Player Matchup

Cliodhna
Cliodhna
Agustinslash
Cliodhna
Level 96
God Stats
4W - 0L
1,896 SR
Queue Stats
194W - 184L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
Avello1975
Kuzenbo
Level 162
God Stats
31W - 15L
1,644 SR
Queue Stats
138W - 112L
1,555 Elo+
Solo
Sylvanus
Sylvanus
Cahoon32
Sylvanus
Level 119
God Stats
2W - 4L
1,487 SR
Queue Stats
105W - 98L
1,487 Elo+
Party 2
Anhur
Anhur
KILL4GORE
Anhur
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2
Tiamat
Tiamat
TheSpeedster8
Tiamat
Level 74
God Stats
36W - 29L
1,478 SR
Queue Stats
304W - 289L
1,397 Elo+
Solo
Team Averages
Level 93
1,601 SR
1,470 Elo+

VS

Team Averages
Level 124
1,591 SR
1,482 Elo+
Thanatos
Thanatos
BiggieCheese707
Thanatos
Level 123
God Stats
3W - 5L
1,535 SR
Queue Stats
37W - 43L
1,440 Elo+
Party 1
Poseidon
Poseidon
BrimWNoYanke104
Poseidon
Level 106
God Stats
16W - 5L
1,759 SR
Queue Stats
281W - 253L
1,533 Elo+
Solo
Mulan
Mulan
DOVah-KROniid_
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
K1LLj0y12Gauge
Cernunnos
Level 140
God Stats
8W - 8L
1,548 SR
Queue Stats
292W - 287L
1,473 Elo+
Solo
Geb
Geb
Thick_SusRanger
Geb
Level 145
God Stats
2W - 3L
1,614 SR
Queue Stats
127W - 102L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Agustinslash
Cliodhna
15
1 / 3 / 7
7,964
498
7,013
15,636
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Avello1975
Kuzenbo
16
8 / 2 / 0
10,276
642
16,471
16,031
19,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
Cahoon32
Sylvanus
12
1 / 6 / 6
6,754
422
8,576
16,990
8,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
KILL4GORE
Anhur
13
5 / 2 / 2
8,633
540
8,064
8,193
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 2
8,527
533
6,067
8,764
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
9 / 0 / 2
9,995
625
11,366
16,279
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
3 / 4 / 2
9,463
591
11,779
10,472
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 7 / 3
7,378
461
8,103
16,918
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
K1LLj0y12Gauge
Cernunnos
14
1 / 3 / 1
8,087
505
7,242
9,747
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 8
8,032
502
9,149
12,022
8,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
18
Kills
15
15
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Agustinslash
Cliodhna
1
3
7
1.5
W
Kuzenbo
Avello1975
Kuzenbo
8
2
0
4
L
Thanatos
9
0
2
10
L
Poseidon
3
4
2
1
W
Sylvanus
Cahoon32
Sylvanus
1
6
6
0.67
L
1
7
3
0.36
L
Cernunnos
K1LLj0y12Gauge
Cernunnos
1
3
1
0.5
W
Anhur
KILL4GORE
Anhur
5
2
2
3
W
3
2
2
2
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,191
Damage
47,639
65,614
Taken
65,438
38,624
Mitigated
28,698
21,052
Healing
28,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Agustinslash
Cliodhna
7,013
352
0
6,944
15,636
3,859
0
7,691
7,945
0
63,973
W
Kuzenbo
Avello1975
Kuzenbo
16,471
4,310
0
3,810
16,031
19,855
0
1,531
14,500
66,270
4,832
L
Thanatos
11,366
4,112
0
17,240
16,279
5,932
0
5,707
10,161
0
84,845
L
Poseidon
11,779
2,028
0
2,320
10,472
3,142
434
3,776
6,365
79,324
2,384
W
Sylvanus
Cahoon32
Sylvanus
8,576
2,822
1,128
4,055
16,990
8,095
0
6,400
10,590
27,715
6,825
L
8,103
1,391
0
2,443
16,918
7,374
0
11,102
5,076
0
46,987
L
Cernunnos
K1LLj0y12Gauge
Cernunnos
7,242
3,197
0
4,500
9,747
3,445
0
2,211
7,536
0
63,652
W
Anhur
KILL4GORE
Anhur
8,064
4,417
0
1,885
8,193
2,976
0
1,476
6,717
0
45,043
W
6,067
455
0
3,230
8,764
3,839
0
3,101
5,663
43,746
0
L
9,149
953
164
2,251
12,022
8,805
150
5,030
6,817
26,272
2,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
42,955
464
Minions Killed
514
0
Camps Cleared
0
1,550,754
Distance Traveled
1,579,710
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,964
498
95
6
0
365,580
0
W
Kuzenbo
10,276
642
129
8
0
306,354
0
L
Thanatos
9,995
625
120
8
0
376,332
0
L
Poseidon
9,463
591
160
10
0
303,856
0
W
Sylvanus
6,754
422
43
3
0
271,364
9
L
Mulan
7,378
461
81
5
0
292,081
0
L
Cernunnos
8,087
505
113
7
0
276,554
3
W
Anhur
8,633
540
90
6
0
278,773
0
W
Tiamat
8,527
533
107
7
0
328,683
7
L
Geb
8,032
502
40
3
0
330,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role