Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
IHaveACatOnMyLap
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,530 Elo+
Party 1
Medusa
Medusa
LastReVenge15
Medusa
Level 147
God Stats
1W - 1L
1,695 SR
Queue Stats
26W - 26L
1,535 Elo+
Solo
Anubis
Anubis
Mihai404
Anubis
Level 142
God Stats
2W - 3L
1,444 SR
Queue Stats
292W - 290L
1,491 Elo+
Solo
Geb
Geb
sociopath232
Geb
Level 102
God Stats
4W - 3L
1,628 SR
Queue Stats
477W - 508L
1,521 Elo+
Solo
Team Averages
Level 103
1,553 SR
1,515 Elo+

VS

Team Averages
Level 147
1,426 SR
1,481 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CRANK_DAT_PAULO
Jormungandr
Level 158
God Stats
8W - 6L
1,516 SR
Queue Stats
708W - 714L
1,444 Elo+
Solo
Zeus
Zeus
Jjgv
Zeus
Level 146
God Stats
3W - 1L
1,389 SR
Queue Stats
85W - 85L
1,505 Elo+
Solo
Izanami
Izanami
Vanvett
Izanami
Level 142
God Stats
7W - 2L
1,616 SR
Queue Stats
320W - 348L
1,491 Elo+
Solo
Thoth
Thoth
huebers_92
Thoth
Level 129
God Stats
2W - 8L
1,108 SR
Queue Stats
419W - 435L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 5 / 4
7,945
722
4,273
13,547
8,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Morrigan
IHaveACatOnMyLap
The Morrigan
14
1 / 10 / 2
7,542
686
3,544
11,448
3,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 4
8,892
808
14,587
12,416
4,431
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Mihai404
Anubis
15
3 / 6 / 2
8,889
808
7,454
10,574
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 7 / 3
7,793
708
7,247
15,327
16,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
5 / 2 / 24
9,797
891
10,208
14,826
16,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
CRANK_DAT_PAULO
Jormungandr
18
8 / 1 / 22
10,754
978
13,813
9,645
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Jjgv
Zeus
16
10 / 3 / 17
10,118
920
13,007
6,352
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Vanvett
Izanami
16
4 / 2 / 23
9,432
857
8,372
8,426
3,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
18
7 / 2 / 22
11,149
1,014
13,082
9,809
4,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
142
8
Kills
34
34
Deaths
10
15
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
4
0.6
W
Xing Tian
 
Xing Tian
5
2
24
8.5
W
Jormungandr
CRANK_DAT_PAULO
Jormungandr
8
1
22
19
L
The Morrigan
IHaveACatOnMyLap
The Morrigan
1
10
2
0.2
W
Zeus
Jjgv
Zeus
10
3
17
6.17
L
2
6
4
0.67
L
Anubis
Mihai404
Anubis
3
6
2
0.67
W
Izanami
Vanvett
Izanami
4
2
23
7.75
W
Thoth
7
2
22
9
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,105
Damage
58,482
63,312
Taken
49,058
38,588
Mitigated
36,094
9,549
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,273
479
0
1,017
13,547
8,684
0
10,302
2,941
0
6,758
W
Xing Tian
 
Xing Tian
10,208
485
2,003
3,443
14,826
16,021
0
3,991
10,541
15,346
756
W
Jormungandr
CRANK_DAT_PAULO
Jormungandr
13,813
1,276
1,467
3,635
9,645
9,067
0
4,666
4,526
25,946
61
L
The Morrigan
IHaveACatOnMyLap
The Morrigan
3,544
208
0
0
11,448
3,979
0
8,865
2,466
9,156
124
W
Zeus
Jjgv
Zeus
13,007
621
1,405
693
6,352
2,934
415
1,624
4,478
26,093
0
L
14,587
4,717
1,070
2,920
12,416
4,431
0
9,545
2,589
0
34,706
L
Anubis
Mihai404
Anubis
7,454
195
306
2,151
10,574
4,987
0
9,367
972
19,839
0
W
Izanami
Vanvett
Izanami
8,372
3,149
1,316
2,575
8,426
3,923
1,432
3,457
4,685
0
23,366
W
Thoth
13,082
311
1,400
1,549
9,809
4,149
1,312
2,658
6,823
32,494
0
L
7,247
228
499
1,586
15,327
16,507
0
9,933
4,953
10,057
196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
51,250
96
Minions Killed
148
0
Camps Cleared
0
900,775
Distance Traveled
1,081,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,945
722
9
1
0
194,739
0
W
Xing Tian
9,797
891
13
1
0
219,861
0
W
Jormungandr
10,754
978
22
2
0
250,276
0
L
The Morrigan
7,542
686
5
0
0
157,971
0
W
Zeus
10,118
920
33
3
0
186,881
0
L
Medusa
8,892
808
45
4
0
189,723
0
L
Anubis
8,889
808
26
2
0
182,080
0
W
Izanami
9,432
857
32
3
0
207,500
0
W
Thoth
11,149
1,014
48
4
0
217,196
0
L
Geb
7,793
708
11
1
0
176,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role