Player Matchup

Hun Batz
Hun Batz
ByMedo
Hun Batz
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 123
God Stats
717W - 707L
1,406 SR
Queue Stats
728W - 724L
1,359 Elo+
Solo
Hel
Hel
WIDERX_02
Hel
Level 107
God Stats
9W - 7L
1,522 SR
Queue Stats
152W - 122L
1,449 Elo+
Party 1
Rama
Rama
eL_CuELLoS_
Rama
Level 89
God Stats
9W - 4L
1,591 SR
Queue Stats
125W - 108L
1,465 Elo+
Party 1
Bellona
Bellona
merce434_
Bellona
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 137L
1,442 Elo+
Party 1
Team Averages
Level 85
1,504 SR
1,441 Elo+

VS

Team Averages
Level 66
1,406 SR
1,380 Elo+
Ao Kuang
Ao Kuang
ElderBatka
Ao Kuang
Level 80
God Stats
9W - 9L
1,485 SR
Queue Stats
180W - 167L
1,392 Elo+
Solo
Chiron
Chiron
Jako3040
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 196L
1,350 Elo+
Party 2
Thor
Thor
Piu Piu Piu9782
Thor
Level 85
God Stats
24W - 43L
1,361 SR
Queue Stats
316W - 344L
1,415 Elo+
Solo
Vulcan
Vulcan
Rauschkinduans
Vulcan
Level 87
God Stats
1W - 1L
1,182 SR
Queue Stats
30W - 25L
1,483 Elo+
Solo
Ymir
Ymir
TheQueen4749
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ByMedo
Hun Batz
15
4 / 0 / 2
8,348
596
6,488
9,228
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
2 / 1 / 0
8,146
582
3,786
4,167
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
13 / 0 / 12
10,363
740
12,006
10,321
4,526
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
13 / 0 / 14
9,376
670
14,900
9,148
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
merce434_
Bellona
13
0 / 1 / 2
7,221
516
4,928
11,794
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ElderBatka
Ao Kuang
9
0 / 6 / 0
5,775
413
3,935
9,194
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
Jako3040
Chiron
9
0 / 11 / 0
5,917
423
6,065
11,832
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 2 / 0
8,131
581
7,268
10,049
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
7,415
530
3,381
7,528
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 11 / 0
5,999
429
4,213
19,592
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
32
Kills
2
2
Deaths
33
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ByMedo
Hun Batz
4
0
2
5
L
Ao Kuang
ElderBatka
Ao Kuang
0
6
0
0
L
Chiron
Jako3040
Chiron
0
11
0
0
L
1
2
0
0.5
L
1
3
0
0.33
W
Nu Wa
2
1
0
2
L
0
11
0
0
W
13
0
12
19
W
13
0
14
20
W
Bellona
merce434_
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
24,862
44,658
Taken
58,195
23,975
Mitigated
25,583
20,167
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ByMedo
Hun Batz
6,488
2,161
0
548
9,228
3,853
262
1,195
8,033
0
77,056
L
Ao Kuang
ElderBatka
Ao Kuang
3,935
1,527
0
904
9,194
2,137
0
1,376
7,818
27,446
1,895
L
Chiron
Jako3040
Chiron
6,065
2,116
132
635
11,832
2,207
0
4,849
6,902
0
29,924
L
7,268
774
0
3,121
10,049
6,776
0
82
9,334
263
56,767
L
3,381
163
0
877
7,528
2,099
0
3,290
4,075
58,244
0
W
Nu Wa
3,786
1,986
0
1,040
4,167
1,165
1,453
2,715
1,452
50,234
1,577
L
4,213
1,514
0
1,117
19,592
12,364
0
5,816
13,750
21,977
0
W
12,006
2,520
3,145
7,652
10,321
4,526
1,642
3,341
6,980
51,660
858
W
14,900
12,863
0
4,636
9,148
2,895
4,512
4,269
4,879
0
43,745
W
Bellona
merce434_
Bellona
4,928
545
0
3,146
11,794
11,536
0
234
10,651
0
36,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
33,237
417
Minions Killed
361
0
Camps Cleared
0
1,392,094
Distance Traveled
1,215,091
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,348
596
117
8
0
324,838
0
L
Ao Kuang
5,775
413
58
4
0
221,007
0
L
Chiron
5,917
423
42
3
0
224,822
0
L
Thor
8,131
581
112
8
0
248,776
0
L
Vulcan
7,415
530
122
9
0
269,313
0
W
Nu Wa
8,146
582
94
7
0
280,659
0
L
Ymir
5,999
429
27
2
0
251,173
0
W
Hel
10,363
740
81
6
0
272,144
2
W
Rama
9,376
670
64
5
0
246,647
0
W
Bellona
7,221
516
61
4
0
267,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role