Player Matchup

Ao Kuang
Ao Kuang
Angel_Lover34
Ao Kuang
Level 74
God Stats
0W - 1L
1,516 SR
Queue Stats
121W - 132L
1,422 Elo+
Solo
Mulan
Mulan
BlackFruitloop_
Mulan
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
362W - 362L
1,486 Elo+
Solo
Awilix
Awilix
Brayan88890
Awilix
Level 88
God Stats
7W - 10L
1,481 SR
Queue Stats
138W - 138L
1,404 Elo+
Solo
Charybdis
Charybdis
D3M0NS0UT
Charybdis
Level 43
God Stats
9W - 8L
1,515 SR
Queue Stats
51W - 83L
1,321 Elo+
Solo
Agni
Agni
TrapDoorWolf1
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,429 Elo+
Solo
Team Averages
Level 79
1,502 SR
1,412 Elo+

VS

Team Averages
Level 110
1,606 SR
1,417 Elo+
Charybdis
Charybdis
DevilxDNI
Charybdis
Level 86
God Stats
4W - 1L
1,718 SR
Queue Stats
318W - 315L
1,402 Elo+
Party 1
Lancelot
Lancelot
Pinckney
Lancelot
Level 159
God Stats
84W - 86L
1,427 SR
Queue Stats
266W - 278L
1,381 Elo+
Solo
Neith
Neith
RevoITU
Neith
Level 111
God Stats
26W - 16L
1,653 SR
Queue Stats
98W - 101L
1,433 Elo+
Solo
Chang'e
Chang'e
SlimeSageTTV
Chang'e
Level 92
God Stats
5W - 3L
1,480 SR
Queue Stats
270W - 243L
1,388 Elo+
Party 1
Artio
Artio
YisusLiii
Artio
Level 103
God Stats
11W - 3L
1,752 SR
Queue Stats
171W - 158L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Angel_Lover34
Ao Kuang
13
1 / 2 / 0
7,543
539
4,153
11,723
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 1
6,653
475
4,962
13,356
7,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
10
0 / 5 / 0
6,007
429
3,635
9,794
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
D3M0NS0UT
Charybdis
11
1 / 2 / 1
7,090
506
4,234
5,403
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 4 / 2
6,030
431
5,444
7,916
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DevilxDNI
Charybdis
14
5 / 0 / 0
7,706
550
5,322
3,592
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Pinckney
Lancelot
12
9 / 1 / 1
7,964
569
7,050
8,836
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
RevoITU
Neith
14
2 / 1 / 2
7,955
568
6,944
6,919
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
SlimeSageTTV
Chang'e
13
0 / 1 / 4
7,446
532
5,302
8,522
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
YisusLiii
Artio
12
1 / 0 / 6
7,511
537
4,599
9,720
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
17
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Angel_Lover34
Ao Kuang
1
2
0
0.5
L
1
4
1
0.38
L
Awilix
0
5
0
0
L
Charybdis
D3M0NS0UT
Charybdis
1
2
1
0.75
W
Charybdis
DevilxDNI
Charybdis
5
0
0
5
W
Lancelot
Pinckney
Lancelot
9
1
1
9.5
W
Neith
RevoITU
Neith
2
1
2
3
W
Chang'e
SlimeSageTTV
Chang'e
0
1
4
2
L
0
4
2
0.25
W
Artio
YisusLiii
Artio
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,428
Damage
29,217
48,192
Taken
37,589
18,177
Mitigated
17,338
15,229
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Angel_Lover34
Ao Kuang
4,153
513
0
5,771
11,723
3,650
0
462
11,261
46,504
3,205
L
4,962
745
0
4,857
13,356
7,470
0
4,378
8,978
0
31,022
L
Awilix
3,635
1,321
0
1,457
9,794
3,430
0
890
8,904
0
41,655
L
Charybdis
D3M0NS0UT
Charybdis
4,234
2,517
0
1,758
5,403
1,533
0
1,129
4,274
0
37,150
W
Charybdis
DevilxDNI
Charybdis
5,322
2,668
0
2,359
3,592
1,198
1,037
0
3,592
0
57,556
W
Lancelot
Pinckney
Lancelot
7,050
1,064
0
1,766
8,836
3,856
0
1,505
7,331
0
46,397
W
Neith
RevoITU
Neith
6,944
760
0
4,232
6,919
2,202
0
4,139
2,780
0
49,581
W
Chang'e
SlimeSageTTV
Chang'e
5,302
388
471
3,615
8,522
2,682
428
2,552
5,970
45,211
2,440
L
5,444
433
48
1,338
7,916
2,094
90
2,887
5,029
33,458
934
W
Artio
YisusLiii
Artio
4,599
305
327
4,428
9,720
7,400
0
1,369
8,351
26,561
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
38,582
323
Minions Killed
379
0
Camps Cleared
0
1,313,943
Distance Traveled
1,391,311
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,543
539
81
6
0
272,824
9
L
Mulan
6,653
475
53
4
0
272,794
1
L
Awilix
6,007
429
65
5
0
277,382
0
L
Charybdis
7,090
506
75
5
0
226,174
4
W
Charybdis
7,706
550
95
7
0
261,502
0
W
Lancelot
7,964
569
71
5
0
340,774
0
W
Neith
7,955
568
93
7
0
242,887
0
W
Chang'e
7,446
532
84
6
0
250,575
0
L
Agni
6,030
431
49
4
0
264,769
3
W
Artio
7,511
537
36
3
0
295,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role