Player Matchup

Nu Wa
Nu Wa
Kiing Odin
Nu Wa
Level 155
God Stats
4W - 3L
1,510 SR
Queue Stats
236W - 237L
1,557 Elo+
Solo
Achilles
Achilles
Smiteteam29
Achilles
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 45L
1,645 Elo+
Party 1
Ymir
Ymir
tsmregold
Ymir
Level 104
God Stats
2W - 0L
1,902 SR
Queue Stats
344W - 124L
1,619 Elo+
Party 1
Team Averages
Level 107
1,637 SR
1,607 Elo+

VS

Team Averages
Level 126
1,421 SR
1,463 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
A_Bizarre_Player
He Bo
Level 69
God Stats
0W - 2L
1,347 SR
Queue Stats
31W - 31L
1,379 Elo+
Solo
Ravana
Ravana
v DeLiRi0uS x
Ravana
Level 154
God Stats
9W - 10L
1,417 SR
Queue Stats
300W - 315L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 0 / 2
7,213
1,030
5,791
2,076
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Smiteteam29
Achilles
11
2 / 2 / 1
6,665
952
3,234
4,412
1,461
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
11
1 / 4 / 3
6,568
938
1,595
8,529
3,891
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 3
6,673
953
4,663
7,275
6,266
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,663
809
603
2,026
556
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 2
7,037
1,005
5,221
5,406
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
6
6
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
3
1.25
L
1
1
2
2
W
Nu Wa
1
0
2
2
W
Achilles
Smiteteam29
Achilles
2
2
1
1.25
W
Ymir
1
4
3
0.63
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,620
Damage
10,487
15,017
Taken
14,707
5,806
Mitigated
9,120
1,142
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,663
76
0
1,101
7,275
6,266
0
3,376
3,899
28,465
2,982
L
603
0
0
0
2,026
556
0
1,160
866
6,824
0
W
Nu Wa
5,791
2,309
0
492
2,076
454
952
1,033
1,010
23,282
0
W
Achilles
Smiteteam29
Achilles
3,234
449
0
108
4,412
1,461
0
1,850
2,488
0
9,584
W
Ymir
1,595
278
0
542
8,529
3,891
240
1,864
6,305
12,976
1,185
L
5,221
956
0
1,012
5,406
2,298
0
2,830
2,576
0
17,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,446
Gold Earned
19,373
86
Minions Killed
131
0
Camps Cleared
0
438,236
Distance Traveled
415,133
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,673
953
79
11
0
142,131
2
L
He Bo
5,663
809
14
2
0
103,452
0
W
Nu Wa
7,213
1,030
42
6
0
145,567
0
W
Achilles
6,665
952
12
2
0
150,729
2
W
Ymir
6,568
938
32
5
0
141,940
6
L
Ravana
7,037
1,005
38
5
0
169,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role