Player Matchup

Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ZoeCas159
He Bo
Level 147
God Stats
163W - 148L
1,535 SR
Queue Stats
273W - 267L
1,502 Elo+
Solo
Khepri
Khepri
devildog11x
Khepri
Level 77
God Stats
5W - 5L
1,540 SR
Queue Stats
51W - 52L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
jags5128
Danzaburou
Level 106
God Stats
4W - 6L
1,324 SR
Queue Stats
84W - 87L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
strange-_-wrlds
Amaterasu
Level 43
God Stats
0W - 2L
1,339 SR
Queue Stats
97W - 135L
1,371 Elo+
Solo
Team Averages
Level 91
1,447 SR
1,452 Elo+

VS

Team Averages
Level 123
1,436 SR
1,479 Elo+
Achilles
Achilles
AnxietyVI
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,480 Elo+
Solo
Poseidon
Poseidon
BigDawgOG
Poseidon
Level 68
God Stats
6W - 8L
1,479 SR
Queue Stats
196W - 194L
1,516 Elo+
Solo
Chiron
Chiron
NOVAGANG__
Chiron
Level 125
God Stats
1W - 0L
1,297 SR
Queue Stats
32W - 39L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBLACKGuyAGAIN
Zhong Kui
Level 183
God Stats
1W - 1L
1,354 SR
Queue Stats
95W - 93L
1,505 Elo+
Party 2
Hades
Hades
itachisusano616
Hades
Level 92
God Stats
3W - 3L
1,548 SR
Queue Stats
46W - 58L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 0
5,874
587
2,570
8,188
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
ZoeCas159
He Bo
9
4 / 2 / 0
5,681
568
5,878
6,380
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
8
0 / 1 / 1
4,910
491
1,754
5,393
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
jags5128
Danzaburou
8
0 / 2 / 0
4,639
464
2,845
5,073
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
strange-_-wrlds
Amaterasu
6
0 / 5 / 1
4,384
438
3,156
8,777
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnxietyVI
Achilles
9
2 / 1 / 1
5,406
541
5,446
8,990
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
BigDawgOG
Poseidon
9
0 / 3 / 3
5,423
542
2,996
4,756
1,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
NOVAGANG__
Chiron
11
2 / 0 / 0
5,996
600
4,274
3,828
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
12
6 / 3 / 0
7,207
721
7,013
8,026
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 2
5,667
567
2,813
5,441
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
6
Kills
11
11
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
W
Achilles
AnxietyVI
Achilles
2
1
1
2.5
W
Poseidon
BigDawgOG
Poseidon
0
3
3
0.5
W
Chiron
NOVAGANG__
Chiron
2
0
0
2
W
Zhong Kui
6
3
0
2
L
He Bo
ZoeCas159
He Bo
4
2
0
2
L
Khepri
0
1
1
0.5
W
1
0
2
2
L
Danzaburou
jags5128
Danzaburou
0
2
0
0
L
Amaterasu
strange-_-wrlds
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,203
Damage
22,542
33,811
Taken
31,041
12,795
Mitigated
14,571
12,123
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,570
563
0
4,427
8,188
2,526
0
1,888
6,300
0
42,919
W
Achilles
AnxietyVI
Achilles
5,446
756
20
1,595
8,990
5,174
0
2,364
6,626
0
28,587
W
Poseidon
BigDawgOG
Poseidon
2,996
288
0
1,746
4,756
1,386
0
3,391
1,365
28,216
858
W
Chiron
NOVAGANG__
Chiron
4,274
870
307
1,565
3,828
1,190
988
461
3,367
0
35,276
W
Zhong Kui
7,013
2,575
0
2,304
8,026
4,797
154
0
7,554
40,582
8,854
L
He Bo
ZoeCas159
He Bo
5,878
179
0
1,983
6,380
1,729
0
4,078
2,302
27,803
69
L
Khepri
1,754
81
290
1,530
5,393
2,988
0
914
4,479
9,196
0
W
2,813
73
536
4,674
5,441
2,024
54
1,347
4,094
30,314
1,770
L
Danzaburou
jags5128
Danzaburou
2,845
835
70
1,441
5,073
1,563
0
0
5,073
0
26,859
L
Amaterasu
strange-_-wrlds
Amaterasu
3,156
1,171
0
2,382
8,777
3,989
0
5,161
3,616
0
10,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
29,699
221
Minions Killed
298
0
Camps Cleared
0
968,851
Distance Traveled
978,853
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,874
587
92
9
0
210,601
0
W
Achilles
5,406
541
27
3
0
209,094
0
W
Poseidon
5,423
542
48
5
0
195,500
0
W
Chiron
5,996
600
77
8
0
194,744
0
W
Zhong Kui
7,207
721
82
8
0
162,513
2
L
He Bo
5,681
568
48
5
0
193,994
6
L
Khepri
4,910
491
12
1
0
191,080
0
W
Hades
5,667
567
64
6
0
217,002
0
L
Danzaburou
4,639
464
53
5
0
182,452
5
L
Amaterasu
4,384
438
16
2
0
190,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role