Player Matchup

Cerberus
Cerberus
PsychoQueeen69
Cerberus
Level 211
God Stats
3W - 2L
1,560 SR
Queue Stats
193W - 215L
1,432 Elo+
Party 1
Fafnir
Fafnir
Rapcat98
Fafnir
Level 129
God Stats
6W - 10L
1,339 SR
Queue Stats
168W - 183L
1,408 Elo+
Party 1
Odin
Odin
Shinryutwister
Odin
Level 120
God Stats
2W - 0L
1,710 SR
Queue Stats
149W - 166L
1,378 Elo+
Party 1
Hachiman
Hachiman
Watts720
Hachiman
Level 121
God Stats
4W - 0L
1,881 SR
Queue Stats
222W - 207L
1,480 Elo+
Solo
Bastet
Bastet
tholinhadoce
Bastet
Level 58
God Stats
2W - 0L
1,669 SR
Queue Stats
52W - 48L
1,532 Elo+
Solo
Team Averages
Level 128
1,632 SR
1,446 Elo+

VS

Team Averages
Level 94
1,421 SR
1,454 Elo+
King Arthur
King Arthur
MasterCJ121
King Arthur
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
194W - 212L
1,471 Elo+
Solo
Sobek
Sobek
Vegermy
Sobek
Level 123
God Stats
3W - 3L
1,384 SR
Queue Stats
173W - 166L
1,497 Elo+
Solo
Charon
Charon
guyver123
Charon
Level 113
God Stats
7W - 15L
1,272 SR
Queue Stats
1,087W - 1,140L
1,477 Elo+
Solo
Chronos
Chronos
kllr_dth
Chronos
Level 157
God Stats
5W - 9L
1,445 SR
Queue Stats
342W - 336L
1,452 Elo+
Solo
Bellona
Bellona
xXomg-antXx
Bellona
Level 26
God Stats
1W - 2L
1,291 SR
Queue Stats
86W - 112L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 0 / 10
6,052
1,210
3,207
3,533
1,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Rapcat98
Fafnir
11
2 / 0 / 9
6,248
1,250
4,156
3,850
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 1 / 8
5,993
1,199
3,416
4,630
4,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Watts720
Hachiman
12
3 / 0 / 8
6,245
1,249
6,676
2,721
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
10
2 / 1 / 8
5,684
1,137
3,024
3,430
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MasterCJ121
King Arthur
8
0 / 5 / 1
4,968
994
2,634
6,766
4,831
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Vegermy
Sobek
10
0 / 4 / 2
5,131
1,026
3,609
8,642
6,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon
guyver123
Charon
7
0 / 0 / 0
4,674
935
941
802
452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
kllr_dth
Chronos
13
2 / 1 / 0
5,746
1,149
3,680
2,940
1,106
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bellona
xXomg-antXx
Bellona
8
0 / 2 / 1
4,766
953
1,862
3,611
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
12
Kills
2
2
Deaths
12
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
MasterCJ121
King Arthur
0
5
1
0.1
W
Cerberus
2
0
10
7
W
Fafnir
Rapcat98
Fafnir
2
0
9
6.5
W
3
1
8
7
L
Sobek
Vegermy
Sobek
0
4
2
0.25
W
Hachiman
Watts720
Hachiman
3
0
8
7
L
Charon
guyver123
Charon
0
0
0
0
L
Chronos
kllr_dth
Chronos
2
1
0
2
W
Bastet
2
1
8
6
L
Bellona
xXomg-antXx
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
12,726
18,164
Taken
22,761
11,708
Mitigated
15,206
8,554
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
MasterCJ121
King Arthur
2,634
219
61
166
6,766
4,831
0
2,828
3,857
1,193
3,039
W
Cerberus
3,207
322
1,105
2,211
3,533
1,370
0
2,085
1,448
10,834
665
W
Fafnir
Rapcat98
Fafnir
4,156
1,606
1,487
1,726
3,850
3,778
0
1,696
2,087
6,666
118
W
3,416
1,260
381
488
4,630
4,583
0
2,305
2,292
1,222
3,867
L
Sobek
Vegermy
Sobek
3,609
264
261
1,417
8,642
6,326
0
2,812
5,552
5,796
0
W
Hachiman
Watts720
Hachiman
6,676
4,386
140
538
2,721
906
274
869
1,816
0
17,472
L
Charon
guyver123
Charon
941
0
0
84
802
452
0
112
680
4,718
0
L
Chronos
kllr_dth
Chronos
3,680
1,075
104
397
2,940
1,106
0
957
1,983
12,878
0
W
Bastet
3,024
993
0
478
3,430
1,071
113
2,224
1,137
0
4,984
L
Bellona
xXomg-antXx
Bellona
1,862
295
60
757
3,611
2,491
0
776
2,765
0
4,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
25,285
68
Minions Killed
41
0
Camps Cleared
0
519,852
Distance Traveled
389,223
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,968
994
9
2
0
105,487
1
W
Cerberus
6,052
1,210
34
7
0
109,335
0
W
Fafnir
6,248
1,250
5
1
0
105,732
0
W
Odin
5,993
1,199
2
0
0
98,681
0
L
Sobek
5,131
1,026
5
1
0
110,563
0
W
Hachiman
6,245
1,249
22
4
0
94,008
0
L
Charon
4,674
935
5
1
0
18,903
0
L
Chronos
5,746
1,149
18
4
0
85,527
0
W
Bastet
5,684
1,137
5
1
0
112,096
0
L
Bellona
4,766
953
4
1
0
68,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role