Player Matchup

Chiron
Chiron
Grandmaster
 
Chiron
Grandmaster
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Diamond I
 
Arachne
Diamond I
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
JDkRaspy
Kuzenbo
Masters
Level 155
God Stats
2W - 2L
1,252 SR
Queue Stats
603W - 246L
2,526 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 164
1,417 SR
1,842 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,588 SR
1,706 MMR
Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold II
SeuNutella
Janus
Gold II
Level 186
God Stats
25W - 20L
1,576 SR
Queue Stats
401W - 450L
1,631 MMR
Party 1
Ares
Ares
Platinum II
ltsRaid
Ares
Platinum II
Level 134
God Stats
2W - 1L
1,688 SR
Queue Stats
101W - 113L
1,988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 0 / 7
9,194
1,022
11,232
7,245
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Arachne
 
Arachne
14
5 / 0 / 9
8,469
941
9,018
9,162
6,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
JDkRaspy
Kuzenbo
13
2 / 0 / 12
7,881
876
5,257
11,265
13,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CerberusCthulhuXing TianAchillesFafnir

VS

Bans
SerqetCharybdisDiscordiaXbalanqueNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 6 / 0
6,204
689
7,999
11,052
8,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
0 / 4 / 0
6,466
718
7,173
6,920
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
ltsRaid
Ares
11
0 / 4 / 0
6,266
696
5,237
9,916
10,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
0
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
7
10.5
W
Arachne
 
Arachne
5
0
9
9.5
L
Sun Wukong
 
Sun Wukong
0
6
0
0
W
Kuzenbo
JDkRaspy
Kuzenbo
2
0
12
8
L
Janus
0
4
0
0
L
Ares
ltsRaid
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
20,409
27,672
Taken
27,888
22,926
Mitigated
22,209
12,416
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,232
4,347
1,055
3,135
7,245
3,090
1,857
2,663
4,582
0
44,533
W
Arachne
 
Arachne
9,018
6,133
0
4,559
9,162
6,188
1,336
3,606
5,556
0
25,077
L
Sun Wukong
 
Sun Wukong
7,999
1,174
0
1,201
11,052
8,841
0
2,571
8,393
0
23,523
W
Kuzenbo
JDkRaspy
Kuzenbo
5,257
1,941
0
3,667
11,265
13,648
596
5,402
5,863
15,729
0
L
Janus
7,173
266
0
418
6,920
2,677
0
878
6,042
33,475
0
L
Ares
ltsRaid
Ares
5,237
89
0
1,079
9,916
10,691
0
1,840
8,019
12,547
2,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
18,936
120
Minions Killed
121
0
Camps Cleared
0
555,688
Distance Traveled
454,132
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,194
1,022
66
7
0
181,793
0
W
Arachne
8,469
941
36
4
0
201,453
0
L
Sun Wukong
6,204
689
25
3
0
148,445
0
W
Kuzenbo
7,881
876
18
2
0
172,442
0
L
Janus
6,466
718
71
8
0
147,519
1
L
Ares
6,266
696
25
3
0
158,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role