Player Matchup

Cerberus
Cerberus
Accxssorize
Cerberus
Level 28
God Stats
2W - 2L
1,269 SR
Queue Stats
129W - 119L
1,483 Elo+
Party 1
Scylla
Scylla
MegaUltraChikken
Scylla
Level 121
God Stats
5W - 3L
1,573 SR
Queue Stats
309W - 300L
1,481 Elo+
Solo
Charybdis
Charybdis
OPumpKingO
Charybdis
Level 123
God Stats
1W - 3L
1,243 SR
Queue Stats
181W - 176L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cam man 1442
Morgan Le Fay
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 142L
1,457 Elo+
Solo
Achilles
Achilles
ivancito2006
Achilles
Level 68
God Stats
2W - 1L
1,447 SR
Queue Stats
109W - 105L
1,480 Elo+
Solo
Team Averages
Level 88
1,406 SR
1,479 Elo+

VS

Team Averages
Level 107
1,636 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JustNIKKIN
Hercules
Level 28
God Stats
1W - 1L
1,551 SR
Queue Stats
22W - 35L
1,383 Elo+
Solo
Bellona
Bellona
Vampses
Bellona
Level 142
God Stats
8W - 10L
1,507 SR
Queue Stats
916W - 1,011L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
dR Cragon
Gilgamesh
Level 140
God Stats
1W - 1L
1,725 SR
Queue Stats
178W - 189L
1,519 Elo+
Solo
Athena
Athena
sanaya8910
Athena
Level 107
God Stats
9W - 2L
1,898 SR
Queue Stats
489W - 492L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Accxssorize
Cerberus
13
1 / 4 / 10
7,766
971
5,156
11,225
10,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 2 / 9
8,424
1,053
6,690
6,290
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
OPumpKingO
Charybdis
15
7 / 2 / 5
9,248
1,156
7,355
6,208
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
cam man 1442
Morgan Le Fay
15
3 / 3 / 6
8,491
1,061
6,904
6,036
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
ivancito2006
Achilles
13
2 / 2 / 9
7,763
970
8,518
10,160
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 5 / 5
7,299
912
11,703
9,133
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
JustNIKKIN
Hercules
16
8 / 2 / 4
8,215
1,027
12,738
12,550
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Vampses
Bellona
8
0 / 4 / 3
5,718
715
1,452
5,667
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
dR Cragon
Gilgamesh
1
0 / 0 / 0
2,272
284
0
0
0
Athena
sanaya8910
Athena
15
0 / 4 / 12
7,142
893
5,264
12,954
12,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
15
Kills
13
13
Deaths
15
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
5
1.5
W
Cerberus
Accxssorize
Cerberus
1
4
10
1.5
L
Hercules
JustNIKKIN
Hercules
8
2
4
5
W
2
2
9
3.25
W
Charybdis
OPumpKingO
Charybdis
7
2
5
4.75
L
Bellona
Vampses
Bellona
0
4
3
0.38
W
Morgan Le Fay
cam man 1442
Morgan Le Fay
3
3
6
2
L
Gilgamesh
dR Cragon
Gilgamesh
0
0
0
0
W
Achilles
ivancito2006
Achilles
2
2
9
3.25
L
Athena
sanaya8910
Athena
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,623
Damage
31,157
39,919
Taken
40,304
30,138
Mitigated
32,071
14,220
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,703
4,353
679
1,408
9,133
3,705
0
3,426
5,425
0
24,952
W
Cerberus
Accxssorize
Cerberus
5,156
780
403
2,654
11,225
10,047
404
1,284
9,488
6,820
0
L
Hercules
JustNIKKIN
Hercules
12,738
2,110
378
4,925
12,550
10,982
0
6,309
5,531
0
15,827
W
6,690
314
741
216
6,290
2,566
1,032
1,162
4,952
14,422
0
W
Charybdis
OPumpKingO
Charybdis
7,355
3,426
369
1,712
6,208
2,414
1,062
1,044
5,045
0
16,958
L
Bellona
Vampses
Bellona
1,452
541
145
338
5,667
4,522
3
2,425
2,889
0
2,808
W
Morgan Le Fay
cam man 1442
Morgan Le Fay
6,904
616
915
1,939
6,036
2,556
954
418
5,539
19,031
0
L
Gilgamesh
dR Cragon
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
ivancito2006
Achilles
8,518
969
1,722
3,549
10,160
12,555
274
1,356
8,546
0
16,144
L
Athena
sanaya8910
Athena
5,264
587
385
3,050
12,954
12,862
6
5,544
6,858
13,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,692
Gold Earned
30,646
99
Minions Killed
45
0
Camps Cleared
0
844,174
Distance Traveled
613,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,299
912
21
3
0
159,667
0
W
Cerberus
7,766
971
16
2
0
156,247
0
L
Hercules
8,215
1,027
10
1
0
186,779
0
W
Scylla
8,424
1,053
21
3
0
169,674
0
W
Charybdis
9,248
1,156
23
3
0
168,318
0
L
Bellona
5,718
715
4
1
0
80,521
0
W
Morgan Le Fay
8,491
1,061
26
3
0
164,336
0
L
Gilgamesh
2,272
284
0
0
0
0
0
W
Achilles
7,763
970
13
2
0
185,599
0
L
Athena
7,142
893
10
1
0
186,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role