Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Fîtzy
Set
Level 158
God Stats
2W - 1L
1,846 SR
Queue Stats
192W - 188L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
LargePeaness
Heimdallr
Level 49
God Stats
2W - 4L
1,430 SR
Queue Stats
84W - 93L
1,488 Elo+
Party 1
Artio
Artio
MBoodhoo
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,494 Elo+
Party 1
Agni
Agni
Pyro121
Agni
Level 121
God Stats
4W - 9L
1,294 SR
Queue Stats
860W - 814L
1,485 Elo+
Solo
Team Averages
Level 132
1,514 SR
1,498 Elo+

VS

Team Averages
Level 132
1,523 SR
1,512 Elo+
Danzaburou
Danzaburou
Dr4che
Danzaburou
Level 140
God Stats
44W - 26L
1,659 SR
Queue Stats
420W - 380L
1,526 Elo+
Party 2
Hel
Hel
ToApeiron
Hel
Level 147
God Stats
12W - 13L
1,561 SR
Queue Stats
42W - 31L
1,541 Elo+
Solo
Mulan
Mulan
brunochoa03
Mulan
Level 112
God Stats
21W - 12L
1,559 SR
Queue Stats
130W - 118L
1,439 Elo+
Solo
Aphrodite
Aphrodite
itsCTR
Aphrodite
Level 107
God Stats
7W - 4L
1,487 SR
Queue Stats
506W - 469L
1,518 Elo+
Solo
Apollo
Apollo
kookiemunst3r
Apollo
Level 155
God Stats
1W - 5L
1,348 SR
Queue Stats
125W - 117L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 2 / 3
5,789
526
4,356
9,809
10,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Set
Fîtzy
Set
11
3 / 5 / 0
6,019
547
8,373
12,504
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
LargePeaness
Heimdallr
11
0 / 2 / 0
5,571
506
6,166
7,677
2,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
MBoodhoo
Artio
9
0 / 2 / 0
5,118
465
4,516
9,920
9,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Pyro121
Agni
9
0 / 5 / 1
5,111
465
3,806
5,772
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr4che
Danzaburou
13
6 / 1 / 4
7,682
698
7,289
9,614
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 3
6,223
566
3,323
9,877
4,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 0
7,222
657
6,802
8,055
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
itsCTR
Aphrodite
10
3 / 1 / 2
6,363
578
3,882
6,839
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 3
6,875
625
11,064
10,215
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
3
0.75
W
Danzaburou
Dr4che
Danzaburou
6
1
4
8
L
Set
Fîtzy
Set
3
5
0
0.6
L
Heimdallr
LargePeaness
Heimdallr
0
2
0
0
L
Artio
MBoodhoo
Artio
0
2
0
0
L
Agni
Pyro121
Agni
0
5
1
0.1
W
0
2
3
0.75
W
2
0
0
2
W
Aphrodite
itsCTR
Aphrodite
3
1
2
4
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
32,360
45,682
Taken
44,600
28,932
Mitigated
17,105
12,948
Healing
26,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,356
917
0
3,432
9,809
10,072
0
937
8,872
13,216
0
W
Danzaburou
Dr4che
Danzaburou
7,289
2,244
0
3,958
9,614
3,494
186
1,652
7,802
0
53,694
L
Set
Fîtzy
Set
8,373
3,832
0
1,500
12,504
5,655
0
2,543
9,961
0
44,223
L
Heimdallr
LargePeaness
Heimdallr
6,166
3,083
0
3,643
7,677
2,430
0
1,081
6,596
0
46,553
L
Artio
MBoodhoo
Artio
4,516
1,109
0
3,788
9,920
9,130
0
0
9,920
27,906
591
L
Agni
Pyro121
Agni
3,806
268
0
585
5,772
1,645
0
2,588
3,184
26,545
0
W
3,323
157
4,684
4,737
9,877
4,171
0
1,960
7,811
13,178
801
W
6,802
1,800
0
4,330
8,055
3,641
0
4,363
3,692
0
49,860
W
Aphrodite
itsCTR
Aphrodite
3,882
857
196
4,135
6,839
1,935
0
1,275
5,098
33,182
620
W
11,064
7,354
0
4,185
10,215
3,864
869
2,461
7,672
0
57,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,608
Gold Earned
34,365
274
Minions Killed
356
0
Camps Cleared
0
1,050,240
Distance Traveled
1,049,104
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,789
526
16
1
0
206,443
2
W
Danzaburou
7,682
698
101
9
0
236,509
2
L
Set
6,019
547
77
7
0
225,784
0
L
Heimdallr
5,571
506
80
7
0
205,121
0
L
Artio
5,118
465
51
5
0
174,656
2
L
Agni
5,111
465
50
5
0
238,236
0
W
Hel
6,223
566
14
1
0
230,599
0
W
Mulan
7,222
657
93
8
0
199,425
2
W
Aphrodite
6,363
578
65
6
0
159,776
0
W
Apollo
6,875
625
83
8
0
222,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role