Player Matchup

Cerberus
Cerberus
BiggieCheese707
Cerberus
Level 123
God Stats
4W - 6L
1,495 SR
Queue Stats
37W - 43L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
DOVah-KROniid_
Jormungandr
Level 108
God Stats
0W - 2L
1,253 SR
Queue Stats
14W - 21L
1,392 Elo+
Party 1
Achilles
Achilles
DocKnight0
Achilles
Level 46
God Stats
1W - 3L
1,696 SR
Queue Stats
47W - 41L
1,523 Elo+
Solo
Ravana
Ravana
JASoul214
Ravana
Level 64
God Stats
8W - 10L
1,514 SR
Queue Stats
237W - 251L
1,480 Elo+
Solo
Medusa
Medusa
SleepyHookworm78
Medusa
Level 82
God Stats
8W - 9L
1,246 SR
Queue Stats
281W - 263L
1,409 Elo+
Solo
Team Averages
Level 85
1,441 SR
1,447 Elo+

VS

Team Averages
Level 98
1,525 SR
1,484 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BrimWNoYanke104
Anhur
Level 106
God Stats
56W - 52L
1,523 SR
Queue Stats
281W - 253L
1,521 Elo+
Solo
Poseidon
Poseidon
CaptainAllchy322
Poseidon
Level 107
God Stats
33W - 29L
1,535 SR
Queue Stats
97W - 90L
1,498 Elo+
Solo
Maui
Maui
Kiratons
Maui
Level 68
God Stats
17W - 17L
1,525 SR
Queue Stats
219W - 215L
1,481 Elo+
Solo
Pele
Pele
NxtGenShtShow
Pele
Level 83
God Stats
72W - 61L
1,540 SR
Queue Stats
405W - 412L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
5 / 2 / 2
7,192
654
4,977
11,311
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
DOVah-KROniid_
Jormungandr
11
0 / 6 / 3
6,127
557
4,293
9,057
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DocKnight0
Achilles
8
0 / 1 / 0
4,672
425
2,431
8,188
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
JASoul214
Ravana
11
2 / 5 / 3
6,281
571
5,388
8,652
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 2 / 1
5,853
532
5,438
5,564
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 1
7,240
658
6,236
6,167
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 2
6,187
562
5,648
7,683
2,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 2 / 3
7,339
667
7,394
5,558
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Maui
10
1 / 1 / 4
5,839
531
2,930
7,093
5,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 3 / 3
6,507
592
5,068
8,759
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
16
16
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
L
Cerberus
5
2
2
3
W
2
3
2
1
W
6
2
3
3.75
L
Jormungandr
DOVah-KROniid_
Jormungandr
0
6
3
0.25
L
Achilles
DocKnight0
Achilles
0
1
0
0
L
Ravana
JASoul214
Ravana
2
5
3
0.7
W
Maui
1
1
4
3
W
5
3
3
2.17
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
27,276
42,772
Taken
35,260
18,373
Mitigated
17,631
10,436
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,236
1,248
0
2,099
6,167
6,300
395
32
6,135
0
48,099
L
Cerberus
4,977
326
0
5,030
11,311
6,075
0
2,782
8,529
28,364
1,847
W
5,648
3,212
0
2,393
7,683
2,270
0
1,763
5,920
0
41,340
W
7,394
1,738
0
1,134
5,558
1,520
0
3,593
1,965
47,301
968
L
Jormungandr
DOVah-KROniid_
Jormungandr
4,293
758
65
537
9,057
3,047
0
4,467
4,590
43,616
211
L
Achilles
DocKnight0
Achilles
2,431
797
0
2,151
8,188
4,961
0
0
8,188
0
19,523
L
Ravana
JASoul214
Ravana
5,388
2,256
0
1,821
8,652
3,051
0
2,185
6,467
0
38,185
W
Maui
2,930
1,106
0
896
7,093
5,140
0
1,795
5,298
16,445
1,566
W
5,068
1,226
0
3,213
8,759
2,401
0
1,940
6,819
0
38,100
L
5,438
1,805
108
724
5,564
1,239
152
589
4,975
0
39,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
33,112
300
Minions Killed
328
0
Camps Cleared
0
1,043,606
Distance Traveled
1,094,066
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,240
658
98
9
0
198,247
0
L
Cerberus
7,192
654
40
4
0
214,122
0
W
Anhur
6,187
562
65
6
0
202,045
0
W
Poseidon
7,339
667
81
7
0
226,069
4
L
Jormungandr
6,127
557
89
8
0
210,288
0
L
Achilles
4,672
425
36
3
0
168,320
0
L
Ravana
6,281
571
67
6
0
226,019
0
W
Maui
5,839
531
20
2
0
250,114
8
W
Pele
6,507
592
64
6
0
217,591
3
L
Medusa
5,853
532
68
6
0
224,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role