Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
magnitizm
Nike
Level 161
God Stats
44W - 25L
1,632 SR
Queue Stats
556W - 525L
1,517 Elo+
Solo
Fenrir
Fenrir
samoooooo1
Fenrir
Level 108
God Stats
35W - 23L
1,594 SR
Queue Stats
503W - 462L
1,474 Elo+
Party 2
Team Averages
Level 129
1,545 SR
1,498 Elo+

VS

Team Averages
Level 105
1,491 SR
1,627 Elo+
Anubis
Anubis
Blackgamer1
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Party 3
Khepri
Khepri
Britannicus115
Khepri
Level 164
God Stats
1W - 4L
1,330 SR
Queue Stats
166W - 127L
1,551 Elo+
Party 1
Tiamat
Tiamat
HypaModul
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Party 3
Bastet
Bastet
Jkhaj1
Bastet
Level 105
God Stats
9W - 7L
1,626 SR
Queue Stats
124W - 103L
1,545 Elo+
Party 1
Martichoras
Martichoras
punisher00
Martichoras
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 19L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
6 / 1 / 2
6,728
673
4,248
3,697
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
11
1 / 2 / 2
5,649
565
3,210
4,957
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
 
Bacchus
9
0 / 1 / 3
5,286
529
2,544
6,886
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nike
12
8 / 1 / 0
6,984
698
7,567
10,380
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
samoooooo1
Fenrir
11
4 / 0 / 6
6,252
625
5,238
5,892
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 5 / 0
4,867
487
2,618
6,668
2,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 1 / 3
5,037
504
1,795
4,706
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
HypaModul
Tiamat
8
0 / 7 / 0
4,456
446
2,568
6,889
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Jkhaj1
Bastet
9
0 / 4 / 1
4,718
472
1,888
9,119
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Martichoras
punisher00
Martichoras
11
3 / 2 / 0
6,136
614
4,733
5,521
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
4
5
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
2
7
W
Medusa
 
Medusa
1
2
2
1
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Anubis
1
5
0
0.2
L
0
1
3
1.5
L
Tiamat
HypaModul
Tiamat
0
7
0
0
L
Bastet
Jkhaj1
Bastet
0
4
1
0.13
W
Nike
8
1
0
8
L
Martichoras
punisher00
Martichoras
3
2
0
1.5
W
Fenrir
samoooooo1
Fenrir
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
13,602
31,812
Taken
32,903
15,028
Mitigated
13,004
10,156
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,248
764
0
602
3,697
887
0
1,842
1,855
40,607
0
W
Medusa
 
Medusa
3,210
1,061
0
738
4,957
1,386
0
299
4,658
0
41,190
W
Bacchus
 
Bacchus
2,544
491
0
3,078
6,886
5,405
0
1,583
5,303
17,987
3,191
L
Anubis
2,618
41
0
722
6,668
2,382
0
3,725
2,943
24,382
0
L
1,795
272
0
1,621
4,706
2,860
0
2,363
2,343
15,360
134
L
Tiamat
HypaModul
Tiamat
2,568
620
0
1,043
6,889
2,542
17
0
6,889
14,095
0
L
Bastet
Jkhaj1
Bastet
1,888
256
0
1,716
9,119
2,984
0
363
8,756
0
34,870
W
Nike
7,567
1,166
0
2,830
10,380
5,433
0
2,382
7,576
0
47,445
L
Martichoras
punisher00
Martichoras
4,733
1,399
0
1,035
5,521
2,236
0
175
5,346
0
47,129
W
Fenrir
samoooooo1
Fenrir
5,238
1,269
0
2,908
5,892
1,917
0
914
4,978
0
31,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
25,214
307
Minions Killed
231
0
Camps Cleared
0
1,008,936
Distance Traveled
943,523
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,728
673
81
8
0
200,385
0
W
Medusa
5,649
565
67
7
0
200,441
0
W
Bacchus
5,286
529
21
2
0
198,408
1
L
Anubis
4,867
487
42
4
0
189,416
0
L
Khepri
5,037
504
17
2
0
204,704
4
L
Tiamat
4,456
446
22
2
0
175,091
0
L
Bastet
4,718
472
54
5
0
191,998
0
W
Nike
6,984
698
78
8
0
181,756
0
L
Martichoras
6,136
614
96
10
0
182,314
0
W
Fenrir
6,252
625
60
6
0
227,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role