Player Matchup

Chronos
Chronos
AF Moo
Chronos
Level 33
God Stats
2W - 1L
1,470 SR
Queue Stats
104W - 89L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
AJ Moo1297
Kuzenbo
Level 36
God Stats
3W - 4L
1,377 SR
Queue Stats
106W - 91L
1,538 Elo+
Party 1
Horus
Horus
GilgaGilga
Horus
Level 118
God Stats
3W - 0L
1,891 SR
Queue Stats
333W - 320L
1,517 Elo+
Party 2
Artemis
Artemis
Lobitoscuro
Artemis
Level 107
God Stats
1W - 1L
1,346 SR
Queue Stats
53W - 69L
1,478 Elo+
Solo
Surtr
Surtr
NorseShadows
Surtr
Level 88
God Stats
4W - 3L
1,624 SR
Queue Stats
133W - 119L
1,492 Elo+
Party 2
Team Averages
Level 76
1,542 SR
1,511 Elo+

VS

Team Averages
Level 118
1,473 SR
1,491 Elo+
Thor
Thor
Mimicryrcimim
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 161L
1,540 Elo+
Solo
Tyr
Tyr
PurikPower
Tyr
Level 133
God Stats
1W - 2L
1,506 SR
Queue Stats
212W - 225L
1,451 Elo+
Solo
Janus
Janus
Renittos
Janus
Level 92
God Stats
0W - 1L
1,258 SR
Queue Stats
54W - 59L
1,476 Elo+
Solo
Ra
Ra
RеVеL
Ra
Level 139
God Stats
8W - 5L
1,610 SR
Queue Stats
364W - 359L
1,537 Elo+
Solo
Izanami
Izanami
Ulis00
Izanami
Level 121
God Stats
1W - 2L
1,490 SR
Queue Stats
348W - 372L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AF Moo
Chronos
16
5 / 2 / 12
9,600
960
14,927
9,304
3,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
AJ Moo1297
Kuzenbo
14
1 / 2 / 14
8,965
897
2,801
9,180
9,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
13
0 / 2 / 13
7,796
780
2,179
9,973
6,222
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
Lobitoscuro
Artemis
16
10 / 2 / 8
9,901
990
16,052
7,654
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 0 / 13
10,542
1,054
11,807
14,054
12,134
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
6,962
696
4,914
9,492
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 3 / 1
8,045
805
9,224
12,064
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Renittos
Janus
14
0 / 5 / 1
7,305
731
9,053
8,743
2,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 5
7,110
711
4,145
9,463
3,380
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ulis00
Izanami
12
2 / 7 / 3
7,102
710
8,639
11,092
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
25
Kills
7
8
Deaths
26
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
AF Moo
Chronos
5
2
12
5.5
W
Kuzenbo
AJ Moo1297
Kuzenbo
1
2
14
4
W
Horus
0
2
13
3.25
W
Artemis
Lobitoscuro
Artemis
10
2
8
7
L
0
6
5
0.42
W
9
0
13
15.5
L
5
3
1
1.83
L
Janus
Renittos
Janus
0
5
1
0.1
L
0
5
5
0.5
L
Izanami
Ulis00
Izanami
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,766
Damage
35,975
50,165
Taken
50,854
35,046
Mitigated
26,741
21,125
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AF Moo
Chronos
14,927
3,623
654
1,525
9,304
3,725
4,199
1,402
7,608
28,510
840
W
Kuzenbo
AJ Moo1297
Kuzenbo
2,801
1,067
2,263
1,692
9,180
9,801
364
3,582
5,202
9,292
0
W
Horus
2,179
1,289
3,796
4,317
9,973
6,222
0
4,115
5,592
0
2,799
W
Artemis
Lobitoscuro
Artemis
16,052
5,349
841
1,419
7,654
3,164
2,353
1,418
6,177
0
33,186
L
4,914
421
442
411
9,492
3,251
0
3,646
5,846
0
9,711
W
11,807
2,364
1,393
3,225
14,054
12,134
260
3,440
10,333
1,639
22,902
L
9,224
529
298
2,971
12,064
13,424
0
4,846
7,218
2,070
11,765
L
Janus
Renittos
Janus
9,053
164
0
204
8,743
2,924
0
3,182
5,561
23,630
0
L
4,145
431
5,646
2,739
9,463
3,380
0
3,299
6,164
20,826
0
L
Izanami
Ulis00
Izanami
8,639
3,265
287
1,260
11,092
3,762
0
3,804
7,288
0
16,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
36,524
122
Minions Killed
117
0
Camps Cleared
0
965,628
Distance Traveled
836,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,600
960
31
3
0
196,612
0
W
Kuzenbo
8,965
897
12
1
0
210,574
0
W
Horus
7,796
780
2
0
0
152,002
0
W
Artemis
9,901
990
46
5
0
193,034
0
L
Thor
6,962
696
10
1
0
142,065
0
W
Surtr
10,542
1,054
31
3
0
213,406
0
L
Tyr
8,045
805
10
1
0
184,801
0
L
Janus
7,305
731
41
4
0
192,902
0
L
Ra
7,110
711
37
4
0
168,993
0
L
Izanami
7,102
710
19
2
0
147,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role