Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
ANDREA___05
Fafnir
Level 147
God Stats
16W - 11L
1,562 SR
Queue Stats
148W - 161L
1,469 Elo+
Party 1
Izanami
Izanami
II_Grande_Gama
Izanami
Level 132
God Stats
11W - 7L
1,552 SR
Queue Stats
119W - 112L
1,509 Elo+
Party 1
Thor
Thor
MisterSCO
Thor
Level 147
God Stats
4W - 3L
1,288 SR
Queue Stats
112W - 98L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
notorius2001
Ratatoskr
Level 98
God Stats
4W - 2L
1,729 SR
Queue Stats
113W - 129L
1,441 Elo+
Party 1
Team Averages
Level 134
1,526 SR
1,491 Elo+

VS

Team Averages
Level 109
1,575 SR
1,510 Elo+
Anubis
Anubis
Gambaon
Anubis
Level 54
God Stats
14W - 15L
1,564 SR
Queue Stats
115W - 147L
1,468 Elo+
Solo
Thanatos
Thanatos
Krasyo
Thanatos
Level 137
God Stats
18W - 18L
1,553 SR
Queue Stats
300W - 298L
1,521 Elo+
Solo
Neith
Neith
ericanilox
Neith
Level 119
God Stats
41W - 29L
1,622 SR
Queue Stats
643W - 615L
1,545 Elo+
Party 2
Izanami
Izanami
fenixmaquina
Izanami
Level 156
God Stats
233W - 220L
1,585 SR
Queue Stats
317W - 306L
1,469 Elo+
Solo
Artio
Artio
gigolbatykov
Artio
Level 81
God Stats
17W - 15L
1,549 SR
Queue Stats
439W - 405L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 3 / 0
7,689
591
4,769
6,223
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
11
2 / 4 / 6
6,887
530
9,109
9,099
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 4
6,790
522
5,354
9,124
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
14
7 / 1 / 3
7,848
604
6,095
9,357
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
notorius2001
Ratatoskr
13
4 / 0 / 3
8,284
637
4,786
6,059
2,449
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gambaon
Anubis
7
1 / 1 / 0
5,387
414
1,327
2,804
952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Krasyo
Thanatos
13
5 / 4 / 1
7,221
555
4,592
12,559
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
12
4 / 3 / 5
6,847
527
9,816
6,947
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
fenixmaquina
Izanami
10
0 / 7 / 0
5,681
437
6,249
10,049
2,483
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 3 / 6
6,887
530
5,888
15,108
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
17
Kills
12
12
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
3
0
1
W
Fafnir
2
4
6
1.25
L
Anubis
Gambaon
Anubis
1
1
0
1
W
1
4
4
0.75
L
Thanatos
Krasyo
Thanatos
5
4
1
1.38
W
Thor
7
1
3
8.5
L
Neith
4
3
5
2.17
L
Izanami
fenixmaquina
Izanami
0
7
0
0
L
2
3
6
1.67
W
Ratatoskr
notorius2001
Ratatoskr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,113
Damage
27,872
39,862
Taken
47,467
16,744
Mitigated
18,466
6,624
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,769
306
0
1,109
6,223
1,798
0
1,695
4,528
48,536
1,007
W
Fafnir
9,109
1,993
0
1,392
9,099
6,364
0
2,464
6,635
21,796
0
L
Anubis
Gambaon
Anubis
1,327
0
0
1,373
2,804
952
0
1,547
1,257
18,910
108
W
5,354
3,026
0
1,444
9,124
2,566
0
2,028
7,096
0
51,371
L
Thanatos
Krasyo
Thanatos
4,592
1,470
0
5,226
12,559
4,442
0
3,110
9,369
0
45,282
W
Thor
6,095
2,866
0
1,396
9,357
3,567
0
1,028
8,329
0
58,478
L
Neith
9,816
1,826
0
1,433
6,947
1,576
73
2,645
4,058
0
46,549
L
Izanami
fenixmaquina
Izanami
6,249
4,023
0
328
10,049
2,483
117
953
9,056
0
38,746
L
5,888
533
116
4,455
15,108
9,013
0
4,976
9,532
23,205
0
W
Ratatoskr
notorius2001
Ratatoskr
4,786
1,406
0
1,283
6,059
2,449
0
0
6,059
3,376
41,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
32,023
387
Minions Killed
292
0
Camps Cleared
0
1,228,325
Distance Traveled
1,009,872
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,689
591
96
7
0
232,370
2
W
Fafnir
6,887
530
22
2
0
256,838
0
L
Anubis
5,387
414
46
4
0
81,733
0
W
Izanami
6,790
522
88
7
0
226,338
4
L
Thanatos
7,221
555
73
6
0
265,208
0
W
Thor
7,848
604
88
7
0
277,968
0
L
Neith
6,847
527
80
6
0
233,204
6
L
Izanami
5,681
437
67
5
0
180,583
1
L
Artio
6,887
530
26
2
0
249,144
0
W
Ratatoskr
8,284
637
93
7
0
234,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role