Player Matchup

Jing Wei
Jing Wei
End0rf1ns
Jing Wei
Level 149
God Stats
3W - 1L
1,722 SR
Queue Stats
181W - 147L
1,521 Elo+
Solo
Ymir
Ymir
Tybouh
Ymir
Level 175
God Stats
193W - 191L
1,490 SR
Queue Stats
835W - 793L
1,457 Elo+
Solo
Maman Brigitte
Maman Brigitte
bfc187
Maman Brigitte
Level 199
God Stats
61W - 45L
1,609 SR
Queue Stats
329W - 319L
1,491 Elo+
Solo
Janus
Janus
bmoed
Janus
Level 127
God Stats
1W - 1L
1,653 SR
Queue Stats
11W - 14L
1,274 Elo+
Solo
Surtr
Surtr
dnbram
Surtr
Level 109
God Stats
10W - 11L
1,446 SR
Queue Stats
167W - 168L
1,516 Elo+
Solo
Team Averages
Level 152
1,584 SR
1,452 Elo+

VS

Team Averages
Level 128
1,607 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
KarmelkowyKuc
Zhong Kui
Level 159
God Stats
2W - 3L
1,494 SR
Queue Stats
219W - 195L
1,552 Elo+
Solo
Arachne
Arachne
Slayer6666705
Arachne
Level 129
God Stats
12W - 12L
1,648 SR
Queue Stats
259W - 258L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
ebka228
Gilgamesh
Level 127
God Stats
0W - 2L
1,891 SR
Queue Stats
70W - 63L
1,570 Elo+
Party 1
Ganesha
Ganesha
smitechamp0
Ganesha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 345L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
End0rf1ns
Jing Wei
11
3 / 0 / 3
5,921
592
5,850
4,914
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Tybouh
Ymir
10
3 / 0 / 3
6,045
605
3,169
7,020
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
bfc187
Maman Brigitte
12
3 / 0 / 3
6,064
606
5,415
8,727
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
bmoed
Janus
10
2 / 2 / 0
5,578
558
4,266
4,403
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
dnbram
Surtr
10
0 / 4 / 1
5,573
557
6,799
11,114
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 1
4,979
498
6,009
4,461
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
KarmelkowyKuc
Zhong Kui
10
0 / 1 / 2
5,803
580
4,109
5,653
3,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
9
3 / 3 / 0
5,382
538
3,866
7,537
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
ebka228
Gilgamesh
11
3 / 1 / 1
6,356
636
7,828
10,311
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
smitechamp0
Ganesha
7
0 / 4 / 0
4,818
482
2,575
7,535
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
6
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
Jing Wei
End0rf1ns
Jing Wei
3
0
3
4.5
L
Zhong Kui
KarmelkowyKuc
Zhong Kui
0
1
2
1
L
Arachne
3
3
0
1
W
Ymir
Tybouh
Ymir
3
0
3
4.5
W
Maman Brigitte
bfc187
Maman Brigitte
3
0
3
4.5
W
Janus
bmoed
Janus
2
2
0
1
W
Surtr
dnbram
Surtr
0
4
1
0.13
L
Gilgamesh
ebka228
Gilgamesh
3
1
1
3.5
L
Ganesha
smitechamp0
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
24,387
36,178
Taken
35,497
15,243
Mitigated
17,292
16,510
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,009
3,898
0
970
4,461
1,101
0
745
3,676
0
36,797
W
Jing Wei
End0rf1ns
Jing Wei
5,850
4,476
0
2,601
4,914
1,591
0
776
4,138
0
44,450
L
Zhong Kui
KarmelkowyKuc
Zhong Kui
4,109
371
0
2,756
5,653
3,738
0
3,509
1,849
39,279
1,104
L
Arachne
3,866
2,844
0
2,079
7,537
2,225
0
4,152
3,187
0
24,406
W
Ymir
Tybouh
Ymir
3,169
610
0
3,061
7,020
4,056
0
1,228
5,792
19,968
0
W
Maman Brigitte
bfc187
Maman Brigitte
5,415
397
0
5,698
8,727
2,824
0
2,055
6,633
43,426
0
W
Janus
bmoed
Janus
4,266
198
0
970
4,403
1,205
0
1,645
2,758
32,456
41
W
Surtr
dnbram
Surtr
6,799
3,010
0
4,180
11,114
5,567
0
971
9,624
703
38,580
L
Gilgamesh
ebka228
Gilgamesh
7,828
3,196
0
3,702
10,311
5,375
0
994
8,666
0
46,850
L
Ganesha
smitechamp0
Ganesha
2,575
212
0
2,009
7,535
4,853
0
3,195
4,230
11,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
27,338
344
Minions Killed
305
0
Camps Cleared
0
1,017,011
Distance Traveled
964,620
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,979
498
89
9
0
173,423
0
W
Jing Wei
5,921
592
100
10
0
182,429
1
L
Zhong Kui
5,803
580
82
8
0
192,748
0
L
Arachne
5,382
538
48
5
0
223,063
1
W
Ymir
6,045
605
21
2
0
200,565
1
W
Maman Brigitte
6,064
606
78
8
0
217,435
3
W
Janus
5,578
558
72
7
0
238,361
0
W
Surtr
5,573
557
73
7
0
178,221
2
L
Gilgamesh
6,356
636
85
9
0
181,540
0
L
Ganesha
4,818
482
1
0
0
193,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role