Player Matchup

Ymir
Ymir
MML007
Ymir
Level 108
God Stats
2W - 0L
1,705 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 2
Artio
Artio
ShutUpDoge
Artio
Level 86
God Stats
2W - 3L
1,268 SR
Queue Stats
51W - 40L
1,531 Elo+
Party 1
Chaac
Chaac
rexfortor
Chaac
Level 153
God Stats
122W - 121L
1,576 SR
Queue Stats
128W - 126L
1,501 Elo+
Party 1
Medusa
Medusa
wht_tht_smel_lik
Medusa
Level 189
God Stats
2W - 0L
1,319 SR
Queue Stats
18W - 36L
1,488 Elo+
Solo
Anubis
Anubis
xDoveLove
Anubis
Level 143
God Stats
2W - 1L
1,631 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2
Team Averages
Level 136
1,500 SR
1,484 Elo+

VS

Team Averages
Level 119
1,584 SR
1,527 Elo+
Hercules
Hercules
AncientOx
Hercules
Level 159
God Stats
32W - 21L
1,646 SR
Queue Stats
441W - 405L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EmptyVortex083
Ah Muzen Cab
Level 142
God Stats
1W - 5L
1,181 SR
Queue Stats
196W - 197L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
M3li Time
Kuzenbo
Level 156
God Stats
6W - 5L
1,618 SR
Queue Stats
256W - 239L
1,455 Elo+
Solo
Nu Wa
Nu Wa
XxKaiserBlackxX
Nu Wa
Level 107
God Stats
5W - 3L
1,695 SR
Queue Stats
199W - 182L
1,542 Elo+
Solo
Fenrir
Fenrir
smhennes1
Fenrir
Level 33
God Stats
1W - 1L
1,778 SR
Queue Stats
12W - 4L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MML007
Ymir
8
0 / 1 / 0
4,473
639
479
4,386
2,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artio
10
1 / 1 / 0
5,256
751
1,232
5,022
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
rexfortor
Chaac
8
1 / 1 / 1
4,501
643
2,025
4,876
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 0
4,454
636
3,828
3,496
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
xDoveLove
Anubis
10
1 / 2 / 1
5,071
724
2,158
4,726
1,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AncientOx
Hercules
1
0 / 0 / 0
1,440
206
0
0
0
Ah Muzen Cab
EmptyVortex083
Ah Muzen Cab
8
0 / 0 / 1
4,182
597
2,653
3,332
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
M3li Time
Kuzenbo
8
1 / 0 / 0
4,517
645
1,234
3,634
2,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 2
4,585
655
2,849
3,835
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
smhennes1
Fenrir
9
4 / 1 / 0
5,027
718
2,874
5,200
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
AncientOx
Hercules
0
0
0
0
L
Ah Muzen Cab
EmptyVortex083
Ah Muzen Cab
0
0
1
0.5
L
Kuzenbo
M3li Time
Kuzenbo
1
0
0
1
W
Ymir
MML007
Ymir
0
1
0
0
W
Artio
1
1
0
1
L
0
2
2
0.5
W
Chaac
rexfortor
Chaac
1
1
1
1.5
L
Fenrir
smhennes1
Fenrir
4
1
0
4
W
0
0
0
0
W
Anubis
xDoveLove
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,722
Damage
9,610
22,506
Taken
16,001
9,840
Mitigated
6,116
9,392
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AncientOx
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
EmptyVortex083
Ah Muzen Cab
2,653
1,234
0
0
3,332
826
0
0
3,332
0
27,322
L
Kuzenbo
M3li Time
Kuzenbo
1,234
491
0
1,466
3,634
2,754
0
443
3,191
10,021
0
W
Ymir
MML007
Ymir
479
71
94
1,765
4,386
2,521
0
856
3,512
15,173
1,761
W
Artio
1,232
205
0
2,446
5,022
3,130
0
90
4,914
23,352
1,244
L
2,849
927
0
546
3,835
868
0
1,540
2,295
22,251
431
W
Chaac
rexfortor
Chaac
2,025
256
0
1,010
4,876
1,913
0
467
4,324
0
27,356
L
Fenrir
smhennes1
Fenrir
2,874
887
0
1,317
5,200
1,668
0
1,700
3,350
0
25,763
W
3,828
1,219
0
1,975
3,496
864
0
550
2,928
0
33,482
W
Anubis
xDoveLove
Anubis
2,158
91
0
2,102
4,726
1,412
0
1,624
2,913
35,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
19,751
259
Minions Killed
169
0
Camps Cleared
0
767,422
Distance Traveled
604,746
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
1,440
206
0
0
0
0
0
L
Ah Muzen Cab
4,182
597
64
9
0
139,870
3
L
Kuzenbo
4,517
645
16
2
0
154,815
2
W
Ymir
4,473
639
21
3
0
138,881
0
W
Artio
5,256
751
49
7
0
147,119
0
L
Nu Wa
4,585
655
36
5
0
148,104
0
W
Chaac
4,501
643
61
9
0
186,009
0
L
Fenrir
5,027
718
53
8
0
161,957
2
W
Medusa
4,454
636
64
9
0
148,243
0
W
Anubis
5,071
724
64
9
0
147,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role