Player Matchup

Anhur
Anhur
 
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Farbigno
Kuzenbo
Level 127
God Stats
1W - 0L
1,625 SR
Queue Stats
6W - 4L
1,493 Elo+
Party 1
Team Averages
Level 130
1,542 SR
1,498 Elo+

VS

Team Averages
Level 97
1,440 SR
1,517 Elo+
Da Ji
Da Ji
Demom time
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,520 Elo+
Solo
Poseidon
Poseidon
Poomuhpants1
Poseidon
Level 96
God Stats
7W - 14L
1,369 SR
Queue Stats
747W - 741L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Thick_Ox
Kuzenbo
Level 157
God Stats
0W - 1L
1,451 SR
Queue Stats
12W - 12L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 0 / 8
10,062
915
7,899
6,994
2,807
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
15
4 / 1 / 6
10,017
911
6,234
7,818
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
Farbigno
Kuzenbo
16
5 / 0 / 6
10,249
932
8,306
14,527
20,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
0 / 3 / 1
8,135
740
1,509
7,983
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
Poomuhpants1
Poseidon
13
1 / 6 / 0
8,077
734
9,060
8,983
2,618
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Thick_Ox
Kuzenbo
14
0 / 3 / 1
7,770
706
4,049
9,757
10,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
8
7
W
Baron Samedi
 
Baron Samedi
4
1
6
7
L
Da Ji
0
3
1
0.17
W
Kuzenbo
Farbigno
Kuzenbo
5
0
6
8
L
Poseidon
Poomuhpants1
Poseidon
1
6
0
0.17
L
Kuzenbo
Thick_Ox
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
14,618
29,339
Taken
26,723
27,832
Mitigated
16,730
9,253
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,899
3,812
0
2,868
6,994
2,807
3,370
2,974
4,020
0
36,942
W
Baron Samedi
 
Baron Samedi
6,234
354
903
2,849
7,818
4,781
224
4,799
3,019
42,131
786
L
Da Ji
1,509
283
0
1,950
7,983
3,217
0
3,333
4,624
0
22,949
W
Kuzenbo
Farbigno
Kuzenbo
8,306
3,237
0
2,633
14,527
20,244
123
5,558
8,969
25,423
3,915
L
Poseidon
Poomuhpants1
Poseidon
9,060
1,804
0
1,986
8,983
2,618
0
5,948
2,988
34,387
0
L
Kuzenbo
Thick_Ox
Kuzenbo
4,049
1,495
257
2,028
9,757
10,895
0
4,250
5,507
15,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
23,982
166
Minions Killed
120
0
Camps Cleared
0
638,985
Distance Traveled
576,580
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,062
915
61
6
0
210,324
4
W
Baron Samedi
10,017
911
71
6
0
201,736
4
L
Da Ji
8,135
740
46
4
0
200,621
0
W
Kuzenbo
10,249
932
34
3
0
226,925
3
L
Poseidon
8,077
734
48
4
0
177,121
0
L
Kuzenbo
7,770
706
26
2
0
198,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role