Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Masters
AlmightyYerf
Xing Tian
Masters
Level 105
God Stats
26W - 15L
1,668 SR
Queue Stats
165W - 59L
2,383 MMR
Party 1
Sol
Sol
Diamond II
vJayy
Sol
Diamond II
Level 120
God Stats
5W - 2L
1,848 SR
Queue Stats
118W - 40L
2,187 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,672 SR
2,023 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,566 SR
1,275 MMR
Atlas
Atlas
Gold V
FROSTY L3M0N
Atlas
Gold V
Level 106
God Stats
30W - 31L
1,551 SR
Queue Stats
156W - 200L
1,382 MMR
Solo
Medusa
Medusa
Silver I
NOVAGANG__
Medusa
Silver I
Level 125
God Stats
4W - 4L
1,511 SR
Queue Stats
138W - 167L
1,096 MMR
Party 2
Vulcan
Vulcan
Gold V
TheBLACKGuyAGAIN
Vulcan
Gold V
Level 183
God Stats
11W - 6L
1,635 SR
Queue Stats
32W - 42L
1,346 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
3 / 5 / 9
12,770
798
9,825
15,073
6,697
Xing Tian
AlmightyYerf
Xing Tian
20
7 / 0 / 8
14,373
898
14,930
19,914
22,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
vJayy
Sol
20
5 / 1 / 6
13,821
864
20,710
14,961
6,325
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
KuzenboHeraKumbhakarnaMulanSerqet

VS

Bans
MartichorasAnhurHerculesDanzaburouHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,403
650
11,996
20,641
21,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
NOVAGANG__
Medusa
18
3 / 5 / 1
11,814
738
10,219
15,329
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 6 / 3
10,880
680
13,997
13,351
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
6
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
5
9
1.5
W
Xing Tian
AlmightyYerf
Xing Tian
7
0
8
11
L
1
4
2
0.5
L
Medusa
NOVAGANG__
Medusa
3
5
1
0.7
L
1
6
3
0.42
W
Sol
vJayy
Sol
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
36,212
49,948
Taken
49,321
35,203
Mitigated
30,531
18,562
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,825
8,692
0
4,758
15,073
6,697
1,313
8,384
6,655
0
26,308
W
Xing Tian
AlmightyYerf
Xing Tian
14,930
448
0
4,238
19,914
22,181
193
9,250
10,664
49,591
3,540
L
11,996
3,907
0
1,937
20,641
21,003
0
15,102
4,909
30,163
870
L
Medusa
NOVAGANG__
Medusa
10,219
2,513
0
2,284
15,329
5,296
132
9,997
5,038
0
57,981
L
13,997
396
0
923
13,351
4,232
0
8,580
4,373
58,681
0
W
Sol
vJayy
Sol
20,710
10,392
0
9,566
14,961
6,325
2,731
8,288
6,673
104,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
33,097
230
Minions Killed
234
0
Camps Cleared
0
962,263
Distance Traveled
820,319
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,770
798
35
2
0
305,935
0
W
Xing Tian
14,373
898
62
4
0
351,525
0
L
Atlas
10,403
650
30
2
0
281,902
4
L
Medusa
11,814
738
116
7
0
273,310
1
L
Vulcan
10,880
680
88
6
0
265,107
2
W
Sol
13,821
864
133
8
0
304,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role