Player Matchup

Ravana
Ravana
Gold I
IRONMARTHUR666
Ravana
Gold I
Level 154
God Stats
9W - 17L
1,590 SR
Queue Stats
253W - 256L
1,771 MMR
Party 1
Ymir
Ymir
Gold III
T1 Murphy
Ymir
Gold III
Level 60
God Stats
5W - 7L
1,378 SR
Queue Stats
257W - 256L
1,655 MMR
Party 1
Apollo
Apollo
Platinum III
UGS Tipz
Apollo
Platinum III
Level 251
God Stats
2W - 5L
1,447 SR
Queue Stats
299W - 282L
1,767 MMR
Solo
Horus
Horus
Platinum V
VyprExp
Horus
Platinum V
Level 106
God Stats
22W - 26L
1,692 SR
Queue Stats
137W - 145L
1,774 MMR
Party 2
Scylla
Scylla
Gold IV
deadlock135
Scylla
Gold IV
Level 89
God Stats
3W - 3L
1,576 SR
Queue Stats
95W - 102L
1,354 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,537 SR
1,664 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,558 SR
1,713 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
BullyHunter55
The Morrigan
Platinum V
Level 81
God Stats
1W - 0L
1,862 SR
Queue Stats
9W - 4L
1,627 MMR
Solo
Cthulhu
Cthulhu
Diamond V
Exquixofrenia
Cthulhu
Diamond V
Level 193
God Stats
5W - 4L
1,674 SR
Queue Stats
152W - 122L
1,891 MMR
Party 3
Thor
Thor
Platinum III
Pechiflyer
Thor
Platinum III
Level 65
God Stats
1W - 0L
1,284 SR
Queue Stats
40W - 16L
1,997 MMR
Party 3
Rama
Rama
Gold I
QUIJAYTE
Rama
Gold I
Level 181
God Stats
2W - 1L
1,470 SR
Queue Stats
60W - 51L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
7,178
598
8,013
7,909
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
11
0 / 4 / 1
6,649
554
6,324
13,079
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Apollo
UGS Tipz
Apollo
10
1 / 7 / 3
6,358
530
6,842
10,502
2,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
VyprExp
Horus
11
4 / 2 / 3
7,436
620
5,458
10,280
7,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
9
0 / 6 / 2
5,436
453
1,195
8,735
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KumbhakarnaLokiAo KuangKuzenboTyr

VS

Bans
HeraNu WaAphroditeMaman BrigitteMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 4 / 6
6,142
512
6,576
9,686
3,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

The Morrigan
BullyHunter55
The Morrigan
14
3 / 1 / 6
8,059
672
7,825
4,661
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
13
1 / 0 / 5
7,449
621
8,565
9,222
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
11 / 2 / 1
8,036
670
9,607
9,715
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
14
5 / 3 / 3
8,026
669
8,012
9,906
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
22
22
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
4
6
1.25
W
The Morrigan
BullyHunter55
The Morrigan
3
1
6
6
W
Cthulhu
1
0
5
3.5
L
5
3
1
1.83
W
11
2
1
5.75
W
Rama
5
3
3
2.17
L
Ymir
0
4
1
0.13
L
Apollo
UGS Tipz
Apollo
1
7
3
0.36
L
Horus
VyprExp
Horus
4
2
3
2.75
L
Scylla
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
40,585
50,505
Taken
43,190
18,819
Mitigated
17,794
12,893
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,576
2,065
0
5,362
9,686
3,694
0
455
9,231
0
25,312
W
The Morrigan
BullyHunter55
The Morrigan
7,825
1,963
0
760
4,661
1,651
513
313
4,312
54,340
3,457
W
Cthulhu
8,565
556
0
3,606
9,222
5,941
279
4,551
4,210
49,455
1,974
L
8,013
2,395
0
2,605
7,909
2,897
0
1,184
6,650
0
45,205
W
9,607
2,516
0
3,542
9,715
3,011
0
1,230
8,399
0
54,208
W
Rama
8,012
6,289
0
4,318
9,906
3,497
487
0
9,906
0
56,175
L
Ymir
6,324
1,593
0
3,551
13,079
4,652
0
6,619
5,726
41,115
2,224
L
Apollo
UGS Tipz
Apollo
6,842
3,217
0
2,483
10,502
2,555
0
0
10,355
0
38,187
L
Horus
VyprExp
Horus
5,458
2,741
711
2,918
10,280
7,112
0
1,186
8,816
0
28,922
L
Scylla
1,195
184
0
625
8,735
1,603
0
3,417
5,281
26,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,057
Gold Earned
37,712
333
Minions Killed
412
0
Camps Cleared
0
1,201,700
Distance Traveled
1,218,442
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,142
512
45
4
0
252,416
0
W
The Morrigan
8,059
672
91
8
0
240,116
2
W
Cthulhu
7,449
621
84
7
0
235,142
2
L
Ravana
7,178
598
84
7
0
283,985
4
W
Thor
8,036
670
87
7
0
277,602
4
W
Rama
8,026
669
105
9
0
213,166
0
L
Ymir
6,649
554
95
8
0
222,755
4
L
Apollo
6,358
530
61
5
0
224,746
0
L
Horus
7,436
620
41
3
0
263,965
2
L
Scylla
5,436
453
52
4
0
206,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role