Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HomeReKter
Poseidon
Level 162
God Stats
12W - 5L
1,750 SR
Queue Stats
901W - 857L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
MonsterXxKilxX
Aphrodite
Level 144
God Stats
41W - 34L
1,554 SR
Queue Stats
158W - 143L
1,524 Elo+
Solo
Ne Zha
Ne Zha
SaltOddPenguin
Ne Zha
Level 155
God Stats
10W - 6L
1,740 SR
Queue Stats
529W - 508L
1,512 Elo+
Party 1
Anubis
Anubis
БомжонокИгрулька
Anubis
Level 69
God Stats
3W - 7L
1,403 SR
Queue Stats
107W - 121L
1,495 Elo+
Solo
Team Averages
Level 130
1,589 SR
1,512 Elo+

VS

Team Averages
Level 150
1,447 SR
1,515 Elo+
Hun Batz
Hun Batz
Actic RIMMER
Hun Batz
Level 100
God Stats
2W - 1L
1,390 SR
Queue Stats
143W - 137L
1,494 Elo+
Solo
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 158
God Stats
188W - 193L
1,543 SR
Queue Stats
371W - 460L
1,455 Elo+
Party 2
Neith
Neith
Exoskeleton100
Neith
Level 155
God Stats
4W - 3L
1,564 SR
Queue Stats
102W - 88L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
Only1DragonRage
Cthulhu
Level 180
God Stats
8W - 7L
1,498 SR
Queue Stats
653W - 762L
1,452 Elo+
Party 2
Eset
Eset
PhantomDeamon
Eset
Level 158
God Stats
1W - 1L
1,240 SR
Queue Stats
110W - 102L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 3 / 5
6,694
609
8,078
11,398
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
HomeReKter
Poseidon
12
5 / 3 / 1
6,504
591
6,966
10,988
3,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
MonsterXxKilxX
Aphrodite
9
0 / 3 / 3
5,802
527
4,752
9,458
4,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 1 / 5
5,797
527
5,429
7,661
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 0
5,751
523
1,983
4,167
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Actic RIMMER
Hun Batz
12
3 / 3 / 3
6,483
589
6,650
11,147
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
BlackVenom1996
Jormungandr
13
2 / 1 / 0
7,318
665
2,901
6,251
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
3 / 0 / 2
6,733
612
6,579
5,095
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 3 / 2
6,129
557
5,813
9,980
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 5 / 5
6,279
571
8,703
9,361
2,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
12
Kills
12
12
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
3
5
2.17
W
Hun Batz
Actic RIMMER
Hun Batz
3
3
3
1.5
W
Jormungandr
BlackVenom1996
Jormungandr
2
1
0
2
W
3
0
2
4
L
Poseidon
HomeReKter
Poseidon
5
3
1
1.83
L
Aphrodite
MonsterXxKilxX
Aphrodite
0
3
3
0.5
W
1
3
2
0.67
W
3
5
5
1.1
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
30,646
43,672
Taken
41,834
15,113
Mitigated
15,632
19,291
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,078
2,614
0
4,875
11,398
3,364
0
3,601
7,603
0
45,711
W
Hun Batz
Actic RIMMER
Hun Batz
6,650
2,125
0
3,236
11,147
4,242
0
1,242
9,905
0
59,378
W
Jormungandr
BlackVenom1996
Jormungandr
2,901
713
0
1,549
6,251
3,410
144
1,873
4,378
44,699
943
W
6,579
2,643
0
2,529
5,095
1,619
0
2,965
2,130
0
41,585
L
Poseidon
HomeReKter
Poseidon
6,966
1,314
45
3,954
10,988
3,004
0
2,891
8,091
44,894
0
L
Aphrodite
MonsterXxKilxX
Aphrodite
4,752
589
1,631
4,551
9,458
4,292
0
4,755
4,363
24,180
0
W
5,813
45
0
2,199
9,980
3,446
0
3,856
6,124
30,175
1,042
W
8,703
1,658
119
2,169
9,361
2,915
0
3,765
5,596
34,444
2,081
L
5,429
64
0
2,673
7,661
3,078
0
3,153
4,282
0
32,788
L
1,983
112
0
1,562
4,167
1,375
0
1,599
2,244
29,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
32,942
302
Minions Killed
371
0
Camps Cleared
0
1,049,170
Distance Traveled
1,081,160
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,694
609
87
8
0
268,584
0
W
Hun Batz
6,483
589
98
9
0
223,288
0
W
Jormungandr
7,318
665
88
8
0
206,924
0
W
Neith
6,733
612
76
7
0
223,413
1
L
Poseidon
6,504
591
64
6
0
224,599
1
L
Aphrodite
5,802
527
49
4
0
186,899
0
W
Cthulhu
6,129
557
59
5
0
221,732
0
W
Eset
6,279
571
50
5
0
205,803
2
L
Ne Zha
5,797
527
47
4
0
228,716
0
L
Anubis
5,751
523
55
5
0
140,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role