Player Matchup

Artemis
Artemis
 
Artemis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Deathbringet
Bellona
Level 55
God Stats
0W - 3L
1,195 SR
Queue Stats
173W - 149L
1,520 Elo+
Solo
Hou Yi
Hou Yi
DualStilz
Hou Yi
Level 147
God Stats
0W - 5L
1,113 SR
Queue Stats
477W - 490L
1,480 Elo+
Party 1
Agni
Agni
ImTooQuick210
Agni
Level 73
God Stats
3W - 4L
1,517 SR
Queue Stats
224W - 240L
1,451 Elo+
Solo
Fafnir
Fafnir
WaterLeafImports
Fafnir
Level 87
God Stats
6W - 8L
1,391 SR
Queue Stats
645W - 649L
1,406 Elo+
Solo
Team Averages
Level 99
1,343 SR
1,471 Elo+

VS

Team Averages
Level 147
1,446 SR
1,480 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CHAR-B-QUE
Ymir
Level 154
God Stats
2W - 1L
1,463 SR
Queue Stats
172W - 179L
1,514 Elo+
Solo
Thoth
Thoth
Cottonpickin
Thoth
Level 116
God Stats
1W - 3L
1,137 SR
Queue Stats
159W - 157L
1,451 Elo+
Solo
Merlin
Merlin
Lil_Zaddy_P
Merlin
Level 129
God Stats
3W - 0L
1,850 SR
Queue Stats
158W - 171L
1,482 Elo+
Solo
Da Ji
Da Ji
Soprobear
Da Ji
Level 153
God Stats
1W - 1L
1,277 SR
Queue Stats
497W - 530L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 2 / 5
6,477
925
7,835
4,958
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Deathbringet
Bellona
1
0 / 0 / 0
1,896
271
0
0
0
Hou Yi
DualStilz
Hou Yi
13
4 / 2 / 5
7,183
1,026
8,500
5,604
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 4 / 4
6,490
927
4,784
4,993
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 9
6,822
975
4,541
7,688
8,786
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 2 / 4
8,047
1,150
6,260
7,141
2,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 1 / 6
7,110
1,016
2,772
8,098
6,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 5
6,627
947
3,311
4,848
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
12
1 / 2 / 3
6,762
966
4,791
5,073
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Soprobear
Da Ji
12
2 / 3 / 3
6,744
963
3,624
6,054
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
10
Kills
10
10
Deaths
10
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
5
2.25
W
Danzaburou
 
Danzaburou
4
2
4
3
W
2
1
6
5
W
1
2
5
1.75
L
Bellona
Deathbringet
Bellona
0
0
0
0
L
Hou Yi
DualStilz
Hou Yi
4
2
5
3.25
L
3
4
4
1.25
W
Merlin
1
2
3
1.25
W
Da Ji
Soprobear
Da Ji
2
3
3
1.17
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
20,758
23,243
Taken
31,214
14,287
Mitigated
15,308
4,967
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,835
1,364
866
510
4,958
1,800
0
2,166
2,792
0
16,764
W
Danzaburou
 
Danzaburou
6,260
2,114
353
2,254
7,141
2,958
720
2,718
4,423
0
21,286
W
2,772
326
561
1,460
8,098
6,631
385
2,389
5,709
4,072
0
W
3,311
207
542
336
4,848
1,376
0
1,087
3,761
7,902
0
L
Bellona
Deathbringet
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
DualStilz
Hou Yi
8,500
1,872
320
1,152
5,604
2,238
0
3,222
2,382
0
17,495
L
4,784
181
165
159
4,993
1,463
0
1,925
3,068
7,719
0
W
Merlin
4,791
459
995
1,309
5,073
1,793
245
1,073
4,000
15,354
283
W
Da Ji
Soprobear
Da Ji
3,624
0
335
704
6,054
2,550
400
2,058
3,996
0
7,575
L
4,541
1,309
286
1,509
7,688
8,786
0
3,552
4,136
13,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
35,290
66
Minions Killed
83
0
Camps Cleared
0
525,190
Distance Traveled
649,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,477
925
22
3
0
138,615
0
W
Danzaburou
8,047
1,150
30
4
0
110,332
0
W
Ymir
7,110
1,016
1
0
0
141,398
0
W
Thoth
6,627
947
11
2
0
113,881
0
L
Bellona
1,896
271
0
0
0
0
0
L
Hou Yi
7,183
1,026
28
4
0
134,215
0
L
Agni
6,490
927
3
0
0
112,306
0
W
Merlin
6,762
966
25
4
0
135,983
0
W
Da Ji
6,744
963
16
2
0
148,391
0
L
Fafnir
6,822
975
13
2
0
140,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role