Player Matchup

Achilles
Achilles
McGirbo
Achilles
Level 122
God Stats
9W - 12L
1,384 SR
Queue Stats
140W - 121L
1,449 Elo+
Party 1
Awilix
Awilix
difu_playz
Awilix
Level 56
God Stats
76W - 65L
1,561 SR
Queue Stats
76W - 65L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
jobordaty
Ah Puch
Level 23
God Stats
20W - 11L
1,536 SR
Queue Stats
45W - 47L
1,405 Elo+
Party 1
Team Averages
Level 67
1,494 SR
1,466 Elo+

VS

Team Averages
Level 82
1,388 SR
1,453 Elo+
Martichoras
Martichoras
MaverickBeef290
Martichoras
Level 95
God Stats
2W - 4L
1,459 SR
Queue Stats
147W - 135L
1,490 Elo+
Solo
King Arthur
King Arthur
olcavalCZ1
King Arthur
Level 86
God Stats
1W - 3L
1,356 SR
Queue Stats
20W - 21L
1,479 Elo+
Solo
Scylla
Scylla
sbarsh
Scylla
Level 65
God Stats
12W - 22L
1,350 SR
Queue Stats
275W - 322L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
McGirbo
Achilles
15
2 / 1 / 8
8,936
812
7,004
9,913
11,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Awilix
difu_playz
Awilix
15
8 / 1 / 3
9,985
908
8,307
7,866
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
jobordaty
Ah Puch
14
1 / 1 / 6
8,520
775
10,810
5,870
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MaverickBeef290
Martichoras
14
0 / 5 / 3
8,051
732
5,555
9,417
3,611
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
olcavalCZ1
King Arthur
16
3 / 4 / 0
8,581
780
7,113
13,926
12,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
sbarsh
Scylla
11
0 / 2 / 1
7,223
657
3,272
6,448
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
MaverickBeef290
Martichoras
0
5
3
0.3
W
Achilles
McGirbo
Achilles
2
1
8
6
W
Awilix
difu_playz
Awilix
8
1
3
9.5
W
Ah Puch
jobordaty
Ah Puch
1
1
6
4
L
King Arthur
olcavalCZ1
King Arthur
3
4
0
0.75
L
Scylla
sbarsh
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
15,940
23,649
Taken
29,791
18,072
Mitigated
18,037
3,575
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
MaverickBeef290
Martichoras
5,555
1,533
0
1,360
9,417
3,611
0
3,019
5,503
0
26,503
W
Achilles
McGirbo
Achilles
7,004
617
0
2,064
9,913
11,810
0
1,594
8,298
0
17,745
W
Awilix
difu_playz
Awilix
8,307
2,867
0
1,307
7,866
4,148
0
1,479
6,379
0
31,344
W
Ah Puch
jobordaty
Ah Puch
10,810
93
0
204
5,870
2,114
0
291
5,552
33,154
0
L
King Arthur
olcavalCZ1
King Arthur
7,113
602
67
3,409
13,926
12,535
0
4,096
8,384
207
19,708
L
Scylla
sbarsh
Scylla
3,272
319
0
1,618
6,448
1,891
0
2,398
3,526
16,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
23,855
122
Minions Killed
106
0
Camps Cleared
0
635,497
Distance Traveled
514,359
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,051
732
47
4
0
168,247
5
W
Achilles
8,936
812
26
2
0
219,801
2
W
Awilix
9,985
908
42
4
0
227,714
5
W
Ah Puch
8,520
775
54
5
0
187,982
6
L
King Arthur
8,581
780
21
2
0
196,072
0
L
Scylla
7,223
657
38
3
0
150,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role