Player Matchup

Thor
Thor
 
Thor
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
C4 op42
Charybdis
Level 233
God Stats
16W - 18L
1,507 SR
Queue Stats
320W - 293L
1,503 Elo+
Party 2
Ra
Ra
DealerofGame
Ra
Level 149
God Stats
5W - 2L
1,652 SR
Queue Stats
453W - 402L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
LightSpecter
Baron Samedi
Level 143
God Stats
4W - 0L
1,954 SR
Queue Stats
172W - 140L
1,592 Elo+
Solo
Artio
Artio
arachnid_209
Artio
Level 90
God Stats
64W - 52L
1,585 SR
Queue Stats
91W - 83L
1,532 Elo+
Solo
Team Averages
Level 161
1,640 SR
1,540 Elo+

VS

Team Averages
Level 125
1,508 SR
1,553 Elo+
Tyr
Tyr
GorillaShogun
Tyr
Level 252
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
TridenHold
Heimdallr
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 54L
1,663 Elo+
Party 1
Set
Set
UndrclasHero
Set
Level 158
God Stats
7W - 4L
1,540 SR
Queue Stats
311W - 260L
1,580 Elo+
Solo
Tiamat
Tiamat
hernansma
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,541 Elo+
Solo
Sylvanus
Sylvanus
nimrod655
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 242L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 2 / 5
6,053
550
2,733
7,647
3,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
C4 op42
Charybdis
13
6 / 0 / 4
7,478
680
9,080
5,626
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 0
7,697
700
2,600
3,494
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LightSpecter
Baron Samedi
13
4 / 3 / 0
7,764
706
11,030
8,506
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 8
7,486
681
6,431
11,165
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,538
594
2,737
12,423
10,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
TridenHold
Heimdallr
10
0 / 5 / 2
5,417
492
3,246
7,066
2,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 1
6,906
628
6,842
10,086
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
hernansma
Tiamat
12
0 / 2 / 2
6,431
585
2,621
6,231
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
nimrod655
Sylvanus
9
1 / 6 / 1
5,047
459
4,889
11,942
7,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
7
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
2
5
1.25
W
Charybdis
C4 op42
Charybdis
6
0
4
8
W
3
1
0
3
L
1
1
3
2.5
W
Baron Samedi
LightSpecter
Baron Samedi
4
3
0
1.33
L
Heimdallr
TridenHold
Heimdallr
0
5
2
0.2
L
5
2
1
2.75
W
3
1
8
7
L
Tiamat
hernansma
Tiamat
0
2
2
0.5
L
Sylvanus
nimrod655
Sylvanus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,874
Damage
20,335
36,438
Taken
47,748
20,521
Mitigated
29,298
16,136
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,733
827
0
1,176
7,647
3,114
0
946
6,661
0
41,222
W
Charybdis
C4 op42
Charybdis
9,080
5,356
0
3,559
5,626
1,931
358
2,425
3,201
0
61,184
W
2,600
209
549
1,509
3,494
1,034
123
833
2,661
54,261
983
L
2,737
285
0
5,524
12,423
10,285
0
7,852
3,648
0
30,713
W
Baron Samedi
LightSpecter
Baron Samedi
11,030
1,346
90
2,969
8,506
4,782
428
528
7,701
45,162
714
L
Heimdallr
TridenHold
Heimdallr
3,246
991
0
1,074
7,066
2,735
0
1,755
5,311
0
24,180
L
6,842
3,752
0
3,174
10,086
4,824
0
2,628
7,299
0
58,031
W
6,431
733
660
5,624
11,165
9,660
610
3,087
8,038
21,417
324
L
Tiamat
hernansma
Tiamat
2,621
468
0
1,621
6,231
3,590
0
1,811
4,362
43,103
0
L
Sylvanus
nimrod655
Sylvanus
4,889
1,371
770
2,949
11,942
7,864
0
4,561
7,286
18,615
5,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,478
Gold Earned
30,339
411
Minions Killed
351
0
Camps Cleared
0
1,165,122
Distance Traveled
1,147,369
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,053
550
73
7
0
249,211
0
W
Charybdis
7,478
680
99
9
0
205,055
3
W
Ra
7,697
700
118
11
0
247,283
2
L
Tyr
6,538
594
54
5
0
245,919
4
W
Baron Samedi
7,764
706
90
8
0
189,721
0
L
Heimdallr
5,417
492
47
4
0
221,550
0
L
Set
6,906
628
99
9
0
266,000
0
W
Artio
7,486
681
31
3
0
273,852
0
L
Tiamat
6,431
585
111
10
0
229,046
0
L
Sylvanus
5,047
459
40
4
0
184,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role