Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver V
 
Xbalanque
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze I
Mayuri2
Achilles
Bronze I
Level 86
God Stats
0W - 1L
1,269 SR
Queue Stats
11W - 31L
791 MMR
Party 1
Aphrodite
Aphrodite
Bronze I
SayianHun
Aphrodite
Bronze I
Level 158
God Stats
0W - 1L
1,280 SR
Queue Stats
59W - 93L
591 MMR
Party 1
Nu Wa
Nu Wa
Silver III
SmiGoL1993
Nu Wa
Silver III
Level 137
God Stats
11W - 10L
1,531 SR
Queue Stats
128W - 146L
999 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 149
1,416 SR
1,076 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,527 SR
1,112 MMR
Cupid
Cupid
Bronze I
 
Cupid
Bronze I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver IV
 
Hel
Silver IV
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver III
Lumik830
Poseidon
Silver III
Level 128
God Stats
10W - 11L
1,453 SR
Queue Stats
238W - 265L
987 MMR
Solo
Bakasura
Bakasura
Silver V
ThegrimReap_er
Bakasura
Silver V
Level 219
God Stats
10W - 4L
1,632 SR
Queue Stats
345W - 402L
658 MMR
Solo
Chaac
Chaac
Silver III
ravenchuky
Chaac
Silver III
Level 148
God Stats
104W - 87L
1,548 SR
Queue Stats
270W - 315L
917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 0
6,185
476
433
4,445
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Xbalanque
 
Xbalanque
12
0 / 3 / 0
6,032
464
731
6,883
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Mayuri2
Achilles
10
0 / 1 / 0
5,546
427
2,652
9,631
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
SayianHun
Aphrodite
11
0 / 2 / 0
6,662
512
5,126
7,793
2,342
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
11
0 / 1 / 0
6,464
497
4,067
3,849
906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
TyrHun BatzThanatos

VS

Bans
ArachneAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 0 / 1
8,297
638
4,504
8,227
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
2
0 / 0 / 0
4,323
333
0
590
87
Poseidon
Lumik830
Poseidon
13
0 / 0 / 0
7,518
578
2,203
4,544
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
13
2 / 0 / 2
7,245
557
2,916
7,753
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
2 / 0 / 1
8,581
660
7,341
9,288
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Xbalanque
 
Xbalanque
0
3
0
0
W
Cupid
 
Cupid
3
0
1
3.5
W
Hel
 
Hel
0
0
0
0
W
Poseidon
Lumik830
Poseidon
0
0
0
0
L
Achilles
Mayuri2
Achilles
0
1
0
0
L
Aphrodite
SayianHun
Aphrodite
0
2
0
0
L
Nu Wa
0
1
0
0
W
Bakasura
2
0
2
3
W
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,009
Damage
16,964
32,601
Taken
30,402
12,442
Mitigated
13,008
11,571
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
433
0
0
3,856
4,445
1,095
400
0
4,445
44,650
0
L
Xbalanque
 
Xbalanque
731
731
0
304
6,883
2,082
0
0
6,760
0
46,525
W
Cupid
 
Cupid
4,504
3,112
87
6,262
8,227
2,782
0
4,974
3,253
0
56,587
W
Hel
 
Hel
0
0
0
0
590
87
0
590
0
0
0
W
Poseidon
Lumik830
Poseidon
2,203
63
0
1,446
4,544
1,181
256
2,224
2,320
63,394
2,984
L
Achilles
Mayuri2
Achilles
2,652
195
0
2,882
9,631
6,017
0
317
9,264
0
25,651
L
Aphrodite
SayianHun
Aphrodite
5,126
453
302
3,914
7,793
2,342
0
0
7,708
43,472
439
L
Nu Wa
4,067
336
0
313
3,849
906
1,449
1,843
2,006
46,923
1,041
W
Bakasura
2,916
2,072
0
6,476
7,753
2,621
0
982
6,731
0
37,951
W
Chaac
7,341
688
0
3,093
9,288
6,337
880
689
8,082
0
62,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
35,964
368
Minions Killed
435
0
Camps Cleared
0
1,108,913
Distance Traveled
970,695
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,185
476
82
6
0
181,303
0
L
Xbalanque
6,032
464
82
6
0
218,959
0
W
Cupid
8,297
638
104
8
0
253,742
0
W
Hel
4,323
333
1
0
0
0
0
W
Poseidon
7,518
578
126
10
0
277,326
4
L
Achilles
5,546
427
46
4
0
264,561
0
L
Aphrodite
6,662
512
80
6
0
213,160
0
L
Nu Wa
6,464
497
78
6
0
230,930
2
W
Bakasura
7,245
557
87
7
0
220,679
0
W
Chaac
8,581
660
117
9
0
218,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role