Player Matchup

Neith
Neith
Bettiux
Neith
Level 84
God Stats
4W - 4L
1,619 SR
Queue Stats
183W - 163L
1,530 Elo+
Solo
Horus
Horus
GUCCInation
Horus
Level 120
God Stats
1W - 2L
1,501 SR
Queue Stats
266W - 152L
1,649 Elo+
Solo
Thanatos
Thanatos
GaiusNova
Thanatos
Level 104
God Stats
1W - 3L
1,547 SR
Queue Stats
104W - 110L
1,547 Elo+
Solo
Hachiman
Hachiman
Maton07
Hachiman
Level 63
God Stats
1W - 1L
1,542 SR
Queue Stats
10W - 10L
1,534 Elo+
Solo
King Arthur
King Arthur
RedLantern32
King Arthur
Level 152
God Stats
0W - 3L
1,216 SR
Queue Stats
115W - 122L
1,476 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,547 Elo+

VS

Team Averages
Level 102
1,504 SR
1,489 Elo+
Amaterasu
Amaterasu
Icepops
Amaterasu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,395 Elo+
Solo
Guan Yu
Guan Yu
MoGrizz
Guan Yu
Level 129
God Stats
4W - 4L
1,451 SR
Queue Stats
510W - 518L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
PolarBares
Zhong Kui
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,486 Elo+
Solo
Chaac
Chaac
majinmullet
Chaac
Level 118
God Stats
3W - 2L
1,539 SR
Queue Stats
55W - 48L
1,533 Elo+
Party 1
Janus
Janus
ФAbaddonФ
Janus
Level 120
God Stats
7W - 5L
1,531 SR
Queue Stats
100W - 103L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bettiux
Neith
12
0 / 5 / 3
6,578
731
10,164
10,838
5,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 1
7,020
780
4,448
13,133
13,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
GaiusNova
Thanatos
12
3 / 6 / 2
7,490
832
4,505
9,704
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Maton07
Hachiman
12
2 / 4 / 0
6,544
727
6,981
8,052
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RedLantern32
King Arthur
11
0 / 7 / 3
6,397
711
6,347
11,124
10,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Icepops
Amaterasu
17
11 / 0 / 14
10,085
1,121
8,245
14,007
15,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
MoGrizz
Guan Yu
14
3 / 1 / 19
8,459
940
6,028
12,396
14,071
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Zhong Kui
PolarBares
Zhong Kui
13
2 / 2 / 17
8,206
912
10,727
7,583
5,149
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 20
9,096
1,011
12,196
16,477
21,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 14
9,384
1,043
11,358
5,682
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
111
6
Kills
27
27
Deaths
6
9
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Neith
Bettiux
Neith
0
5
3
0.3
L
1
5
1
0.3
L
Thanatos
GaiusNova
Thanatos
3
6
2
0.67
W
Amaterasu
Icepops
Amaterasu
11
0
14
18
L
Hachiman
Maton07
Hachiman
2
4
0
0.5
W
Guan Yu
MoGrizz
Guan Yu
3
1
19
12.5
W
Zhong Kui
PolarBares
Zhong Kui
2
2
17
5.25
L
King Arthur
RedLantern32
King Arthur
0
7
3
0.21
W
4
1
20
14
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,445
Damage
48,554
52,851
Taken
56,145
36,441
Mitigated
60,138
12,637
Healing
28,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bettiux
Neith
10,164
1,989
0
1,843
10,838
5,006
0
4,700
6,138
0
25,610
L
4,448
2,025
2,245
3,265
13,133
13,692
0
6,136
6,997
0
8,657
L
Thanatos
GaiusNova
Thanatos
4,505
908
1,291
2,510
9,704
3,825
0
2,883
6,821
0
8,794
W
Amaterasu
Icepops
Amaterasu
8,245
3,080
923
3,477
14,007
15,052
1,076
0
14,007
0
19,174
L
Hachiman
Maton07
Hachiman
6,981
3,492
0
898
8,052
3,283
0
3,622
4,430
0
12,307
W
Guan Yu
MoGrizz
Guan Yu
6,028
836
9,073
6,658
12,396
14,071
1,544
0
12,396
0
11,886
W
Zhong Kui
PolarBares
Zhong Kui
10,727
1,476
0
1,405
7,583
5,149
1,689
0
7,583
17,670
0
L
King Arthur
RedLantern32
King Arthur
6,347
307
207
378
11,124
10,635
0
4,744
6,380
0
15,700
W
12,196
1,885
759
4,882
16,477
21,886
868
0
16,477
0
24,334
W
11,358
577
551
961
5,682
3,980
1,872
0
5,682
33,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,029
Gold Earned
45,230
78
Minions Killed
112
0
Camps Cleared
0
688,364
Distance Traveled
998,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,578
731
32
4
0
145,421
0
L
Horus
7,020
780
1
0
0
127,586
0
L
Thanatos
7,490
832
10
1
0
142,015
0
W
Amaterasu
10,085
1,121
21
2
0
216,002
0
L
Hachiman
6,544
727
14
2
0
139,938
0
W
Guan Yu
8,459
940
7
1
0
225,697
0
W
Zhong Kui
8,206
912
23
3
0
168,416
0
L
King Arthur
6,397
711
21
2
0
133,404
0
W
Chaac
9,096
1,011
10
1
0
198,347
0
W
Janus
9,384
1,043
51
6
0
189,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role