Player Matchup

Loki
Loki
AwhTystiK
Loki
Level 222
God Stats
27W - 15L
1,662 SR
Queue Stats
155W - 161L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
MasterInter
Baron Samedi
Level 167
God Stats
2W - 1L
1,732 SR
Queue Stats
112W - 88L
1,583 Elo+
Party 2
Chaac
Chaac
WolfSoup
Chaac
Level 199
God Stats
21W - 6L
1,763 SR
Queue Stats
360W - 306L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
ghostrider0105
Zhong Kui
Level 139
God Stats
6W - 6L
1,352 SR
Queue Stats
189W - 172L
1,450 Elo+
Solo
Poseidon
Poseidon
xPLastiK
Poseidon
Level 158
God Stats
2W - 3L
1,461 SR
Queue Stats
167W - 121L
1,603 Elo+
Party 2
Team Averages
Level 177
1,594 SR
1,511 Elo+

VS

Team Averages
Level 140
1,481 SR
1,541 Elo+
Horus
Horus
GasAlot
Horus
Level 129
God Stats
2W - 1L
1,784 SR
Queue Stats
57W - 37L
1,655 Elo+
Solo
Anubis
Anubis
JG89-P3NK-BC92
Anubis
Level 99
God Stats
51W - 44L
1,565 SR
Queue Stats
147W - 130L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
MrShleemypants
Kuzenbo
Level 235
God Stats
0W - 1L
1,500 SR
Queue Stats
527W - 535L
1,522 Elo+
Party 1
Thor
Thor
Reap_EqUinox
Thor
Level 128
God Stats
1W - 2L
1,414 SR
Queue Stats
248W - 233L
1,520 Elo+
Solo
Jing Wei
Jing Wei
notzohaan8
Jing Wei
Level 107
God Stats
1W - 5L
1,141 SR
Queue Stats
341W - 333L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
2 / 0 / 1
3,851
770
2,170
1,621
553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
MasterInter
Baron Samedi
6
0 / 1 / 0
3,275
655
1,225
2,659
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WolfSoup
Chaac
8
2 / 0 / 0
4,438
888
2,461
4,009
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
ghostrider0105
Zhong Kui
6
0 / 0 / 1
3,336
667
748
2,510
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
xPLastiK
Poseidon
6
0 / 0 / 0
3,358
672
1,960
1,310
240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GasAlot
Horus
6
0 / 2 / 0
3,147
629
1,856
4,117
1,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

6
0 / 2 / 0
3,204
641
1,137
2,658
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 0 / 0
3,549
710
1,479
3,886
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 0 / 0
2,615
523
264
1,631
415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
notzohaan8
Jing Wei
6
0 / 0 / 1
3,261
652
975
2,493
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
2
0
1
2.5
L
Horus
GasAlot
Horus
0
2
0
0
L
0
2
0
0
W
Baron Samedi
MasterInter
Baron Samedi
0
1
0
0
L
1
0
0
1
L
0
0
0
0
W
Chaac
WolfSoup
Chaac
2
0
0
2
W
Zhong Kui
ghostrider0105
Zhong Kui
0
0
1
0.5
L
Jing Wei
notzohaan8
Jing Wei
0
0
1
0.5
W
Poseidon
xPLastiK
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,564
Damage
5,711
12,109
Taken
14,785
4,448
Mitigated
6,242
5,484
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,170
585
0
1,057
1,621
553
0
506
1,115
0
15,875
L
Horus
GasAlot
Horus
1,856
955
0
1,042
4,117
1,803
0
0
4,117
0
12,146
L
1,137
78
0
571
2,658
879
0
711
1,947
13,249
0
W
Baron Samedi
MasterInter
Baron Samedi
1,225
387
44
854
2,659
800
0
1,111
1,548
12,655
0
L
1,479
397
0
1,552
3,886
2,503
0
1,641
2,245
8,896
220
L
264
0
0
583
1,631
415
0
0
1,631
0
3,972
W
Chaac
WolfSoup
Chaac
2,461
344
0
1,488
4,009
1,413
0
0
3,828
0
22,973
W
Zhong Kui
ghostrider0105
Zhong Kui
748
100
0
1,065
2,510
1,442
0
631
1,879
13,138
7,191
L
Jing Wei
notzohaan8
Jing Wei
975
926
0
1,227
2,493
642
0
1,530
963
0
18,586
W
Poseidon
xPLastiK
Poseidon
1,960
887
0
976
1,310
240
0
303
1,007
20,269
1,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,258
Gold Earned
15,776
188
Minions Killed
111
0
Camps Cleared
0
484,209
Distance Traveled
456,429
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,851
770
29
6
0
107,831
0
L
Horus
3,147
629
17
3
0
106,368
0
L
Anubis
3,204
641
26
5
0
92,485
2
W
Baron Samedi
3,275
655
28
6
0
90,447
2
L
Kuzenbo
3,549
710
16
3
0
112,741
0
L
Thor
2,615
523
9
2
0
44,138
0
W
Chaac
4,438
888
43
9
0
98,861
0
W
Zhong Kui
3,336
667
41
8
0
92,435
2
L
Jing Wei
3,261
652
43
9
0
100,697
0
W
Poseidon
3,358
672
47
9
0
94,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role