Player Matchup

Discordia
Discordia
Silver IV
Bladez64128
Discordia
Silver IV
Level 163
God Stats
12W - 5L
1,566 SR
Queue Stats
33W - 54L
879 MMR
Solo
Mulan
Mulan
Bronze II
JRobontheJob
Mulan
Bronze II
Level 105
God Stats
6W - 20L
1,527 SR
Queue Stats
9W - 37L
874 MMR
Solo
Ishtar
Ishtar
Bronze II
insane123timmy
Ishtar
Bronze II
Level 118
God Stats
1W - 2L
1,181 SR
Queue Stats
89W - 155L
663 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,425 SR
806 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 64
1,270 SR
782 MMR
Yu Huang
Yu Huang
Silver V
Chaka vro
Yu Huang
Silver V
Level 48
God Stats
3W - 7L
1,078 SR
Queue Stats
45W - 75L
748 MMR
Solo
Arachne
Arachne
Silver IV
pavito2002
Arachne
Silver IV
Level 89
God Stats
2W - 6L
1,209 SR
Queue Stats
120W - 157L
1,090 MMR
Solo
Nike
Nike
Bronze I
xDNiCEz74
Nike
Bronze I
Level 55
God Stats
53W - 89L
1,524 SR
Queue Stats
61W - 112L
508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bladez64128
Discordia
17
4 / 1 / 4
10,498
875
11,887
6,254
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 5
10,059
838
7,661
11,688
14,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 6
9,706
809
6,688
7,965
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuNemesisSurtrHeraChaac

VS

Bans
MedusaBacchusAresAchillesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chaka vro
Yu Huang
7
0 / 2 / 0
6,746
562
254
1,674
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
pavito2002
Arachne
15
2 / 4 / 2
9,281
773
8,243
15,976
11,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
14
2 / 4 / 1
9,016
751
8,873
13,610
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bladez64128
Discordia
4
1
4
6
L
Yu Huang
Chaka vro
Yu Huang
0
2
0
0
W
3
0
5
5.5
W
3
3
6
2
L
Arachne
pavito2002
Arachne
2
4
2
0.75
L
Nike
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
17,370
25,907
Taken
31,260
18,988
Mitigated
21,390
8,067
Healing
2,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bladez64128
Discordia
11,887
355
0
1,470
6,254
2,110
476
383
5,825
48,198
0
L
Yu Huang
Chaka vro
Yu Huang
254
0
0
189
1,674
412
0
354
1,320
2,717
35
W
7,661
1,231
0
3,897
11,688
14,155
480
240
10,913
679
29,571
W
6,688
3,259
115
2,585
7,965
2,723
1,883
342
7,240
0
33,214
L
Arachne
pavito2002
Arachne
8,243
6,961
0
1,992
15,976
11,116
0
8,404
7,533
0
24,001
L
Nike
8,873
525
0
589
13,610
9,862
0
3,400
10,188
703
31,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
25,043
199
Minions Killed
92
0
Camps Cleared
0
627,124
Distance Traveled
455,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,498
875
73
6
0
227,304
0
L
Yu Huang
6,746
562
5
0
0
33,948
0
W
Mulan
10,059
838
57
5
0
205,931
0
W
Ishtar
9,706
809
69
6
0
193,889
0
L
Arachne
9,281
773
49
4
0
216,548
0
L
Nike
9,016
751
38
3
0
204,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role