Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cheezy_Pizza21
Chaac
Level 106
God Stats
18W - 22L
1,495 SR
Queue Stats
94W - 105L
1,440 Elo+
Party 1
Ganesha
Ganesha
Nemo_StROGO
Ganesha
Level 80
God Stats
2W - 3L
1,550 SR
Queue Stats
318W - 352L
1,438 Elo+
Solo
Medusa
Medusa
NimpO78
Medusa
Level 80
God Stats
53W - 45L
1,542 SR
Queue Stats
182W - 193L
1,434 Elo+
Party 1
Da Ji
Da Ji
hiro6632
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 119L
1,480 Elo+
Solo
Team Averages
Level 79
1,517 SR
1,458 Elo+

VS

Team Averages
Level 112
1,561 SR
1,450 Elo+
Horus
Horus
DafektIV
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Jelle00
Ne Zha
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 73L
1,401 Elo+
Solo
Agni
Agni
MrMIllyy
Agni
Level 127
God Stats
1W - 2L
1,250 SR
Queue Stats
9W - 12L
1,350 Elo+
Solo
Ah Puch
Ah Puch
Z3LM0
Ah Puch
Level 126
God Stats
203W - 139L
1,626 SR
Queue Stats
585W - 566L
1,498 Elo+
Solo
Bastet
Bastet
ermko
Bastet
Level 118
God Stats
4W - 0L
1,930 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 7 / 1
6,693
515
7,978
10,072
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 2 / 1
6,245
480
2,361
10,727
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Nemo_StROGO
Ganesha
9
0 / 6 / 1
5,831
449
3,431
12,073
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
NimpO78
Medusa
9
0 / 6 / 1
5,698
438
2,936
7,393
1,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
hiro6632
Da Ji
13
3 / 1 / 1
7,266
559
4,698
9,471
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DafektIV
Horus
12
9 / 0 / 7
8,203
631
8,714
8,338
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Jelle00
Ne Zha
13
1 / 4 / 5
7,198
554
4,491
8,924
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
5 / 0 / 2
8,030
618
4,245
5,746
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Z3LM0
Ah Puch
14
1 / 1 / 0
8,136
626
7,895
5,375
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ermko
Bastet
12
6 / 1 / 10
7,747
596
9,812
8,236
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
22
22
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
7
1
0.36
L
1
2
1
0.75
W
Horus
DafektIV
Horus
9
0
7
12.5
W
Ne Zha
Jelle00
Ne Zha
1
4
5
0.88
W
Agni
5
0
2
6
L
Ganesha
Nemo_StROGO
Ganesha
0
6
1
0.08
L
Medusa
NimpO78
Medusa
0
6
1
0.08
W
Ah Puch
Z3LM0
Ah Puch
1
1
0
1
W
Bastet
ermko
Bastet
6
1
10
11
L
Da Ji
hiro6632
Da Ji
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
35,157
49,736
Taken
36,619
20,388
Mitigated
16,197
8,512
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,978
851
153
1,879
10,072
3,063
0
2,204
7,758
36,399
0
L
2,361
77
0
3,165
10,727
4,278
0
5,937
4,040
0
37,270
W
Horus
DafektIV
Horus
8,714
3,180
293
2,176
8,338
6,342
0
3,081
5,117
0
30,097
W
Ne Zha
Jelle00
Ne Zha
4,491
1,544
0
4,309
8,924
3,200
0
1,859
6,891
0
51,248
W
Agni
4,245
102
0
1,620
5,746
1,651
660
2,560
2,868
41,136
935
L
Ganesha
Nemo_StROGO
Ganesha
3,431
326
0
886
12,073
7,559
0
1,191
10,605
20,490
0
L
Medusa
NimpO78
Medusa
2,936
1,316
0
558
7,393
1,915
0
568
6,605
0
30,361
W
Ah Puch
Z3LM0
Ah Puch
7,895
99
0
2,001
5,375
2,027
0
0
5,375
59,086
714
W
Bastet
ermko
Bastet
9,812
2,007
0
2,304
8,236
2,977
246
3,199
4,959
0
30,673
L
Da Ji
hiro6632
Da Ji
4,698
794
0
1,871
9,471
3,573
0
1,396
7,886
0
54,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
39,314
322
Minions Killed
347
0
Camps Cleared
0
1,192,447
Distance Traveled
1,399,355
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,693
515
64
5
0
230,051
2
L
Chaac
6,245
480
82
6
0
226,074
0
W
Horus
8,203
631
49
4
0
268,130
0
W
Ne Zha
7,198
554
92
7
0
267,257
0
W
Agni
8,030
618
87
7
0
309,188
2
L
Ganesha
5,831
449
13
1
0
233,002
1
L
Medusa
5,698
438
73
6
0
220,272
2
W
Ah Puch
8,136
626
91
7
0
269,280
2
W
Bastet
7,747
596
28
2
0
285,500
0
L
Da Ji
7,266
559
90
7
0
283,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role