Player Matchup

Persephone
Persephone
BEASTPOPER2828
Persephone
Level 123
God Stats
2W - 3L
1,504 SR
Queue Stats
509W - 468L
1,472 Elo+
Solo
Chiron
Chiron
ElidaTdF
Chiron
Level 124
God Stats
2W - 2L
1,549 SR
Queue Stats
127W - 137L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
Fatkcomedy
Kuzenbo
Level 62
God Stats
126W - 119L
1,491 SR
Queue Stats
205W - 224L
1,456 Elo+
Party 2
Fafnir
Fafnir
Hylian2861
Fafnir
Level 28
God Stats
5W - 4L
1,595 SR
Queue Stats
65W - 61L
1,472 Elo+
Party 2
Pele
Pele
Waffle_head13
Pele
Level 126
God Stats
9W - 7L
1,623 SR
Queue Stats
213W - 195L
1,577 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,488 Elo+

VS

Team Averages
Level 129
1,457 SR
1,500 Elo+
Arachne
Arachne
Bean1HP
Arachne
Level 139
God Stats
2W - 2L
1,428 SR
Queue Stats
21W - 22L
1,463 Elo+
Solo
Chaac
Chaac
HS_TChaiTchaiWGA
Chaac
Level 89
God Stats
4W - 2L
1,485 SR
Queue Stats
108W - 114L
1,463 Elo+
Solo
Skadi
Skadi
Kingm200 NX
Skadi
Level 123
God Stats
13W - 10L
1,554 SR
Queue Stats
76W - 70L
1,545 Elo+
Solo
Sobek
Sobek
assurete
Sobek
Level 154
God Stats
1W - 1L
1,210 SR
Queue Stats
279W - 268L
1,512 Elo+
Party 1
Ra
Ra
danygokubs
Ra
Level 140
God Stats
6W - 1L
1,606 SR
Queue Stats
139W - 138L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BEASTPOPER2828
Persephone
12
0 / 5 / 3
7,145
510
6,465
8,413
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
ElidaTdF
Chiron
13
2 / 0 / 2
7,029
502
5,756
5,916
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Fatkcomedy
Kuzenbo
13
1 / 2 / 2
7,288
521
4,457
10,569
8,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Hylian2861
Fafnir
14
1 / 0 / 1
8,590
614
5,756
10,170
9,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 2 / 0
8,423
602
6,582
11,385
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bean1HP
Arachne
14
3 / 0 / 1
7,939
567
4,907
8,578
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
0 / 2 / 0
8,097
578
5,814
10,169
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 1
7,570
541
5,135
8,283
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
assurete
Sobek
12
2 / 3 / 5
7,925
566
4,528
11,059
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 4 / 2
8,704
622
5,216
7,863
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
11
Kills
9
9
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
BEASTPOPER2828
Persephone
0
5
3
0.3
W
Arachne
Bean1HP
Arachne
3
0
1
3.5
L
Chiron
ElidaTdF
Chiron
2
0
2
3
L
Kuzenbo
Fatkcomedy
Kuzenbo
1
2
2
1
W
0
2
0
0
L
Fafnir
Hylian2861
Fafnir
1
0
1
1.5
W
1
2
1
0.75
L
7
2
0
3.5
W
Sobek
assurete
Sobek
2
3
5
1.5
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,016
Damage
25,600
46,453
Taken
45,952
26,639
Mitigated
23,077
16,870
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BEASTPOPER2828
Persephone
6,465
694
0
1,160
8,413
2,283
150
3,707
4,446
46,183
1,057
W
Arachne
Bean1HP
Arachne
4,907
3,352
0
3,698
8,578
3,600
0
1,550
7,028
0
53,821
L
Chiron
ElidaTdF
Chiron
5,756
1,010
399
2,913
5,916
1,952
0
570
5,346
0
44,697
L
Kuzenbo
Fatkcomedy
Kuzenbo
4,457
1,503
13
2,377
10,569
8,677
0
2,333
8,196
35,145
189
W
5,814
909
0
3,371
10,169
6,248
0
5,523
4,646
0
50,256
L
Fafnir
Hylian2861
Fafnir
5,756
1,977
0
6,377
10,170
9,622
0
0
10,170
52,243
3,312
W
5,135
1,824
0
3,056
8,283
2,367
742
1,355
6,928
0
53,131
L
6,582
1,607
0
3,631
11,385
4,105
0
2,654
8,623
0
75,469
W
Sobek
assurete
Sobek
4,528
177
0
4,175
11,059
8,184
0
4,119
6,940
25,232
492
W
5,216
181
708
2,243
7,863
2,678
414
3,458
4,405
68,889
2,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
40,235
445
Minions Killed
438
0
Camps Cleared
0
1,365,008
Distance Traveled
1,447,327
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,145
510
83
6
0
214,068
0
W
Arachne
7,939
567
82
6
0
323,223
0
L
Chiron
7,029
502
85
6
0
298,944
6
L
Kuzenbo
7,288
521
54
4
0
254,556
4
W
Chaac
8,097
578
98
7
0
256,996
0
L
Fafnir
8,590
614
105
8
0
261,124
4
W
Skadi
7,570
541
94
7
0
281,187
7
L
Pele
8,423
602
118
8
0
336,316
0
W
Sobek
7,925
566
30
2
0
295,343
2
W
Ra
8,704
622
134
10
0
290,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role