Player Matchup

Athena
Athena
Platinum V
 
Athena
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
Seahawker562
Vulcan
Gold III
Level 253
God Stats
1W - 0L
1,649 SR
Queue Stats
23W - 24L
1,721 MMR
Solo
Arachne
Arachne
Gold II
ish1TnUrPoosi
Arachne
Gold II
Level 62
God Stats
39W - 35L
1,558 SR
Queue Stats
160W - 192L
1,593 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,569 SR
1,604 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,657 SR
1,520 MMR
Nu Wa
Nu Wa
Silver III
COMEGETSOME4199
Nu Wa
Silver III
Level 142
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 4L
1,430 MMR
Party 1
Bastet
Bastet
Gold I
Deadmen25
Bastet
Gold I
Level 156
God Stats
15W - 8L
1,728 SR
Queue Stats
150W - 190L
1,746 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
OGxHammer
Kuzenbo
Silver IV
Level 175
God Stats
0W - 2L
1,550 SR
Queue Stats
30W - 46L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 3 / 6
9,209
767
3,546
12,797
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
17
6 / 0 / 5
11,124
927
12,992
6,263
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
16
7 / 2 / 6
11,011
918
13,452
12,512
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ne ZhaKumbhakarnaThothCthulhuBaron Samedi

VS

Bans
SobekRaGaneshaAgniHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,625
802
6,396
8,786
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Deadmen25
Bastet
13
1 / 6 / 3
8,920
743
9,449
14,136
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
OGxHammer
Kuzenbo
13
1 / 2 / 3
8,598
717
5,155
11,758
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
5
5
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
6
1.33
L
3
6
1
0.58
L
Bastet
Deadmen25
Bastet
1
6
3
0.42
L
Kuzenbo
OGxHammer
Kuzenbo
1
2
3
1.25
W
Vulcan
6
0
5
8.5
W
Arachne
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,990
Damage
21,000
31,572
Taken
34,680
20,961
Mitigated
20,319
7,852
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,546
1,122
0
1,797
12,797
11,658
819
3,697
8,895
18,140
0
L
6,396
2,284
0
272
8,786
2,926
0
4,998
3,382
38,462
0
L
Bastet
Deadmen25
Bastet
9,449
1,805
0
2,153
14,136
5,544
0
4,768
8,527
0
26,381
L
Kuzenbo
OGxHammer
Kuzenbo
5,155
1,347
0
2,002
11,758
11,849
0
5,523
5,491
20,212
139
W
Vulcan
12,992
748
0
1,036
6,263
2,224
1,940
2,853
3,024
66,534
0
W
Arachne
13,452
9,591
0
5,019
12,512
7,079
1,327
4,286
7,876
0
45,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
27,143
217
Minions Killed
138
0
Camps Cleared
0
703,900
Distance Traveled
582,246
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,209
767
34
3
0
246,539
2
L
Nu Wa
9,625
802
70
6
0
183,101
0
L
Bastet
8,920
743
39
3
0
207,140
6
L
Kuzenbo
8,598
717
29
2
0
192,005
0
W
Vulcan
11,124
927
115
10
0
237,818
0
W
Arachne
11,011
918
68
6
0
219,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role