Player Matchup

Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
WardMeDaddy
Nu Wa
Level 188
God Stats
6W - 8L
1,518 SR
Queue Stats
485W - 454L
1,513 Elo+
Solo
Ymir
Ymir
XalvvaroX
Ymir
Level 150
God Stats
3W - 2L
1,742 SR
Queue Stats
88W - 94L
1,484 Elo+
Party 1
Izanami
Izanami
eskorpio21
Izanami
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,482 Elo+
Party 1
Awilix
Awilix
iZaKr0s
Awilix
Level 187
God Stats
1W - 4L
1,601 SR
Queue Stats
57W - 59L
1,482 Elo+
Party 1
Team Averages
Level 163
1,572 SR
1,492 Elo+

VS

Team Averages
Level 120
1,577 SR
1,543 Elo+
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DeathINoteL
Aphrodite
Level 133
God Stats
20W - 12L
1,640 SR
Queue Stats
70W - 53L
1,578 Elo+
Party 2
Izanami
Izanami
KeshkaPidarasov
Izanami
Level 154
God Stats
8W - 12L
1,518 SR
Queue Stats
208W - 185L
1,592 Elo+
Party 2
Ra
Ra
crazyakou
Ra
Level 49
God Stats
1W - 0L
1,715 SR
Queue Stats
40W - 26L
1,582 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 107
God Stats
769W - 813L
1,512 SR
Queue Stats
769W - 813L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 2 / 1
5,383
598
3,005
4,994
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 4 / 0
5,764
640
3,499
4,943
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
5
0 / 1 / 0
3,806
423
1,097
3,772
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
eskorpio21
Izanami
7
0 / 6 / 0
4,265
474
2,283
6,105
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
iZaKr0s
Awilix
8
0 / 3 / 4
4,658
518
4,478
5,961
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 3 / 1
6,174
686
3,364
3,434
1,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
DeathINoteL
Aphrodite
10
4 / 0 / 3
6,142
682
4,520
5,741
1,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 4
5,778
642
4,443
6,144
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 1
6,528
725
4,031
4,570
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
3 / 2 / 2
5,692
632
1,607
6,016
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
16
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
1
1.75
W
Ravana
 
Ravana
3
3
1
1.17
W
Aphrodite
DeathINoteL
Aphrodite
4
0
3
5.5
W
3
0
4
5
L
4
4
0
1
L
Ymir
0
1
0
0
W
3
2
1
1.75
L
Izanami
eskorpio21
Izanami
0
6
0
0
L
Awilix
iZaKr0s
Awilix
0
3
4
0.67
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
17,965
25,775
Taken
25,905
7,895
Mitigated
8,387
5,126
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,005
394
0
750
4,994
1,713
0
3,148
1,846
32,398
0
W
Ravana
 
Ravana
3,364
973
0
878
3,434
1,415
0
2,145
942
0
35,997
W
Aphrodite
DeathINoteL
Aphrodite
4,520
777
4,421
4,313
5,741
1,628
578
964
4,723
16,428
531
W
4,443
2,987
0
427
6,144
1,787
910
1,275
4,815
0
41,417
L
3,499
754
0
818
4,943
947
0
0
4,746
32,109
0
L
Ymir
1,097
438
0
1,038
3,772
2,056
0
1,235
2,537
5,479
0
W
4,031
725
108
2,404
4,570
1,516
0
1,800
2,727
45,614
0
L
Izanami
eskorpio21
Izanami
2,283
1,161
0
638
6,105
1,524
0
2,585
3,520
0
25,252
L
Awilix
iZaKr0s
Awilix
4,478
1,627
0
1,882
5,961
1,655
0
1,394
4,533
0
26,302
W
1,607
1,219
0
866
6,016
2,041
188
854
5,097
0
31,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
30,314
239
Minions Killed
318
0
Camps Cleared
0
849,421
Distance Traveled
868,128
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,383
598
73
8
0
188,076
0
W
Ravana
6,174
686
64
7
0
183,202
0
W
Aphrodite
6,142
682
23
3
0
163,357
0
W
Izanami
5,778
642
72
8
0
158,143
1
L
Nu Wa
5,764
640
66
7
0
162,119
0
L
Ymir
3,806
423
3
0
0
95,167
0
W
Ra
6,528
725
87
10
0
187,874
4
L
Izanami
4,265
474
44
5
0
162,912
0
L
Awilix
4,658
518
53
6
0
241,147
0
W
Rama
5,692
632
72
8
0
175,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role