Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IliketacosKLE83
Athena
Level 143
God Stats
4W - 2L
1,650 SR
Queue Stats
185W - 176L
1,528 Elo+
Party 1
Nemesis
Nemesis
SnuffLeader
Nemesis
Level 151
God Stats
1W - 3L
1,482 SR
Queue Stats
196W - 192L
1,515 Elo+
Party 1
Surtr
Surtr
morganasaysmeow
Surtr
Level 124
God Stats
359W - 294L
1,710 SR
Queue Stats
424W - 361L
1,649 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,538 Elo+

VS

Team Averages
Level 149
1,545 SR
1,563 Elo+
Danzaburou
Danzaburou
Limpmarlin98
Danzaburou
Level 107
God Stats
4W - 4L
1,383 SR
Queue Stats
260W - 250L
1,472 Elo+
Solo
Mulan
Mulan
Stuy126
Mulan
Level 144
God Stats
7W - 5L
1,577 SR
Queue Stats
28W - 13L
1,676 Elo+
Solo
Ix Chel
Ix Chel
hfhdudhghl
Ix Chel
Level 147
God Stats
6W - 6L
1,558 SR
Queue Stats
149W - 140L
1,497 Elo+
Solo
Athena
Athena
sLc WooK
Athena
Level 173
God Stats
2W - 1L
1,543 SR
Queue Stats
336W - 317L
1,595 Elo+
Solo
Loki
Loki
wexblind
Loki
Level 174
God Stats
3W - 0L
1,662 SR
Queue Stats
161W - 155L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 1
3,434
687
3,294
3,139
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
 
Hera
3
0 / 1 / 0
2,707
541
323
736
141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
1 / 0 / 0
3,313
663
1,798
3,565
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
SnuffLeader
Nemesis
6
0 / 1 / 1
3,297
659
1,201
4,300
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
3 / 1 / 0
4,408
882
3,518
4,952
2,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Limpmarlin98
Danzaburou
5
0 / 0 / 1
3,112
622
2,351
3,810
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
Stuy126
Mulan
6
0 / 3 / 1
3,392
678
2,582
5,752
1,666
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
hfhdudhghl
Ix Chel
7
1 / 0 / 2
4,018
804
955
1,462
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
sLc WooK
Athena
5
0 / 1 / 1
3,161
632
1,273
4,964
2,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
5
3 / 0 / 1
3,582
716
1,892
2,983
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
4
4
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Hera
 
Hera
0
1
0
0
L
1
0
0
1
W
Danzaburou
Limpmarlin98
Danzaburou
0
0
1
0.5
L
Nemesis
SnuffLeader
Nemesis
0
1
1
0.5
W
Mulan
Stuy126
Mulan
0
3
1
0.17
W
Ix Chel
hfhdudhghl
Ix Chel
1
0
2
2
L
3
1
0
3
W
Athena
sLc WooK
Athena
0
1
1
0.5
W
Loki
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,134
Damage
9,053
16,692
Taken
18,971
6,455
Mitigated
5,791
7,898
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,294
1,650
0
1,696
3,139
791
0
414
2,725
0
16,685
L
Hera
 
Hera
323
43
0
160
736
141
0
354
312
3,345
0
L
1,798
686
0
1,831
3,565
2,165
0
713
2,852
7,856
0
W
Danzaburou
Limpmarlin98
Danzaburou
2,351
1,044
0
1,441
3,810
1,016
0
886
2,924
0
13,962
L
Nemesis
SnuffLeader
Nemesis
1,201
233
0
1,990
4,300
1,008
0
469
3,763
0
12,576
W
Mulan
Stuy126
Mulan
2,582
328
0
2,590
5,752
1,666
0
159
5,320
0
16,613
W
Ix Chel
hfhdudhghl
Ix Chel
955
177
200
1,102
1,462
329
0
485
977
17,112
313
L
3,518
1,835
0
2,221
4,952
2,350
0
124
4,812
248
21,249
W
Athena
sLc WooK
Athena
1,273
398
0
1,793
4,964
2,126
0
688
4,276
8,882
0
W
Loki
1,892
571
0
968
2,983
654
0
62
2,921
0
14,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,159
Gold Earned
17,265
107
Minions Killed
138
0
Camps Cleared
0
448,134
Distance Traveled
554,225
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,434
687
27
5
0
92,476
0
L
Hera
2,707
541
5
1
0
23,584
0
L
Athena
3,313
663
9
2
0
106,159
0
W
Danzaburou
3,112
622
28
6
0
91,542
0
L
Nemesis
3,297
659
32
6
0
127,543
0
W
Mulan
3,392
678
33
7
0
117,714
0
W
Ix Chel
4,018
804
39
8
0
99,696
0
L
Surtr
4,408
882
34
7
0
98,372
0
W
Athena
3,161
632
10
2
0
123,811
2
W
Loki
3,582
716
28
6
0
121,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role