Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
Metelitsa
Cerberus
Diamond V
Level 158
God Stats
1W - 2L
1,353 SR
Queue Stats
207W - 200L
2,066 MMR
Solo
Xbalanque
Xbalanque
Diamond I
RiskOnly
Xbalanque
Diamond I
Level 153
God Stats
49W - 37L
1,679 SR
Queue Stats
109W - 81L
2,302 MMR
Solo
Tyr
Tyr
Diamond III
tacharrero
Tyr
Diamond III
Level 109
God Stats
1W - 3L
1,317 SR
Queue Stats
57W - 61L
2,114 MMR
Solo
Ne Zha
Ne Zha
Diamond III
vRAMBOv
Ne Zha
Diamond III
Level 159
God Stats
12W - 11L
1,650 SR
Queue Stats
207W - 185L
2,259 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,500 SR
2,048 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,658 SR
2,045 MMR
Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond II
ElasticLeech
Eset
Diamond II
Level 197
God Stats
16W - 5L
1,769 SR
Queue Stats
316W - 286L
2,197 MMR
Solo
Mulan
Mulan
Diamond V
TrapaBackLT
Mulan
Diamond V
Level 64
God Stats
7W - 7L
1,507 SR
Queue Stats
253W - 244L
1,961 MMR
Solo
Pele
Pele
Grandmaster
TutuPele
Pele
Grandmaster
Level 49
God Stats
42W - 12L
1,859 SR
Queue Stats
74W - 30L
2,707 MMR
Solo
Sol
Sol
Diamond V
carIitxs
Sol
Diamond V
Level 182
God Stats
20W - 17L
1,658 SR
Queue Stats
319W - 297L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
4
0 / 1 / 0
2,905
581
504
2,144
466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Metelitsa
Cerberus
6
0 / 2 / 2
3,670
734
1,147
4,894
2,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
RiskOnly
Xbalanque
6
2 / 2 / 0
3,774
755
2,464
3,190
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

7
1 / 0 / 0
3,794
759
2,205
4,947
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
vRAMBOv
Ne Zha
1
0 / 0 / 0
2,406
481
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
SerqetAthenaThanatosThor

VS

Bans
AresSobekSusanoMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
2 / 1 / 0
3,740
748
2,059
3,718
2,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 1
3,910
782
283
840
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
3,519
704
2,767
3,637
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
7
3 / 1 / 0
3,773
755
1,741
3,926
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 2
3,681
736
3,272
2,238
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Kuzenbo
 
Kuzenbo
2
1
0
2
W
0
0
1
0.5
L
Cerberus
Metelitsa
Cerberus
0
2
2
0.5
L
Xbalanque
RiskOnly
Xbalanque
2
2
0
1
W
0
1
0
0
W
Pele
3
1
0
3
W
0
0
2
1
L
1
0
0
1
L
Ne Zha
vRAMBOv
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,320
Damage
10,122
15,175
Taken
14,359
6,247
Mitigated
7,119
5,354
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
504
62
0
375
2,144
466
0
243
1,861
0
10,342
W
Kuzenbo
 
Kuzenbo
2,059
1,059
0
1,923
3,718
2,925
0
667
3,051
6,881
0
W
283
45
0
391
840
178
0
0
840
22,730
373
L
Cerberus
Metelitsa
Cerberus
1,147
114
0
2,367
4,894
2,597
0
2,911
1,983
6,882
0
L
Xbalanque
RiskOnly
Xbalanque
2,464
1,315
0
1,102
3,190
880
1
2,343
847
0
17,616
W
2,767
550
0
1,051
3,637
2,437
0
190
3,447
0
18,822
W
Pele
1,741
540
0
814
3,926
1,160
0
0
3,926
0
21,177
W
3,272
1,932
0
1,207
2,238
419
0
480
1,758
23,011
2,546
L
2,205
200
0
1,510
4,947
2,304
0
0
4,947
2,089
17,663
L
Ne Zha
vRAMBOv
Ne Zha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,549
Gold Earned
18,623
104
Minions Killed
197
0
Camps Cleared
0
368,705
Distance Traveled
547,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
2,905
581
19
4
0
48,459
0
W
Kuzenbo
3,740
748
9
2
0
109,614
0
W
Eset
3,910
782
68
14
0
113,454
0
L
Cerberus
3,670
734
11
2
0
103,046
0
L
Xbalanque
3,774
755
31
6
0
105,234
0
W
Mulan
3,519
704
29
6
0
104,182
0
W
Pele
3,773
755
35
7
0
117,978
0
W
Sol
3,681
736
56
11
0
102,085
0
L
Tyr
3,794
759
43
9
0
103,569
0
L
Ne Zha
2,406
481
0
0
0
8,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role