
1,613
3,861
1,271
0
1,557
2,304
0
13,664
L
Lancelot
 
Lancelot
227
227
0
118
875
219
0
219
656
0
2,174
W
Charybdis
AhornPoker69
Charybdis
791
494
0
949
1,418
344
0
261
1,157
0
21,043
L
533
0
0
553
1,649
648
0
0
1,649
11,268
0
L
Charybdis
Raido73
Charybdis
480
157
59
364
1,632
284
0
0
1,632
0
8,163
L
0
0
0
150
968
170
0
288
680
0
3,874
W
279
0
36
1,480
2,645
559
0
565
2,080
16,581
0
L
Ao Kuang
xW0oLFe__-
Ao Kuang
2,141
634
0
957
3,280
1,082
0
0
3,280
14,927
903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,977
Gold Earned
14,834
132
Minions Killed
83
0
Camps Cleared
0
477,943
Distance Traveled
376,738
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,959
792
26
5
0
94,638
0
W
Horus
3,632
726
20
4
0
93,635
0
W
Set
3,405
681
30
6
0
117,579
0
L
Lancelot
2,524
505
3
1
0
43,496
0
W
Charybdis
3,407
681
33
7
0
91,115
1
L
Khepri
3,176
635
18
4
0
94,557
0
L
Charybdis
2,742
548
20
4
0
82,922
0
L
Loki
2,559
512
9
2
0
34,242
0
W
Ra
3,574
715
23
5
0
80,976
0
L
Ao Kuang
3,833
767
33
7
0
121,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role