Player Matchup

Zhong Kui
Zhong Kui
OrangePopPlayz
Zhong Kui
Level 129
God Stats
14W - 7L
1,691 SR
Queue Stats
167W - 117L
1,599 Elo+
Solo
Vamana
Vamana
SegaNoder
Vamana
Level 158
God Stats
12W - 9L
1,656 SR
Queue Stats
285W - 243L
1,537 Elo+
Solo
Heimdallr
Heimdallr
ZacA77akk
Heimdallr
Level 114
God Stats
1W - 3L
1,644 SR
Queue Stats
145W - 132L
1,656 Elo+
Solo
Chronos
Chronos
namechanged8316
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 141L
1,551 Elo+
Solo
Cabrakan
Cabrakan
shadosmoke
Cabrakan
Level 128
God Stats
0W - 1L
1,809 SR
Queue Stats
267W - 205L
1,563 Elo+
Solo
Team Averages
Level 115
1,660 SR
1,582 Elo+

VS

Team Averages
Level 153
1,691 SR
1,658 Elo+
Rama
Rama
JustaSandvich
Rama
Level 158
God Stats
7W - 2L
1,655 SR
Queue Stats
307W - 263L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
LightSpecter
Baron Samedi
Level 143
God Stats
4W - 0L
1,894 SR
Queue Stats
168W - 132L
1,597 Elo+
Solo
Ix Chel
Ix Chel
MortalCoil
Ix Chel
Level 230
God Stats
3W - 3L
1,715 SR
Queue Stats
495W - 363L
1,701 Elo+
Party 1
Erlang Shen
Erlang Shen
asdag
Erlang Shen
Level 74
God Stats
2W - 1L
1,690 SR
Queue Stats
74W - 36L
1,692 Elo+
Party 1
Kali
Kali
Сaps
Kali
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 93L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OrangePopPlayz
Zhong Kui
13
1 / 6 / 7
8,521
533
8,529
15,714
14,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
SegaNoder
Vamana
15
4 / 3 / 3
10,002
625
9,301
15,450
10,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heimdallr
ZacA77akk
Heimdallr
15
4 / 2 / 4
9,433
590
13,227
12,219
4,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 2
8,039
502
5,278
13,423
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
shadosmoke
Cabrakan
14
4 / 5 / 1
8,137
509
3,463
12,972
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
9,352
585
10,297
10,710
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
LightSpecter
Baron Samedi
16
3 / 2 / 3
9,272
580
6,312
9,122
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
MortalCoil
Ix Chel
18
7 / 0 / 10
11,115
695
17,004
9,503
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
asdag
Erlang Shen
14
2 / 4 / 9
8,682
543
7,931
17,497
11,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
Сaps
Kali
16
7 / 5 / 5
9,657
604
14,704
17,417
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
14
Kills
21
21
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Baron Samedi
LightSpecter
Baron Samedi
3
2
3
2.25
W
Ix Chel
MortalCoil
Ix Chel
7
0
10
12
L
Zhong Kui
OrangePopPlayz
Zhong Kui
1
6
7
0.75
L
Vamana
SegaNoder
Vamana
4
3
3
1.83
L
Heimdallr
ZacA77akk
Heimdallr
4
2
4
3
W
Erlang Shen
asdag
Erlang Shen
2
4
9
1.63
L
1
5
2
0.4
L
Cabrakan
shadosmoke
Cabrakan
4
5
1
0.9
W
Kali
Сaps
Kali
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
56,248
69,778
Taken
64,249
41,744
Mitigated
32,934
14,995
Healing
24,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,297
7,937
0
4,771
10,710
3,845
2,429
2,027
8,677
0
78,028
W
Baron Samedi
LightSpecter
Baron Samedi
6,312
903
469
2,825
9,122
5,464
0
1,536
7,157
60,385
0
W
Ix Chel
MortalCoil
Ix Chel
17,004
2,898
3,343
4,666
9,503
3,590
698
3,234
5,986
93,800
0
L
Zhong Kui
OrangePopPlayz
Zhong Kui
8,529
1,390
0
3,723
15,714
14,579
0
5,416
10,216
30,836
483
L
Vamana
SegaNoder
Vamana
9,301
3,814
0
3,310
15,450
10,521
0
6,058
8,653
0
71,735
L
Heimdallr
ZacA77akk
Heimdallr
13,227
7,055
0
4,005
12,219
4,623
76
1,811
10,408
0
76,606
W
Erlang Shen
asdag
Erlang Shen
7,931
4,689
0
3,840
17,497
11,536
0
4,020
13,265
829
33,079
L
5,278
1,703
0
1,821
13,423
4,048
0
4,620
8,803
64,223
0
L
Cabrakan
shadosmoke
Cabrakan
3,463
893
0
2,136
12,972
7,973
0
4,822
8,017
40,880
0
W
Kali
Сaps
Kali
14,704
8,114
0
4,806
17,417
8,499
22
5,748
11,318
0
81,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
48,078
477
Minions Killed
573
0
Camps Cleared
0
1,591,953
Distance Traveled
1,720,324
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,352
585
142
9
0
303,539
0
W
Baron Samedi
9,272
580
147
9
0
309,484
0
W
Ix Chel
11,115
695
149
9
0
353,786
6
L
Zhong Kui
8,521
533
33
2
0
310,821
8
L
Vamana
10,002
625
133
8
0
318,461
7
L
Heimdallr
9,433
590
131
8
0
311,628
2
W
Erlang Shen
8,682
543
42
3
0
422,870
4
L
Chronos
8,039
502
97
6
0
299,771
0
L
Cabrakan
8,137
509
83
5
0
351,272
0
W
Kali
9,657
604
93
6
0
330,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role