Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Madkinglord
Ra
Level 158
God Stats
20W - 21L
1,534 SR
Queue Stats
608W - 612L
1,467 Elo+
Solo
Agni
Agni
NOTmee
Agni
Level 128
God Stats
105W - 113L
1,569 SR
Queue Stats
209W - 207L
1,521 Elo+
Solo
Thanatos
Thanatos
TurboKama
Thanatos
Level 41
God Stats
4W - 3L
1,521 SR
Queue Stats
6W - 6L
1,503 Elo+
Solo
Team Averages
Level 118
1,525 SR
1,498 Elo+

VS

Team Averages
Level 144
1,710 SR
1,637 Elo+
Zhong Kui
Zhong Kui
Consequencez
Zhong Kui
Level 83
God Stats
130W - 113L
1,577 SR
Queue Stats
584W - 590L
1,556 Elo+
Solo
Vulcan
Vulcan
GPOOPS
Vulcan
Level 127
God Stats
142W - 134L
1,511 SR
Queue Stats
361W - 369L
1,453 Elo+
Solo
Hercules
Hercules
Wellyx
Hercules
Level 169
God Stats
17W - 3L
1,814 SR
Queue Stats
233W - 151L
1,705 Elo+
Party 1
Fenrir
Fenrir
remixcube
Fenrir
Level 159
God Stats
1W - 1L
1,786 SR
Queue Stats
89W - 36L
1,722 Elo+
Party 1
Atlas
Atlas
xeskenn
Atlas
Level 180
God Stats
10W - 3L
1,861 SR
Queue Stats
116W - 53L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 5 / 1
7,146
1,021
5,469
14,610
13,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
 
Surtr
11
0 / 4 / 1
6,471
924
5,073
7,717
5,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 1
6,961
994
5,270
6,606
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
NOTmee
Agni
12
1 / 5 / 0
6,972
996
8,463
8,399
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TurboKama
Thanatos
11
0 / 0 / 0
6,432
919
495
1,570
475
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

242

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Consequencez
Zhong Kui
13
2 / 0 / 9
7,632
1,090
7,519
4,848
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
GPOOPS
Vulcan
13
2 / 0 / 10
8,128
1,161
8,039
2,023
767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Wellyx
Hercules
14
5 / 0 / 9
8,875
1,268
7,092
8,782
5,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
remixcube
Fenrir
13
4 / 1 / 7
8,103
1,158
7,386
8,556
4,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
xeskenn
Atlas
13
3 / 0 / 8
7,943
1,135
6,808
5,406
4,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
1
Kills
16
16
Deaths
1
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
1
0.1
L
Surtr
 
Surtr
0
4
1
0.13
W
Zhong Kui
Consequencez
Zhong Kui
2
0
9
6.5
W
Vulcan
GPOOPS
Vulcan
2
0
10
7
L
0
2
1
0.25
L
Agni
NOTmee
Agni
1
5
0
0.2
L
Thanatos
TurboKama
Thanatos
0
0
0
0
W
Hercules
Wellyx
Hercules
5
0
9
9.5
W
Fenrir
remixcube
Fenrir
4
1
7
7.5
W
Atlas
xeskenn
Atlas
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
36,844
38,902
Taken
29,615
23,364
Mitigated
19,453
6,669
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,469
362
484
2,241
14,610
13,368
0
9,408
5,202
9,800
0
L
Surtr
 
Surtr
5,073
1,963
0
1,779
7,717
5,043
0
4,787
2,930
277
8,241
W
Zhong Kui
Consequencez
Zhong Kui
7,519
1,256
0
865
4,848
3,523
0
3,152
1,424
15,468
0
W
Vulcan
GPOOPS
Vulcan
8,039
149
0
0
2,023
767
0
1,644
205
25,485
446
L
5,270
136
1,053
645
6,606
2,090
0
3,356
3,250
26,010
0
L
Agni
NOTmee
Agni
8,463
357
0
0
8,399
2,388
0
2,893
5,506
19,354
0
L
Thanatos
TurboKama
Thanatos
495
0
0
467
1,570
475
0
1,455
115
0
3,485
W
Hercules
Wellyx
Hercules
7,092
3,617
0
2,361
8,782
5,516
0
6,237
2,243
0
14,490
W
Fenrir
remixcube
Fenrir
7,386
2,674
0
2,853
8,556
4,729
0
4,178
4,064
0
19,879
W
Atlas
xeskenn
Atlas
6,808
2,258
0
1,139
5,406
4,918
0
2,988
2,235
15,786
1,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
40,681
94
Minions Killed
142
4
Camps Cleared
6
573,934
Distance Traveled
718,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,146
1,021
5
1
0
130,619
0
L
Surtr
6,471
924
9
1
0
98,412
0
W
Zhong Kui
7,632
1,090
29
4
0
132,425
0
W
Vulcan
8,128
1,161
41
6
0
147,153
0
L
Ra
6,961
994
55
8
1
152,252
0
L
Agni
6,972
996
22
3
2
138,507
0
L
Thanatos
6,432
919
3
0
1
54,144
0
W
Hercules
8,875
1,268
22
3
2
145,469
0
W
Fenrir
8,103
1,158
32
5
3
154,169
0
W
Atlas
7,943
1,135
18
3
1
139,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role