Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Brissinger
Poseidon
Level 124
God Stats
1W - 0L
1,615 SR
Queue Stats
13W - 21L
1,416 Elo+
Party 2
Skadi
Skadi
Brodziatydzikus
Skadi
Level 25
God Stats
1W - 1L
1,296 SR
Queue Stats
7W - 12L
1,413 Elo+
Party 2
Nox
Nox
Nikon322
Nox
Level 109
God Stats
1W - 1L
1,318 SR
Queue Stats
66W - 76L
1,453 Elo+
Party 2
Geb
Geb
lexarus52
Geb
Level 114
God Stats
2W - 0L
1,733 SR
Queue Stats
117W - 133L
1,438 Elo+
Solo
Team Averages
Level 88
1,492 SR
1,444 Elo+

VS

Team Averages
Level 126
1,542 SR
1,458 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Miragist
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,439 Elo+
Party 1
Scylla
Scylla
Rudi_Li
Scylla
Level 171
God Stats
9W - 8L
1,686 SR
Queue Stats
533W - 569L
1,418 Elo+
Solo
Persephone
Persephone
araragi222
Persephone
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,442 Elo+
Party 1
Shiva
Shiva
xMOCx9082
Shiva
Level 109
God Stats
5W - 3L
1,524 SR
Queue Stats
749W - 756L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 1 / 8
8,356
1,045
3,376
8,322
9,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Brissinger
Poseidon
14
5 / 1 / 6
7,955
994
9,525
5,271
2,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 3 / 8
6,499
812
4,093
5,038
2,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
4 / 1 / 5
7,397
925
8,144
5,958
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 11
7,356
920
4,163
15,211
12,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 2 / 6
6,679
835
4,423
7,696
8,678
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Miragist
Poseidon
11
0 / 4 / 4
5,895
737
4,634
5,580
2,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Scylla
Rudi_Li
Scylla
12
2 / 1 / 3
6,599
825
7,547
3,309
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
araragi222
Persephone
12
0 / 3 / 7
6,643
830
7,847
6,640
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
xMOCx9082
Shiva
12
5 / 2 / 3
7,292
912
6,152
9,789
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
12
Kills
8
8
Deaths
12
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
8
6
L
Zhong Kui
 
Zhong Kui
1
2
6
2
W
Poseidon
Brissinger
Poseidon
5
1
6
8
W
0
3
8
1.33
L
Poseidon
Miragist
Poseidon
0
4
4
0.5
W
4
1
5
6.5
L
Scylla
Rudi_Li
Scylla
2
1
3
3.5
L
Persephone
araragi222
Persephone
0
3
7
1.17
W
1
2
11
3.25
L
Shiva
xMOCx9082
Shiva
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
30,603
39,800
Taken
33,014
28,576
Mitigated
21,540
19,118
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,376
1,508
2,781
2,536
8,322
9,509
369
5,424
2,869
8,973
1,451
L
Zhong Kui
 
Zhong Kui
4,423
472
516
1,521
7,696
8,678
0
5,316
2,380
10,027
0
W
Poseidon
Brissinger
Poseidon
9,525
715
836
1,211
5,271
2,043
1,117
3,754
1,478
22,440
811
W
4,093
1,463
33
541
5,038
2,178
1,117
3,552
1,380
0
9,050
L
Poseidon
Miragist
Poseidon
4,634
410
1,046
408
5,580
2,289
0
5,232
348
13,409
365
W
8,144
245
2,633
2,121
5,958
2,512
439
2,675
3,132
12,320
0
L
Scylla
Rudi_Li
Scylla
7,547
0
530
286
3,309
1,165
0
2,016
1,293
16,270
0
L
Persephone
araragi222
Persephone
7,847
590
472
2,089
6,640
2,415
0
4,339
2,285
16,323
0
W
4,163
323
767
5,659
15,211
12,334
136
9,482
5,622
15,044
602
L
Shiva
xMOCx9082
Shiva
6,152
890
2,767
1,911
9,789
6,993
0
7,567
2,222
481
9,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
33,108
94
Minions Killed
78
0
Camps Cleared
0
863,101
Distance Traveled
731,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,356
1,045
23
3
0
178,684
0
L
Zhong Kui
6,679
835
14
2
0
160,240
0
W
Poseidon
7,955
994
34
4
0
180,588
0
W
Skadi
6,499
812
8
1
0
145,546
0
L
Poseidon
5,895
737
19
2
0
142,426
0
W
Nox
7,397
925
13
2
0
190,133
0
L
Scylla
6,599
825
17
2
0
128,319
0
L
Persephone
6,643
830
18
2
0
156,117
0
W
Geb
7,356
920
16
2
0
168,150
0
L
Shiva
7,292
912
10
1
0
143,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role