Player Matchup

Osiris
Osiris
CRIPER-LEGENDAIR
Osiris
Level 58
God Stats
6W - 8L
1,458 SR
Queue Stats
142W - 163L
1,437 Elo+
Solo
Nu Wa
Nu Wa
GMArenaMain
Nu Wa
Level 81
God Stats
56W - 51L
1,564 SR
Queue Stats
336W - 332L
1,492 Elo+
Solo
Ganesha
Ganesha
Prince Supa
Ganesha
Level 141
God Stats
13W - 6L
1,657 SR
Queue Stats
489W - 494L
1,483 Elo+
Solo
Janus
Janus
TheJiggster35
Janus
Level 136
God Stats
24W - 25L
1,475 SR
Queue Stats
524W - 492L
1,447 Elo+
Solo
Izanami
Izanami
diego el father
Izanami
Level 107
God Stats
8W - 8L
1,623 SR
Queue Stats
180W - 168L
1,468 Elo+
Solo
Team Averages
Level 105
1,555 SR
1,465 Elo+

VS

Team Averages
Level 107
1,434 SR
1,444 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
StoneDrg
Hades
Level 129
God Stats
42W - 34L
1,526 SR
Queue Stats
534W - 528L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
dezent_Muskel
Sun Wukong
Level 69
God Stats
2W - 6L
1,261 SR
Queue Stats
42W - 39L
1,446 Elo+
Solo
Maman Brigitte
Maman Brigitte
kosmickoala9810
Maman Brigitte
Level 69
God Stats
15W - 17L
1,422 SR
Queue Stats
238W - 242L
1,410 Elo+
Solo
Skadi
Skadi
luisroldankur354
Skadi
Level 119
God Stats
12W - 6L
1,460 SR
Queue Stats
46W - 43L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,184
585
7,559
12,589
11,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
5 / 4 / 2
8,160
583
12,794
11,962
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Prince Supa
Ganesha
11
0 / 3 / 4
6,805
486
4,476
15,572
9,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 1
7,047
503
8,685
7,245
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 0
4,970
355
2,257
4,750
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 7
7,277
520
6,237
14,546
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
StoneDrg
Hades
14
2 / 0 / 5
7,368
526
8,921
10,875
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
dezent_Muskel
Sun Wukong
11
0 / 4 / 0
6,207
443
3,294
12,298
6,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Maman Brigitte
kosmickoala9810
Maman Brigitte
13
6 / 4 / 1
8,120
580
6,106
10,731
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 2 / 1
7,528
538
10,292
8,703
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
13
Kills
12
12
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
7
1.17
L
4
1
1
4.5
L
5
4
2
1.5
L
Ganesha
Prince Supa
Ganesha
0
3
4
0.67
W
Hades
StoneDrg
Hades
2
0
5
4.5
L
4
2
1
2.25
W
Sun Wukong
dezent_Muskel
Sun Wukong
0
4
0
0
L
0
2
0
0
W
Maman Brigitte
kosmickoala9810
Maman Brigitte
6
4
1
1.63
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
34,850
52,118
Taken
57,153
28,950
Mitigated
24,245
16,685
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,237
430
0
3,287
14,546
8,495
91
6,635
7,837
28,255
0
L
7,559
2,392
0
4,145
12,589
11,939
0
3,811
8,765
0
53,861
L
12,794
5,695
0
4,613
11,962
4,114
0
5,557
6,292
69,705
11,878
L
Ganesha
Prince Supa
Ganesha
4,476
535
2,290
3,651
15,572
9,337
0
6,573
8,845
22,748
1,711
W
Hades
StoneDrg
Hades
8,921
357
298
6,613
10,875
3,650
0
6,368
4,177
60,680
1,311
L
8,685
286
0
826
7,245
2,281
0
3,306
3,781
35,576
0
W
Sun Wukong
dezent_Muskel
Sun Wukong
3,294
830
0
3,118
12,298
6,380
0
852
11,446
0
38,770
L
2,257
1,119
0
1,160
4,750
1,279
0
1,222
3,528
0
20,964
W
Maman Brigitte
kosmickoala9810
Maman Brigitte
6,106
302
154
3,382
10,731
3,246
0
5,603
4,903
49,886
1,579
W
10,292
3,140
99
2,301
8,703
2,474
144
5,389
3,216
0
50,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
36,500
346
Minions Killed
368
0
Camps Cleared
0
1,201,840
Distance Traveled
1,398,155
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,277
520
33
2
0
268,127
0
L
Osiris
8,184
585
91
7
0
279,896
0
L
Nu Wa
8,160
583
123
9
0
267,492
0
L
Ganesha
6,805
486
26
2
0
249,734
0
W
Hades
7,368
526
98
7
0
312,557
0
L
Janus
7,047
503
68
5
0
306,335
1
W
Sun Wukong
6,207
443
58
4
0
253,616
1
L
Izanami
4,970
355
38
3
0
98,383
0
W
Maman Brigitte
8,120
580
97
7
0
314,887
0
W
Skadi
7,528
538
82
6
0
248,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role