Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Karjkee
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,441 Elo+
Solo
Tiamat
Tiamat
MonoBlueMoon
Tiamat
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 128L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
TEDDY_LE-TEDDY
Sun Wukong
Level 126
God Stats
9W - 4L
1,818 SR
Queue Stats
350W - 343L
1,437 Elo+
Solo
Awilix
Awilix
kneduih
Awilix
Level 99
God Stats
1W - 5L
1,181 SR
Queue Stats
178W - 182L
1,406 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,427 Elo+

VS

Team Averages
Level 121
1,486 SR
1,470 Elo+
Janus
Janus
Cptsuperbunny
Janus
Level 157
God Stats
5W - 2L
1,693 SR
Queue Stats
109W - 95L
1,556 Elo+
Solo
Geb
Geb
Rafiik
Geb
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,506 Elo+
Solo
Horus
Horus
dakinusho95
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,404 Elo+
Solo
Artemis
Artemis
lobo_humilde7
Artemis
Level 134
God Stats
18W - 12L
1,569 SR
Queue Stats
605W - 644L
1,416 Elo+
Solo
Merlin
Merlin
olympico94
Merlin
Level 110
God Stats
1W - 2L
1,168 SR
Queue Stats
249W - 243L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 5 / 2
7,975
798
5,232
8,853
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Karjkee
Nike
14
1 / 6 / 6
7,389
739
14,151
17,827
10,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
15
2 / 2 / 5
8,090
809
4,905
7,226
3,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TEDDY_LE-TEDDY
Sun Wukong
14
5 / 5 / 3
8,243
824
6,198
13,262
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
kneduih
Awilix
8
0 / 5 / 2
6,287
629
2,049
6,087
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
9,313
931
11,561
6,988
3,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Rafiik
Geb
15
11 / 3 / 4
10,277
1,028
8,977
13,521
12,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 3 / 8
7,355
736
1,463
7,668
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
17
4 / 1 / 12
9,619
962
17,077
8,785
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
olympico94
Merlin
17
6 / 1 / 12
10,072
1,007
10,109
5,101
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
11
Kills
23
23
Deaths
11
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
2
0.8
W
2
3
12
2.67
L
Nike
Karjkee
Nike
1
6
6
0.67
L
Tiamat
2
2
5
2.25
W
Geb
Rafiik
Geb
11
3
4
4.33
L
Sun Wukong
TEDDY_LE-TEDDY
Sun Wukong
5
5
3
1.3
W
0
3
8
1.33
L
Awilix
kneduih
Awilix
0
5
2
0.2
W
Artemis
4
1
12
10
W
Merlin
olympico94
Merlin
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
49,187
53,255
Taken
42,063
27,251
Mitigated
28,675
12,049
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,232
143
2,878
2,187
8,853
2,854
0
4,862
3,991
19,644
457
W
11,561
899
1,887
1,014
6,988
3,301
0
1,969
4,862
31,815
452
L
Nike
Karjkee
Nike
14,151
1,592
54
1,512
17,827
10,434
0
10,392
7,435
4,406
16,530
L
Tiamat
4,905
356
481
2,582
7,226
3,215
0
2,875
4,351
14,667
0
W
Geb
Rafiik
Geb
8,977
1,279
2,266
3,493
13,521
12,990
258
4,541
8,819
15,088
0
L
Sun Wukong
TEDDY_LE-TEDDY
Sun Wukong
6,198
1,184
430
1,687
13,262
9,439
0
8,762
4,500
0
11,537
W
1,463
829
381
1,536
7,668
6,168
54
1,962
5,664
102
1,944
L
Awilix
kneduih
Awilix
2,049
482
55
183
6,087
1,309
0
3,092
2,995
0
2,049
W
Artemis
17,077
2,265
452
1,668
8,785
4,189
2,086
3,031
5,637
0
26,394
W
Merlin
olympico94
Merlin
10,109
119
653
2,104
5,101
2,027
804
1,458
3,606
24,402
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
46,636
84
Minions Killed
131
0
Camps Cleared
0
806,102
Distance Traveled
940,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,975
798
42
4
0
190,048
0
W
Janus
9,313
931
59
6
0
200,608
0
L
Nike
7,389
739
10
1
0
186,147
0
L
Tiamat
8,090
809
21
2
0
181,622
0
W
Geb
10,277
1,028
11
1
0
190,248
0
L
Sun Wukong
8,243
824
11
1
0
145,328
0
W
Horus
7,355
736
0
0
0
146,223
0
L
Awilix
6,287
629
0
0
0
102,957
0
W
Artemis
9,619
962
27
3
0
194,975
0
W
Merlin
10,072
1,007
34
3
0
208,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role