Player Matchup

Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Enderslayer2020
Cliodhna
Level 131
God Stats
1W - 0L
1,628 SR
Queue Stats
101W - 82L
1,521 Elo+
Solo
Artemis
Artemis
HunterSt4r
Artemis
Level 153
God Stats
8W - 3L
1,586 SR
Queue Stats
102W - 71L
1,591 Elo+
Party 2
Anubis
Anubis
ShadoW0lf12
Anubis
Level 59
God Stats
5W - 2L
1,650 SR
Queue Stats
51W - 37L
1,546 Elo+
Party 2
Sol
Sol
dolphinadea
Sol
Level 153
God Stats
2W - 1L
1,741 SR
Queue Stats
21W - 15L
1,540 Elo+
Solo
Team Averages
Level 130
1,621 SR
1,540 Elo+

VS

Team Averages
Level 151
1,444 SR
1,507 Elo+
Neith
Neith
Ned Nation 1
Neith
Level 151
God Stats
8W - 13L
1,467 SR
Queue Stats
360W - 317L
1,545 Elo+
Party 1
Vulcan
Vulcan
NickelOne
Vulcan
Level 155
God Stats
12W - 14L
1,498 SR
Queue Stats
89W - 95L
1,520 Elo+
Party 1
Ravana
Ravana
PlaYaiER1
Ravana
Level 201
God Stats
1W - 7L
1,135 SR
Queue Stats
166W - 175L
1,500 Elo+
Solo
Jormungandr
Jormungandr
S0urpus
Jormungandr
Level 88
God Stats
46W - 36L
1,526 SR
Queue Stats
142W - 187L
1,454 Elo+
Solo
Horus
Horus
TheAvalanche15
Horus
Level 159
God Stats
4W - 4L
1,593 SR
Queue Stats
125W - 120L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 1
5,402
1,080
3,649
6,194
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
10
0 / 1 / 2
5,130
1,026
3,731
4,186
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
HunterSt4r
Artemis
10
1 / 0 / 3
5,328
1,066
4,512
4,174
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
1 / 0 / 2
5,265
1,053
870
3,005
1,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
5,473
1,095
4,932
4,898
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
5,575
1,115
6,197
5,839
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
NickelOne
Vulcan
10
0 / 2 / 4
5,213
1,043
4,769
2,972
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
PlaYaiER1
Ravana
10
3 / 1 / 1
5,584
1,117
4,985
5,551
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
S0urpus
Jormungandr
9
0 / 1 / 3
5,040
1,008
3,087
5,684
4,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
1 / 0 / 1
5,082
1,016
132
307
130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
4
Kills
5
5
Deaths
4
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
1
1.5
W
Cliodhna
0
1
2
1
W
Artemis
HunterSt4r
Artemis
1
0
3
2.5
L
1
0
4
3
L
Vulcan
NickelOne
Vulcan
0
2
4
1
L
Ravana
PlaYaiER1
Ravana
3
1
1
3.5
L
Jormungandr
S0urpus
Jormungandr
0
1
3
1.5
W
Anubis
1
0
2
2
L
1
0
1
1.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
19,170
22,457
Taken
20,353
10,670
Mitigated
9,097
4,037
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,649
646
0
804
6,194
5,379
0
2,631
3,563
0
10,766
W
Cliodhna
3,731
0
0
381
4,186
1,150
0
356
3,830
0
10,529
W
Artemis
HunterSt4r
Artemis
4,512
2,280
0
860
4,174
1,484
0
1,462
2,712
0
15,891
L
6,197
1,040
0
1,314
5,839
1,786
0
1,656
4,078
0
16,076
L
Vulcan
NickelOne
Vulcan
4,769
109
0
170
2,972
990
0
1,776
1,196
16,564
0
L
Ravana
PlaYaiER1
Ravana
4,985
984
0
1,201
5,551
1,971
0
554
4,897
0
10,595
L
Jormungandr
S0urpus
Jormungandr
3,087
816
0
1,427
5,684
4,220
0
1,774
3,726
11,094
0
W
Anubis
870
0
0
486
3,005
1,211
0
1,356
1,649
8,800
0
L
132
62
200
144
307
130
0
42
265
0
446
W
4,932
2,436
0
1,506
4,898
1,446
0
2,051
2,847
16,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
26,494
121
Minions Killed
97
0
Camps Cleared
0
595,916
Distance Traveled
492,006
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,402
1,080
14
3
0
127,574
0
W
Cliodhna
5,130
1,026
19
4
0
133,931
4
W
Artemis
5,328
1,066
27
5
0
107,758
0
L
Neith
5,575
1,115
33
7
0
110,339
0
L
Vulcan
5,213
1,043
27
5
0
117,098
0
L
Ravana
5,584
1,117
17
3
0
120,810
3
L
Jormungandr
5,040
1,008
18
4
0
106,468
0
W
Anubis
5,265
1,053
25
5
0
122,223
0
L
Horus
5,082
1,016
2
0
0
37,291
0
W
Sol
5,473
1,095
36
7
0
104,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role