Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OutSMokenKdR
Izanami
Level 148
God Stats
2W - 3L
1,533 SR
Queue Stats
41W - 56L
1,425 Elo+
Solo
Sylvanus
Sylvanus
dabbersmith
Sylvanus
Level 103
God Stats
1W - 3L
1,586 SR
Queue Stats
54W - 55L
1,490 Elo+
Solo
Ullr
Ullr
damata92
Ullr
Level 107
God Stats
1W - 2L
1,620 SR
Queue Stats
62W - 63L
1,474 Elo+
Party 1
Hercules
Hercules
solraken
Hercules
Level 169
God Stats
2W - 6L
1,384 SR
Queue Stats
258W - 250L
1,468 Elo+
Party 1
Team Averages
Level 126
1,525 SR
1,471 Elo+

VS

Team Averages
Level 115
1,501 SR
1,482 Elo+
Apollo
Apollo
D_R_A_G_0_N_280
Apollo
Level 127
God Stats
15W - 7L
1,640 SR
Queue Stats
105W - 88L
1,457 Elo+
Solo
Serqet
Serqet
GirthVaderTV
Serqet
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 32L
1,447 Elo+
Solo
Ra
Ra
Grigorii1993
Ra
Level 159
God Stats
1W - 0L
1,322 SR
Queue Stats
98W - 89L
1,496 Elo+
Solo
Sylvanus
Sylvanus
TRUECALLINGTTV
Sylvanus
Level 109
God Stats
4W - 5L
1,538 SR
Queue Stats
53W - 50L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
xGOLDENxTAURUSx
Sun Wukong
Level 135
God Stats
2W - 1L
1,504 SR
Queue Stats
77W - 72L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 1 / 0
7,089
644
5,831
4,209
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
OutSMokenKdR
Izanami
11
1 / 3 / 1
5,643
513
2,975
8,740
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
dabbersmith
Sylvanus
10
0 / 1 / 0
5,196
472
4,300
6,768
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
9
3 / 7 / 2
5,786
526
3,452
9,456
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
solraken
Hercules
11
3 / 3 / 3
6,524
593
6,406
13,845
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
7,880
716
11,594
5,978
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
8
1 / 1 / 1
5,390
490
1,577
7,838
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
6,750
614
3,008
7,336
1,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
11
4 / 5 / 3
6,561
596
7,362
9,849
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
xGOLDENxTAURUSx
Sun Wukong
12
1 / 1 / 0
7,638
694
4,938
8,674
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
11
Kills
14
15
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
1
0
4
W
7
1
4
9
W
Serqet
1
1
1
1.5
W
1
3
1
0.5
L
Izanami
OutSMokenKdR
Izanami
1
3
1
0.5
W
Sylvanus
4
5
3
1.1
L
Sylvanus
dabbersmith
Sylvanus
0
1
0
0
L
Ullr
3
7
2
0.57
L
Hercules
solraken
Hercules
3
3
3
1.5
W
Sun Wukong
xGOLDENxTAURUSx
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
28,479
43,018
Taken
39,675
19,163
Mitigated
17,797
11,352
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,831
887
0
668
4,209
988
0
1,925
2,284
38,790
1,037
W
11,594
8,010
0
3,061
5,978
2,591
1,342
0
5,978
0
56,801
W
Serqet
1,577
437
0
930
7,838
2,707
0
1,551
6,121
0
28,005
W
3,008
104
120
2,141
7,336
1,748
0
3,362
3,268
40,465
1,380
L
Izanami
OutSMokenKdR
Izanami
2,975
1,603
129
3,204
8,740
2,632
0
1,227
7,333
0
47,543
W
Sylvanus
7,362
2,621
1,090
2,563
9,849
6,065
620
0
9,849
25,643
6,629
L
Sylvanus
dabbersmith
Sylvanus
4,300
1,315
132
1,650
6,768
3,714
0
0
6,768
23,992
5,530
L
Ullr
3,452
1,427
0
1,100
9,456
2,963
0
1,919
7,537
0
30,478
L
Hercules
solraken
Hercules
6,406
2,514
0
4,469
13,845
8,866
0
4,746
9,099
0
27,643
W
Sun Wukong
xGOLDENxTAURUSx
Sun Wukong
4,938
730
0
1,690
8,674
4,686
273
3,988
4,646
0
56,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
34,219
305
Minions Killed
385
0
Camps Cleared
0
1,054,609
Distance Traveled
1,205,943
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,089
644
75
7
0
245,411
0
W
Apollo
7,880
716
86
8
0
228,183
2
W
Serqet
5,390
490
50
5
0
269,305
0
W
Ra
6,750
614
81
7
0
255,481
0
L
Izanami
5,643
513
84
8
0
209,201
0
W
Sylvanus
6,561
596
54
5
0
210,701
0
L
Sylvanus
5,196
472
51
5
0
180,993
2
L
Ullr
5,786
526
47
4
0
199,242
0
L
Hercules
6,524
593
48
4
0
219,762
1
W
Sun Wukong
7,638
694
114
10
0
242,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role