Player Matchup

Xing Tian
Xing Tian
Gold V
KzBones
Xing Tian
Gold V
Level 67
God Stats
9W - 15L
1,503 SR
Queue Stats
24W - 39L
1,605 MMR
Party 1
Arachne
Arachne
Gold II
ish1TnUrPoosi
Arachne
Gold II
Level 62
God Stats
55W - 52L
1,572 SR
Queue Stats
218W - 272L
1,636 MMR
Solo
Charybdis
Charybdis
Gold V
joesbeaaldo
Charybdis
Gold V
Level 65
God Stats
49W - 54L
1,569 SR
Queue Stats
127W - 132L
1,497 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 65
1,548 SR
1,579 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 186
1,559 SR
1,758 MMR
Danzaburou
Danzaburou
Diamond III
CJacks
Danzaburou
Diamond III
Level 248
God Stats
3W - 3L
1,480 SR
Queue Stats
139W - 120L
2,087 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
GGodDruid
Kuzenbo
Platinum II
Level 208
God Stats
42W - 34L
1,590 SR
Queue Stats
143W - 141L
1,781 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
M1KE0XL0NG
Baron Samedi
Gold V
Level 101
God Stats
13W - 12L
1,608 SR
Queue Stats
86W - 90L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KzBones
Xing Tian
17
0 / 4 / 2
10,171
678
5,903
15,892
15,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
16
1 / 2 / 0
10,092
673
6,930
13,188
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
joesbeaaldo
Charybdis
17
1 / 4 / 1
10,657
710
14,538
15,350
5,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuKumbhakarnaCerberusAresSerqet

VS

Bans
OdinScyllaHeraVulcanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CJacks
Danzaburou
20
3 / 0 / 6
13,262
884
15,540
10,102
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
GGodDruid
Kuzenbo
20
4 / 0 / 4
12,337
822
14,165
16,935
25,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baron Samedi
M1KE0XL0NG
Baron Samedi
18
3 / 2 / 4
11,929
795
8,877
9,104
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CJacks
Danzaburou
3
0
6
6
W
Kuzenbo
GGodDruid
Kuzenbo
4
0
4
6
L
Xing Tian
KzBones
Xing Tian
0
4
2
0.25
W
Baron Samedi
M1KE0XL0NG
Baron Samedi
3
2
4
2.5
L
Arachne
1
2
0
0.5
L
Charybdis
joesbeaaldo
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
38,582
44,430
Taken
36,141
29,739
Mitigated
36,665
6,708
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CJacks
Danzaburou
15,540
4,229
0
4,566
10,102
5,694
2,432
1,283
8,526
0
96,981
W
Kuzenbo
GGodDruid
Kuzenbo
14,165
2,814
0
3,617
16,935
25,961
550
1,367
14,981
40,443
4,539
L
Xing Tian
KzBones
Xing Tian
5,903
82
0
600
15,892
15,723
0
6,224
8,603
15,745
3,769
W
Baron Samedi
M1KE0XL0NG
Baron Samedi
8,877
103
1,053
2,816
9,104
5,010
683
1,423
7,338
41,458
0
L
Arachne
6,930
5,373
0
3,128
13,188
8,238
0
4,319
8,049
0
29,971
L
Charybdis
joesbeaaldo
Charybdis
14,538
6,118
0
2,980
15,350
5,778
0
9,476
5,026
0
58,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
37,528
172
Minions Killed
282
0
Camps Cleared
0
729,672
Distance Traveled
888,474
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,262
884
164
11
0
285,895
1
W
Kuzenbo
12,337
822
48
3
0
318,239
0
L
Xing Tian
10,171
678
25
2
0
263,545
0
W
Baron Samedi
11,929
795
70
5
0
284,340
0
L
Arachne
10,092
673
62
4
0
241,319
0
L
Charybdis
10,657
710
85
6
0
224,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role