Player Matchup

Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ARG-Wazzxr
Chernobog
Level 49
God Stats
0W - 2L
1,251 SR
Queue Stats
96W - 114L
1,365 Elo+
Solo
Jormungandr
Jormungandr
KanenAbel
Jormungandr
Level 117
God Stats
26W - 24L
1,576 SR
Queue Stats
219W - 212L
1,472 Elo+
Solo
Anubis
Anubis
samwise9400
Anubis
Level 128
God Stats
28W - 36L
1,486 SR
Queue Stats
223W - 215L
1,491 Elo+
Solo
Ix Chel
Ix Chel
tonioBR
Ix Chel
Level 108
God Stats
8W - 10L
1,441 SR
Queue Stats
205W - 221L
1,447 Elo+
Solo
Team Averages
Level 92
1,451 SR
1,455 Elo+

VS

Team Averages
Level 98
1,614 SR
1,507 Elo+
Osiris
Osiris
Gian6609
Osiris
Level 40
God Stats
4W - 2L
1,797 SR
Queue Stats
78W - 86L
1,452 Elo+
Solo
Chaac
Chaac
MuLaN2293
Chaac
Level 116
God Stats
19W - 16L
1,566 SR
Queue Stats
596W - 597L
1,446 Elo+
Solo
Maui
Maui
PERSEUS SOLAR10
Maui
Level 89
God Stats
40W - 41L
1,539 SR
Queue Stats
95W - 93L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
clementine yo
Danzaburou
Level 121
God Stats
20W - 25L
1,491 SR
Queue Stats
207W - 216L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
geronimo7854
Baron Samedi
Level 124
God Stats
35W - 18L
1,676 SR
Queue Stats
110W - 103L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 2
6,718
672
2,153
6,057
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
ARG-Wazzxr
Chernobog
9
1 / 4 / 4
5,268
527
3,287
6,334
2,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KanenAbel
Jormungandr
8
2 / 4 / 2
5,176
518
6,127
9,739
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
12
5 / 0 / 2
6,747
675
4,174
4,608
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
tonioBR
Ix Chel
10
3 / 6 / 1
5,876
588
5,905
8,247
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gian6609
Osiris
9
0 / 3 / 1
5,251
525
3,177
9,046
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
MuLaN2293
Chaac
12
3 / 1 / 4
6,268
627
4,126
5,924
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
4 / 3 / 3
5,937
594
3,617
8,280
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
clementine yo
Danzaburou
11
4 / 1 / 2
6,284
628
5,886
5,919
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
geronimo7854
Baron Samedi
11
4 / 4 / 2
6,443
644
4,396
6,962
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
12
Kills
15
15
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
2
2
L
Chernobog
ARG-Wazzxr
Chernobog
1
4
4
0.75
W
Osiris
Gian6609
Osiris
0
3
1
0.17
L
Jormungandr
KanenAbel
Jormungandr
2
4
2
0.75
W
Chaac
MuLaN2293
Chaac
3
1
4
5
W
4
3
3
1.83
W
Danzaburou
clementine yo
Danzaburou
4
1
2
5
W
Baron Samedi
geronimo7854
Baron Samedi
4
4
2
1.25
L
Anubis
5
0
2
6
L
Ix Chel
tonioBR
Ix Chel
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
21,202
34,985
Taken
36,131
11,706
Mitigated
18,048
13,822
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,153
238
36
4,095
6,057
1,993
0
0
6,057
44,173
756
L
Chernobog
ARG-Wazzxr
Chernobog
3,287
1,828
0
1,402
6,334
2,084
420
2,057
4,277
0
20,308
W
Osiris
Gian6609
Osiris
3,177
280
0
3,575
9,046
5,006
0
2,479
6,567
0
31,148
L
Jormungandr
KanenAbel
Jormungandr
6,127
2,868
0
2,607
9,739
3,801
42
1,498
8,241
28,316
721
W
Chaac
MuLaN2293
Chaac
4,126
606
0
3,199
5,924
2,374
0
1,969
3,915
0
49,306
W
3,617
711
0
2,781
8,280
5,925
266
4,427
3,787
16,495
0
W
Danzaburou
clementine yo
Danzaburou
5,886
2,882
0
2,952
5,919
1,809
564
3,305
2,614
0
36,552
W
Baron Samedi
geronimo7854
Baron Samedi
4,396
249
0
2,334
6,962
2,934
0
5,225
1,262
32,586
547
L
Anubis
4,174
202
0
3,790
4,608
1,468
0
591
4,017
49,372
0
L
Ix Chel
tonioBR
Ix Chel
5,905
710
31
1,861
8,247
2,360
0
3,788
4,459
33,913
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
30,183
316
Minions Killed
274
0
Camps Cleared
0
947,815
Distance Traveled
1,025,605
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,718
672
92
9
0
208,441
3
L
Chernobog
5,268
527
27
3
0
184,183
0
W
Osiris
5,251
525
57
6
0
196,840
0
L
Jormungandr
5,176
518
51
5
0
172,928
1
W
Chaac
6,268
627
87
9
0
240,043
0
W
Maui
5,937
594
31
3
0
201,044
1
W
Danzaburou
6,284
628
47
5
0
191,652
0
W
Baron Samedi
6,443
644
52
5
0
196,026
3
L
Anubis
6,747
675
86
9
0
203,619
0
L
Ix Chel
5,876
588
60
6
0
178,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role