Player Matchup

Shiva
Shiva
Oatmar
Shiva
Level 129
God Stats
19W - 11L
1,668 SR
Queue Stats
73W - 85L
1,499 Elo+
Party 1
Discordia
Discordia
Staucey
Discordia
Level 123
God Stats
7W - 7L
1,606 SR
Queue Stats
54W - 71L
1,477 Elo+
Party 1
Chiron
Chiron
lasciel5150
Chiron
Level 135
God Stats
8W - 13L
1,441 SR
Queue Stats
109W - 139L
1,447 Elo+
Party 1
Team Averages
Level 129
1,572 SR
1,474 Elo+

VS

Team Averages
Level 123
1,638 SR
1,540 Elo+
Nu Wa
Nu Wa
Akyør
Nu Wa
Level 142
God Stats
5W - 7L
1,521 SR
Queue Stats
47W - 43L
1,498 Elo+
Solo
Amaterasu
Amaterasu
VindonnusApollo
Amaterasu
Level 159
God Stats
43W - 29L
1,620 SR
Queue Stats
423W - 415L
1,494 Elo+
Solo
Danzaburou
Danzaburou
healsans
Danzaburou
Level 67
God Stats
14W - 3L
1,773 SR
Queue Stats
166W - 130L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Oatmar
Shiva
16
2 / 3 / 1
9,216
768
6,426
13,140
13,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Staucey
Discordia
15
0 / 2 / 3
8,790
733
5,289
5,733
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
1 / 3 / 2
8,738
728
3,873
7,131
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akyør
Nu Wa
17
3 / 0 / 5
10,612
884
10,199
4,505
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
VindonnusApollo
Amaterasu
16
3 / 2 / 5
10,386
866
5,515
9,941
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
healsans
Danzaburou
16
2 / 1 / 6
10,353
863
7,173
6,827
2,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
8
8
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Akyør
Nu Wa
3
0
5
5.5
L
Shiva
Oatmar
Shiva
2
3
1
0.83
L
Discordia
Staucey
Discordia
0
2
3
0.75
W
Amaterasu
VindonnusApollo
Amaterasu
3
2
5
2.75
W
Danzaburou
healsans
Danzaburou
2
1
6
5
L
Chiron
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
22,887
26,004
Taken
21,273
18,200
Mitigated
11,939
1,975
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Akyør
Nu Wa
10,199
3,802
122
1,112
4,505
1,473
1,602
1,269
3,213
50,879
818
L
Shiva
Oatmar
Shiva
6,426
943
0
370
13,140
13,739
0
4,370
8,425
0
39,694
L
Discordia
Staucey
Discordia
5,289
127
0
0
5,733
2,065
0
2,232
3,361
46,814
1,043
W
Amaterasu
VindonnusApollo
Amaterasu
5,515
1,644
0
2,401
9,941
7,969
0
2,435
7,446
0
19,927
W
Danzaburou
healsans
Danzaburou
7,173
1,651
0
3,250
6,827
2,497
1,876
1,604
5,173
0
34,753
L
Chiron
3,873
415
965
640
7,131
2,396
0
3,645
3,438
0
31,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,744
Gold Earned
31,351
199
Minions Killed
173
0
Camps Cleared
0
668,102
Distance Traveled
768,401
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,612
884
73
6
0
232,023
5
L
Shiva
9,216
768
55
5
0
239,036
0
L
Discordia
8,790
733
81
7
0
234,124
6
W
Amaterasu
10,386
866
35
3
0
258,454
4
W
Danzaburou
10,353
863
65
5
0
277,924
4
L
Chiron
8,738
728
63
5
0
194,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role