Player Matchup

Maui
Maui
CLETLuu
Maui
Level 102
God Stats
5W - 1L
1,679 SR
Queue Stats
24W - 16L
1,542 Elo+
Party 1
Nox
Nox
D-BoPrimus
Nox
Level 128
God Stats
4W - 0L
1,714 SR
Queue Stats
173W - 115L
1,507 Elo+
Solo
Shiva
Shiva
GilletteFoamy
Shiva
Level 154
God Stats
5W - 3L
1,536 SR
Queue Stats
134W - 95L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
HanSkin
Heimdallr
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 70L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
jaz7z7z
Kukulkan
Level 143
God Stats
79W - 77L
1,517 SR
Queue Stats
87W - 90L
1,489 Elo+
Party 1
Team Averages
Level 135
1,589 SR
1,517 Elo+

VS

Team Averages
Level 103
1,567 SR
1,528 Elo+
Lancelot
Lancelot
CapoJiji
Lancelot
Level 89
God Stats
11W - 16L
1,511 SR
Queue Stats
33W - 42L
1,465 Elo+
Solo
Kukulkan
Kukulkan
OkayCylinder485
Kukulkan
Level 65
God Stats
0W - 3L
1,373 SR
Queue Stats
18W - 13L
1,599 Elo+
Solo
Hercules
Hercules
PucieSlayer22
Hercules
Level 146
God Stats
6W - 3L
1,779 SR
Queue Stats
134W - 138L
1,516 Elo+
Solo
Neith
Neith
ThePhantomFlash
Neith
Level 85
God Stats
12W - 7L
1,641 SR
Queue Stats
343W - 341L
1,517 Elo+
Solo
Atlas
Atlas
WaterSandwich74
Atlas
Level 129
God Stats
15W - 17L
1,532 SR
Queue Stats
179W - 180L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
CLETLuu
Maui
11
2 / 0 / 3
6,569
1,314
3,245
2,162
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 3
5,696
1,139
1,237
2,610
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
5,952
1,190
5,299
4,292
3,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
HanSkin
Heimdallr
11
0 / 0 / 4
5,994
1,199
3,248
1,947
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
jaz7z7z
Kukulkan
11
2 / 0 / 0
6,252
1,250
3,001
1,691
589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

390

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CapoJiji
Lancelot
10
0 / 0 / 0
5,476
1,095
1,791
6,862
6,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
11
0 / 0 / 0
6,204
1,241
3,532
1,652
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
PucieSlayer22
Hercules
10
0 / 2 / 0
5,398
1,080
2,458
5,634
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 3 / 0
5,409
1,082
2,348
3,664
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
5,086
1,017
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
5
Kills
0
0
Deaths
5
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
CLETLuu
Maui
2
0
3
3.5
L
Lancelot
CapoJiji
Lancelot
0
0
0
0
W
0
0
3
1.5
W
1
0
4
3
W
Heimdallr
HanSkin
Heimdallr
0
0
4
2
L
Kukulkan
0
0
0
0
L
Hercules
PucieSlayer22
Hercules
0
2
0
0
L
0
3
0
0
L
0
0
0
0
W
Kukulkan
jaz7z7z
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,030
Damage
10,129
12,702
Taken
17,812
7,702
Mitigated
12,565
1,979
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
CLETLuu
Maui
3,245
629
0
542
2,162
1,725
0
600
1,525
4,428
0
L
Lancelot
CapoJiji
Lancelot
1,791
78
0
527
6,862
6,663
0
2,409
4,453
0
4,514
W
1,237
57
0
250
2,610
1,084
0
656
1,915
9,007
692
W
5,299
528
0
646
4,292
3,540
0
868
3,284
0
10,166
W
Heimdallr
HanSkin
Heimdallr
3,248
2,108
0
541
1,947
764
0
643
1,231
0
14,745
L
Kukulkan
3,532
120
0
0
1,652
548
0
740
912
35,389
0
L
Hercules
PucieSlayer22
Hercules
2,458
878
0
1,538
5,634
4,084
0
2,317
3,317
0
4,159
L
2,348
475
0
154
3,664
1,270
0
1,992
1,672
0
5,443
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
jaz7z7z
Kukulkan
3,001
588
0
0
1,691
589
0
765
887
19,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
27,573
108
Minions Killed
102
6
Camps Cleared
3
542,857
Distance Traveled
469,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,569
1,314
2
0
0
102,715
0
L
Lancelot
5,476
1,095
7
1
0
157,353
0
W
Nox
5,696
1,139
19
4
1
112,084
0
W
Shiva
5,952
1,190
4
1
0
115,983
0
W
Heimdallr
5,994
1,199
32
6
2
110,158
0
L
Kukulkan
6,204
1,241
77
15
1
101,367
0
L
Hercules
5,398
1,080
3
1
2
100,099
0
L
Neith
5,409
1,082
15
3
0
110,614
0
L
Atlas
5,086
1,017
0
0
0
0
0
W
Kukulkan
6,252
1,250
51
10
3
101,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role