Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Edu_8914
Horus
Level 57
God Stats
7W - 2L
1,634 SR
Queue Stats
117W - 126L
1,403 Elo+
Solo
Olorun
Olorun
Fazueli_Safada
Olorun
Level 149
God Stats
11W - 7L
1,661 SR
Queue Stats
90W - 90L
1,486 Elo+
Solo
Hou Yi
Hou Yi
RelapsingRag
Hou Yi
Level 65
God Stats
10W - 14L
1,494 SR
Queue Stats
163W - 173L
1,465 Elo+
Solo
Agni
Agni
erenluck7
Agni
Level 127
God Stats
118W - 102L
1,475 SR
Queue Stats
313W - 289L
1,494 Elo+
Solo
Team Averages
Level 98
1,553 SR
1,470 Elo+

VS

Team Averages
Level 101
1,515 SR
1,476 Elo+
Kukulkan
Kukulkan
BrimWNoYanke104
Kukulkan
Level 106
God Stats
17W - 18L
1,546 SR
Queue Stats
281W - 253L
1,525 Elo+
Solo
Heimdallr
Heimdallr
GodSend0117
Heimdallr
Level 109
God Stats
18W - 25L
1,475 SR
Queue Stats
287W - 296L
1,502 Elo+
Solo
Anubis
Anubis
Julilokaa06
Anubis
Level 84
God Stats
49W - 53L
1,462 SR
Queue Stats
172W - 165L
1,456 Elo+
Solo
Ra
Ra
Prins_Snuggles
Ra
Level 62
God Stats
19W - 6L
1,557 SR
Queue Stats
211W - 235L
1,458 Elo+
Solo
Thanatos
Thanatos
yuujyu
Thanatos
Level 144
God Stats
7W - 8L
1,537 SR
Queue Stats
417W - 409L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 0 / 1
6,407
641
5,950
6,600
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Horus
Edu_8914
Horus
8
0 / 0 / 2
5,330
533
1,486
7,316
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 1
6,512
651
2,042
7,171
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
8
1 / 1 / 1
4,995
500
4,011
7,275
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
11
0 / 1 / 0
6,128
613
3,326
4,461
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 3 / 1
5,581
558
4,503
4,943
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
GodSend0117
Heimdallr
9
0 / 2 / 0
4,525
453
4,664
6,672
2,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
10
0 / 1 / 1
5,171
517
2,699
5,974
1,978
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 0 / 1
5,450
545
2,980
4,293
2,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
yuujyu
Thanatos
10
3 / 2 / 1
5,520
552
3,217
6,096
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
4
4
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
1
6.5
L
Kukulkan
1
3
1
0.5
W
Horus
Edu_8914
Horus
0
0
2
1
W
1
2
1
0.75
L
Heimdallr
GodSend0117
Heimdallr
0
2
0
0
L
Anubis
0
1
1
0.5
L
0
0
1
0.5
W
Hou Yi
1
1
1
1.5
W
Agni
0
1
0
0
L
Thanatos
yuujyu
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,815
Damage
18,063
32,823
Taken
27,978
12,734
Mitigated
10,970
14,255
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,950
1,098
0
2,088
6,600
2,344
0
1,326
5,274
0
40,164
L
Kukulkan
4,503
558
0
800
4,943
1,582
0
2,002
2,941
35,058
779
W
Horus
Edu_8914
Horus
1,486
822
606
4,187
7,316
4,902
0
1,312
6,004
0
12,697
W
2,042
1,130
0
3,478
7,171
2,300
2,368
3,456
3,715
41,890
951
L
Heimdallr
GodSend0117
Heimdallr
4,664
1,821
0
2,119
6,672
2,271
0
0
6,672
0
29,357
L
Anubis
2,699
96
0
3,512
5,974
1,978
0
2,737
2,781
32,656
0
L
2,980
282
793
2,581
4,293
2,949
0
0
4,293
27,399
1,871
W
Hou Yi
4,011
2,080
0
2,886
7,275
2,156
0
1,199
6,076
0
38,512
W
Agni
3,326
209
0
1,010
4,461
1,032
0
2,481
1,980
39,921
2,299
L
Thanatos
yuujyu
Thanatos
3,217
547
0
3,752
6,096
2,190
0
110
5,976
0
31,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,372
Gold Earned
26,247
332
Minions Killed
277
0
Camps Cleared
0
982,703
Distance Traveled
956,834
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,407
641
76
8
0
249,900
1
L
Kukulkan
5,581
558
68
7
0
164,996
1
W
Horus
5,330
533
22
2
0
209,743
0
W
Olorun
6,512
651
76
8
0
151,883
3
L
Heimdallr
4,525
453
60
6
0
183,674
0
L
Anubis
5,171
517
59
6
0
170,819
6
L
Ra
5,450
545
36
4
0
210,250
2
W
Hou Yi
4,995
500
64
6
0
176,125
0
W
Agni
6,128
613
94
9
0
195,052
2
L
Thanatos
5,520
552
54
5
0
227,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role